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8/9/2016 11:02:29 PM
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Fatebringer>timepiece in pve so timepiece is not used. Auto rifles and pulse rifles have always been outmatched by scout rifles and hand cannons.
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  • And you're saying it has absolutely nothing to do with the perks?

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  • Perks always play a role in how good a weapon is. Elemental burns just make them even better. All scout rifles can have the same perks but not all have elemental burns. That makes non elemental primaries inferior. I dont want that. Next to the fact that the game is already easy so adding elemental weapons again makes it even easier. So I rather not have elemental primaries in the dlc

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  • Edited by Snow: 8/9/2016 11:19:55 PM
    Again, that's just simply not the case. Take PoE. Nobody used the elemental weapons from it. I'll give you a hint as to why; [spoiler]Shank Burn[/spoiler] Again, perks always determine the popular weapon. You can't really ruin diversity when everything is RNG. As for the game being too easy, yes. It is, I agree. However, nobody is forcing you to use the weapons. Now if you take KF raid; "must have ToM or BS, etc". The game will always have a popular load out, no matter what. Even all of this aside, why not a material to give any legendary a burn? That way you can continue using whatever you like without feeling handicapped.

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  • Edited by PinO iZ SiK: 8/9/2016 11:33:51 PM
    I can agree on the last part. I rather not have elemental burns but that would be the best solution if they were included. Poe weapons were not that good. We already had better weapons(vog, trials and crota) with burns so they were not used. If we wouldn't than they would be used, pretty sure about that. Popular loadouts is inevitable and not a problem imo. Its just that the game should give you lots of viable option for encounters. Elemental burns reduce that imo. Just like gjally did in year one. It was better than truth even in weeks with void burn in the nf. So I was glad it got nerfed and other weapons were viable again although gjally still ruled

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