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Destiny

Discuss all things Destiny.
Edited by A__Nutt: 7/14/2016 12:55:27 PM
0

So I had an Idea for a raid...

Just gonna say this might be incredibly long Encounter 1: To first enter the raid you must show your self as a Vex Deciple. To do this you have to complete a puzzle. The puzzle consists of being able to defend 2 nembers of your fireteam as they carry relics to "Inactive Confluxes". Once this process has been completed all players will be given a boon called "Deciples of Time" which will allow you to kill 3 "Guardian Minotaurs" which will try and deactivate the conflux. This must be repeated until the Inactive Confluxes are "Accepted by time". After this you will follow a path to encounter 2. Encounter 2: Once reaching this stage you will have to summon a boss called "Retherous, Axis Denominator". To do this your fireteam will have summon and defeat his "Corrupt Oracles". These Oracles will be heavily guarded by Vex. Upon killing all of them (4 per each side) 2 players will be given the buff "Oracle Resedue" as well as spawning in a conflux which must be filled with "Enhanced Oracle Resedue" this can be done by killing high value enemies ( Axis Minotaurs, Hydras, etc..). You'll know when to fill them as the buff will change to "Enhanced Oracle Resedue". For every conflux you fill 1 extra Oracle will spawn on each side. Up for a total of 5 times. Encounter 3: Upon summoning the boss a text will appear saying "Retherous has been awoken!" He cannot be damaged by normal means. To actually do damage you have to "Steal" a buff called "Rage of Time". This can be done by entering "The Rift". The boss summons this rift by casting a "Spell". It marks all players with the mark "Probabilty of Expulsion" which will send 3 players into "A Space Unbound" In this area a jumping puzzle will begin at the bottom OR top of the area. A "Blighted Conflux" will contain the buff you need to damage him. However all players on the outside will be Marked for Negation. If you do not escape in time your team will die causing you to wipe. If you do make it out though all players will be able damage the boss using any weapon. To not make it easy oracles will spawn around the map and if they are not killed they will either A. Remove the buff or B. Kill your team. To finish him off you'll have to counter his Expunge by sacrafising the player holding the buff. To do this the player with the buff will have to kill a "Blighted Oracle". It will give him the Debuff "Mark of Oblitaration". The player with the debuff will notice an aura around the boss Pressing Square or whatever you use will reverse the Expunge effect killing the boss and player. It will also open a gate to the next boss. Encounter 4: The next boss is "Nithyx, Times Servant". He will be waiting in a chamber of confluxes. He will have a shield that cannot be taken down by any buff or debuff. However he can lose his shields if you deactivate it using the classic VoG relic. Only this time you need 2 of them. To get these you will have to kill 2 "Relic Minotaurs". Unlike VoG they don't fill up over time. You fill them with with "Charged Light" which is obtained by killing a special enemy called "Nymphites" which boost the stats of all Vex around them, they do no damage however. Once the relics are charged shoot them both at the boss which will lower his sheild allowing him to be killed. Final Encounter: The last boss will be "Glithus, Pinnacle of Existance". This boss unlike the previous ones will be way taller and bigger. (Twice the size of Crota) as he spawns he will destroy 10 out of the 18 Confluxes. As the encounter begins Vex of all types will spawn. The first step in fighting him is gaining the 2 buffs (which require 2 skilled guardians) The first buff is "Timekeepers Desolation" which will make all enemies shoot, move, and react way slower. While the other "Timekeepers Enertia" will increase all enemy movement, firing speed and reactions way faster as well as your own. Once these auras are picked up they will spawn 4 relics (2 on each side) which must be placed in their opposite sides. Ex: Top map relics spawn in the 2 middle confluxes they must be delivered to the bottom outer confluxes. Once this is done a center conflux will spawn called the "Center of Time". Once this happens the 2 buffed guardians will glow either a Space like red or white deppending on what aura they have. At this point the boss will start a "Spell" called "Times Polarization" which will spawn a white orb in the middle of the map below the Special conflux. (Hence the special conflux is high in the sky). Just like Oryx a jump puzzle is called upon. But instead of jumping on plates you kill 3 "Sky Oracles" in a certain order summoning the platforms. The 2 buffed guardians climb upwards as the other 4 get near the white orb. And like the beggining of Oryx they slam the buffs on the conflux creating a rift which teleports the other 4 guardians into that same jump puzzle from Encounter 3. Once they get out all guardians will be given the buff "Times Rebelion" which will allow you to damage the boss. Once he's about to die he will destroy all remaining confluxes. The only way to finish him is by detnating "Desolation and Enertia Bombs" which will give you the same buffs as the auras. The bombs are made by "Channeling Light" into the players with the buffs. Once they have a buff called "Mark of Implision" they will have 60 seconds to find a "Host" for the bombs a.k.a the 2 Axis hydras right next to the boss. To make them hosts you run up to them and your player will have an animation of him "Ripping of his light" and placing it on the hydras. To avoid being killed yourself you must hide behind the ruins of the destroyed confluxes thus ending the raid with a bang. Any Criticsm feel free to say ;) #Gallery #Destiny

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