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7/4/2016 1:41:22 AM
1
[url=https://youtu.be/um1GmhM8rcA]Here[/url] is a video that breaks that argument. The grenade itself was fine. It had an arming time, and could be dodged. All the grenades are fine to me aside from lightning grenades at times only because of a little bug where they can damage through walls. The magnetism on stickies could be further reduced but I'd still give half a crap. Firebolts were fine. Now Sunsingers are trash because people complained a lot about the fact that firebolts could do damage for 10 seconds consecutively. Which I do agree was a long time, but then I thought to myself: "this subclass is built around its grenades and melee..." The super clearly emphasizes that. And now the grenades are by far the weakest in the game because of the Viking Funeral perk nerf.
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