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3/19/2010 5:28:55 PM
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What Questions do you have about Arena?

What questions do you guys have that you hope are answered in the update today? Ferrex was nice enough to drop in and answer questions from the community here is what he was nice enough to tell all of the Bnet users: 1.If you and your friends are in different leagues you can still play together. 2.Format will be 2v2,4v4...but they arent limited to just those formats (btb type maybe?) 3.Divisions are not set by rank milestones (like how H3 you needed X amount of EXP and a Level __ to be a ____) 4.Playlists support Spartans Only, Elites Only, various mixtures, player selection, et cetera. 5.Arena playlists will probably not mix the two. 6.Each season (probably a month) the ranks will be reset in Arena and will be placed in your Service Record both in-game and on Bungie.net (baseball card like said in Shacknews article) 7.Maps and gametypes can be tweaked for the seasons on Bungie's discression but nothing should be ruled out for the playlist yet. 8.Objective isn't in the Arena yet mostly because it is hard to establish "who did better on the team" because they have to add in flag captures and stuff. 9.The Arena system is for honor and glory. Basically it adds more of depth to gameplay and stops the fat kids on second accounts. 10.All divisions are skill based so not everyone will hit the top division (i.e. level 50) 11.All rank beside the divisions will be hidden because Bungie is using a pure truskill system. 12.Players will be starting with very similar starting weapons if not the exact same (speculate if you will) 13.It will be harder to exploit the Arena system 14.That being said the Banhammer is still evolving. 15.Maps will be tweaked a little for Arena playlist. 16.Winning in team games still matters. But turning in a poor performance on a winning team (i.e., being carried by more skilled teammates) will not be a good way to level up. 17.As soon as are Rated on enough Days (e.g., 5 days), you'll see what Division you're in. You can go up or down from there, but it'll give you some idea of who your peers are. 18.Arena rank will work completely seperate from other playlists. 19.Arena games will still go in theatre mode. 20.Players wont be able to boost by switching languages anymore. 21.There are no plans to implement a clan system specifically for Arena. If we did Clan support (not saying we are, mind you), we would support them across the board 22.Currently the only playlists which will display a playlist specific ranking/rating/etc are Arena. (I dont know if this means all other ranks will be hidden which could be disapointing0 23.Arena will be present in the Beta 24.Still a chance of an MLG playlist. 25.Divisions arent permanent you will start right at 0 each season even if you were in Onyx. 26. Quitting will count as a loss, and if you do it too much, the Banhammer will apply a special new kind of punishment targeted specifically at quitters. 27.Bungie Staff feels the need of margeritas to answer calls from the community (speculation?) 28.Vetoing in Arena will be more for picking the map then map/gametype. Well if you didnt go answers in the update you have no complaints now. [Edited on 03.19.2010 2:58 PM PDT]
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#Halo #Reach

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  • Will there be new spartan and elite armor or will there only be one default regular armor.

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  • mine is can we play together if we are in differen't leagues and can it be elite vs spartan?

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  • [quote][b]Posted by:[/b] GD27 ShockWav3 [quote][b]Posted by:[/b] svm2k7 IMO thats how it should be. It just gives people less firepower since that wont be the players highest division.[/quote] Well if a player doesn't play arena that month, for any reason, then there is no way to tell their skill level. Bungie, you said that there is no way to access a highese arena rank accept here on B-net but to fix the problem of not knowing how good a person is, a highest skill achieved could be useful. Anyone else agree?[/quote] But couldn't you see what they got the last month?

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  • [quote][b]Posted by:[/b] svm2k7 IMO thats how it should be. It just gives people less firepower since that wont be the players highest division.[/quote] Well if a player doesn't play arena that month, for any reason, then there is no way to tell their skill level. Bungie, you said that there is no way to access a highese arena rank accept here on B-net but to fix the problem of not knowing how good a person is, a highest skill achieved could be useful. Anyone else agree?

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  • [quote][b]Posted by:[/b] GD27 ShockWav3 Without a highest arena rank on your service record, how are people who don't know you supposed to tell how good you are? In Halo 3, if you joined a custom game people could match fair teams based on a person's record, EXP, and highest skill. In Reach, how are people supposed to know how good you are if its the beginning of the month, you have only had time to play a few games this month, or you don't play arena? There will be no way to even up the teams! With forge confirmed, and thousands of custom items that are savable, sustom games are going to be huge. The game will depend on being able to see how good a person is so nonarena players will be screwed. What is your take on this Bungie?[/quote] When was forge confirmed?

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  • [quote][b]Posted by:[/b] UnSe3N [quote][b]Posted by:[/b] GD27 ShockWav3 Without a highest arena rank on your service record, how are people who don't know you supposed to tell how good you are? In Halo 3, if you joined a custom game people could match fair teams based on a person's record, EXP, and highest skill. In Reach, how are people supposed to know how good you are if its the beginning of the month, you have only had time to play a few games this month, or you don't play arena? There will be no way to even up the teams! With forge confirmed, and thousands of custom items that are savable, sustom games are going to be huge. The game will depend on being able to see how good a person is so nonarena players will be screwed. What is your take on this Bungie?[/quote] Thats the problem, unless there is a visible rank somewhere that you can see any time, it will be very hard to gauge someone elses or even your own rank. However there is the daily ratings, but those are hidden from everyone but the person who got it. All you'll be able to know is "Hmm they're in Onyx so I guess that means they could be good."[/quote] IMO thats how it should be. It just gives people less firepower since that wont be the players highest division.

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  • [quote][b]Posted by:[/b] GD27 ShockWav3 Without a highest arena rank on your service record, how are people who don't know you supposed to tell how good you are? In Halo 3, if you joined a custom game people could match fair teams based on a person's record, EXP, and highest skill. In Reach, how are people supposed to know how good you are if its the beginning of the month, you have only had time to play a few games this month, or you don't play arena? There will be no way to even up the teams! With forge confirmed, and thousands of custom items that are savable, sustom games are going to be huge. The game will depend on being able to see how good a person is so nonarena players will be screwed. What is your take on this Bungie?[/quote] Thats the problem, unless there is a visible rank somewhere that you can see any time, it will be very hard to gauge someone elses or even your own rank. However there is the daily ratings, but those are hidden from everyone but the person who got it. All you'll be able to know is "Hmm they're in Onyx so I guess that means they could be good."

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  • Without a highest arena rank on your service record, how are people who don't know you supposed to tell how good you are? In Halo 3, if you joined a custom game people could match fair teams based on a person's record, EXP, and highest skill. In Reach, how are people supposed to know how good you are if its the beginning of the month, you have only had time to play a few games this month, or you don't play arena? There will be no way to even up the teams! With forge confirmed, and thousands of custom items that are savable, sustom games are going to be huge. The game will depend on being able to see how good a person is so nonarena players will be screwed. What is your take on this Bungie?

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  • [quote][b]Posted by:[/b] hunterxtr33m my question is that if you quit to many times what happens? because i live in a house with to younger brother who play tekken 6 and an older sister who plays fable 2, and sometimes they turn off the xbox360 because they are impationt and also sometimes my perents tell me to turn it off strate away or else i get banned so what is the big banhammer thing for quiters because sometimes its not their fault?[/quote] I have a simalar issue. Don't know how bungie would be able to factor that kind of thing in, though...

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  • herehere!

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  • my question is that if you quit to many times what happens? because i live in a house with 2 younger brother who play tekken 6 and an older sister who plays fable 2, and sometimes they turn off the xbox360 because they are impationt and also sometimes my perents tell me to turn it off strate away or else i get banned so what is the big banhammer thing for quiters because sometimes its not their fault? [Edited on 03.20.2010 1:45 PM PDT]

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  • [quote][b]Posted by:[/b] Blowfish1441 [quote][b]Posted by:[/b] UnSe3N Yeah, the way I understand it now though is that the divisions are split up even further. So if you play a decent amount of games then you will be placed in another group inside the division. This will all be hidden to you of course, that is until the end of the month. When the season ends you will get to see a much more accurate representation of your trueskill and your stats etc. This is not to be confused with your rating which, correct me if I'm wrong, you can see all the time. I think they are doing it like this to discourage cheating, boosting, and account selling. The bad news is you can only see a good representation of your trueskill once a month. The good news is, hopefully, less cheating, boosting, second accounts, and when the month ends you will see your trueskill more accurately than ever before in a Halo game. [/quote] Hey, thanks a lot for clearing this up, its tough reading through 26 pages of material to try to get the answer to a question. I guess in my opinion, taking away that sort of "quest", for lack of a better word, towards a 50 takes away from one of Halo's core concepts. Everyone knew exactly what they're goal was and the rank was based on how well you and your team performed, rather than having that ladder feel to it. I do have a couple more questions if anyone has the answer; does the highest division you achieved stay in your Service Record forever after you've gotten there? And let me know if I'm interpreting that correctly, that the group you are in is determined by you performing at the same level as everyone else in that group? So theoretically, if everyone was playing "Average", then the top group would be full of player playing "Average"? Or would there be no top group because they haven't achieved a certain criteria? Sorry if that's ridiculously confusing, tried to explain my thoughts in question form.[/quote]No problem. To answer your first question, what ferrex said in a post was that only your most recent season will be in your service record. However if you want to look at all of your seasons they will be here on bungie. So, no your best season will not be on your service record. Ok now to answer your second question. The divisions are based on trueskill, so as an example say you are a 30-40 in Halo 3, in Reach you would be in Gold Division. If you are a 40 in up then you would likely be in Onyx Division. I'm not exactly sure what you mean by average, but if you are not winning/going positive a lot in your Divisiona you would probably go down a Division after awhile. If you are winning and going positive etc. you would likely go up a Division after awhile. If you are just performing so-so then you will stay in that Division. I hope that cleared things up. Also I don't know everything about this, but I've read a lot of ferrex's posts and all the updates/articles and stuff so I'm pretty sure that this is how it is right now.

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  • [quote][b]Posted by:[/b] ares232 will me and my brother on separate live accounts be able to play together on the same xbox i know in halo3 we can in ranked gamed as long as were on seprate accounts which i like alot as then me and my brother don't have buy a second xbox for each account[/quote] I don't see any reason why you wouldn't be able to. Every halo game that I can remember allows you to. Heck, every co-op game I have played on the 360 allows it.

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  • will me and my brother on separate live accounts be able to play together on the same xbox i know in halo3 we can in ranked gamed as long as were on seprate accounts which i like alot as then me and my brother don't have buy a second xbox for each account

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  • [quote][b]Posted by:[/b] Bungie Update That also means the primary experience will likely be primarily Spartan vs. Spartan, will sometimes feature Elite vs. Elite, and seldom (or never) will it intertwine the two. The differences between the two species character models and unique health, shield, and speed attributes are significant enough to call into question whether or not the mixture could ever be considered fair.[/quote] What noticible diffrence is there between the Elites and Spartains? Hit boxes, HUD apearance, health/sheilds, etc?

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  • [quote]Arena Playlists will probably not mix the two, since there are some significant differences between them now and we don't want to skew the results.[/quote] What do you mean, significant differences between spartans and the sangheili? Like in Halo 3, the only differences were shield regen. color(Elite blue, Spartan orange), race, and height, so are there gonna be more, like different armor powers?

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  • Quick question do you think that having no overall rank will seriously decrease cheaters/account sellers/second accounters? (please yes) Also does this mean theere is no way to distinguish who is better other than lokkin at there arena "baseball cards"?

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  • [quote][b]Posted by:[/b] ConstantC4RN4GE FERREX! Will there still be Heavy gametypes for Reach? Perhaps social only, not Arena?[/quote] If they are, I hope they have a low weighting. Heavy sucks.

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  • FERREX! Will there still be Heavy gametypes for Reach? Perhaps social only, not Arena?

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  • [quote][b]Posted by:[/b] UnSe3N Yeah, the way I understand it now though is that the divisions are split up even further. So if you play a decent amount of games then you will be placed in another group inside the division. This will all be hidden to you of course, that is until the end of the month. When the season ends you will get to see a much more accurate representation of your trueskill and your stats etc. This is not to be confused with your rating which, correct me if I'm wrong, you can see all the time. I think they are doing it like this to discourage cheating, boosting, and account selling. The bad news is you can only see a good representation of your trueskill once a month. The good news is, hopefully, less cheating, boosting, second accounts, and when the month ends you will see your trueskill more accurately than ever before in a Halo game. [/quote] Hey, thanks a lot for clearing this up, its tough reading through 26 pages of material to try to get the answer to a question. I guess in my opinion, taking away that sort of "quest", for lack of a better word, towards a 50 takes away from one of Halo's core concepts. Everyone knew exactly what they're goal was and the rank was based on how well you and your team performed, rather than having that ladder feel to it. I do have a couple more questions if anyone has the answer; does the highest division you achieved stay in your Service Record forever after you've gotten there? And let me know if I'm interpreting that correctly, that the group you are in is determined by you performing at the same level as everyone else in that group? So theoretically, if everyone was playing "Average", then the top group would be full of player playing "Average"? Or would there be no top group because they haven't achieved a certain criteria? Sorry if that's ridiculously confusing, tried to explain my thoughts in question form.

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  • Not sure if old but the fine folks at Halo.Bungie.org have organized all the Arena questions and answers by Tyson in one nice page right [url=http://halo.bungie.org/misc/ferrex_arena_answers_20100319.html]here[/url]

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  • [quote][b]Posted by:[/b] i RROD Dang I missed ferrex. I don't have the time to read through each page of this thread but I was going to ask him if the players who were banned in halo 3's file share remain banned for the "NEW AND IMPROVED" file share in Reach? I think all of us who have been banned deserve a second chance to use our file shares. To be totally honest, i think we should have all been given a warning first. I wasn't even aware that I had an illegal picture in my file share... but yeah... if anyone knows the answer to my question please respond.[/quote] If you've misused your file share once then you will mostly misuse it again.

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  • [quote][b]Posted by:[/b] Blowfish1441 [quote][b]Posted by:[/b] I UnSe3N I Like in halo 3 you would know, "Hey Im a 50 so that means I'm about in the top 2% of trueskill in this playlist." I wouldn't mind if they just told you that your trueskill is top 2% compared to the other players in your division. I just don't like the idea of not knowing at all. I don't want it to be like "Hmm, so I'm an Onyx so that means I'm somewhere in the top 20%." Thats not a very accurate indicator of trueskill. [/quote] This. If I understand correctly, all we will basically be able to tell from someone's Service Record is if they are "Great, Above Average, Average, Below Average, or Far Below Average"? I don't feel as if that can truly represent the large skill gap that the Halo franchise has allowed to develop. I don't think Halo 3 did a great job of that either by allowing such a large skill gap within level 50, but I don't feel this will be any sort of improvement for allowing one to estimate another's skill without playing them.[/quote] Yeah, the way I understand it now though is that the divisions are split up even further. So if you play a decent amount of games then you will be placed in another group inside the division. This will all be hidden to you of course, that is until the end of the month. When the season ends you will get to see a much more accurate representation of your trueskill and your stats etc. This is not to be confused with your rating which, correct me if I'm wrong, you can see all the time. I think they are doing it like this to discourage cheating, boosting, and account selling. The bad news is you can only see a good representation of your trueskill once a month. The good news is, hopefully, less cheating, boosting, second accounts, and when the month ends you will see your trueskill more accurately than ever before in a Halo game.

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  • what I don't understand is, if the banhammer will punish quitters... what if you lose connection? If you have a bad connection and are forcibly split from the game... do you get punished? Because if you do, that isn't completely fair.

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  • [quote][b]Posted by:[/b] Rehabveteran [quote][b]Posted by:[/b] GD27 ShockWav3 [quote][b]Posted by:[/b] PsychoTEX if you reach onyx then stop playing, you can be bumped out of the onyx group as other players become eligible for onyx as well and put up better stats. the divisions are based on population percentages, so you can be bumped down with inactivity.[/quote] But after that month its going to reset anyways, and then be only reachable over Bungie.net. Since a person hardly ever checks someone elses profile than whats the point? Where is the perminent reward Psycho? PS The sysem sounds flawless but this monthly arena thing doesn't sound appealing to me. Convince me otherwise :)[/quote] Felix has already stated in one of his previous posts on this thread that you have to have the incentive to keep playing each month to get back to Onyx. You gotta want it bro. Other then that, Halo Reach will probably have more to offer (awesome achievements, unlockable armor, etc.)[/quote] I see where your coming from, but I really enjoyed working toward a rank to show off in Halo 3. I was so happy when I got my 50 and it stayed with me forever. The top season finishes (or an every-few-month ternament hopper within your arena color) are recorded and reported on your service tag (by pressing A on their name) then people wouldnt have to play hours a month every 30 days to get a higheset rank and people could see how good they are! What if someone hasn't played arena lately, and in his previous season he only played a few games so he is in rank steel. If he joins a custom game how are people supposed to know how good he is to create fair teams? This is a flaw I see, because even in Halo 3, I hardly ever play matchmaking compared to the excessive amounts of customs I play on forged maps. People note today that I have a high skill so I will most likely beat a staff captain on the other team. In reach, depending how much a person like me plays Arena, a player may appear to be in level steel but mabey if he played arena more he would be in level Gold. [b]From the information I gathered, Reach's arena, visible, ranking sytem makes players who want their acccounts to look good keep playing month after month. Eventually they will get bored and want to play more custom/social. Their rank will depreciate, although their personal ability to play does not.[/b] Whatis your take on this good people of B-net? [Edited on 03.20.2010 7:35 AM PDT]

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  • [quote][b]Posted by:[/b] dm8ns I can't believe the Trusekill is going to be hidden, is this truly what the Hardcore community want???? Why get rid of the 1-50 system it was an iconic part of Halo online? It just sounds like social to me now :(. [/quote] agreed its not ranked and social in one. its just social

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