I'm still in favor of not giving any perks and keeping each gun the same in its class. All high rate autos are the same gun, all high impact scouts, etc. Unless you are going to have specific load outs for a "class". What I mean in this is something like your league of legends champions or over watch (never played over watch but it's the right idea I'm trying to express) without this you are allowing luck to play a huge roll due to your random weapon perks. You want skill then you get no perks
Your role as a moderator enables you immediately ban this user from messaging (bypassing the report queue) if you select a punishment.
7 Day Ban
7 Day Ban
30 Day Ban
Permanent Ban
This site uses cookies to provide you with the best possible user experience. By clicking 'Accept', you agree to the policies documented at Cookie Policy and Privacy Policy.
Accept
This site uses cookies to provide you with the best possible user experience. By continuing to use this site, you agree to the policies documented at Cookie Policy and Privacy Policy.
close
Our policies have recently changed. By clicking 'Accept', you agree to the updated policies documented at Cookie Policy and Privacy Policy.
Accept
Our policies have recently changed. By continuing to use this site, you agree to the updated policies documented at Cookie Policy and Privacy Policy.