Good idea, it might work... I like the rock-paper-scissors analogy. That's how the game should work. You can't have [i]perfect[/i] balance when their are so many abilities and perks on the different subclasses.
Its good in theory, but unfortunately with Bungie it probably wouldn't be good in practice...they'd just break something else.
You're explanation is the reason why I (and many others) are against [most] nerfs. It messes with the dynamics of the game and, quite frankly, makes it less interesting and more boring. I think Bungie needs to go back to the drawing board on the nerfs they've done. Most of the class nerfs have been largely overdone and have broken a significant feature of them.
Your role as a moderator enables you immediately ban this user from messaging (bypassing the report queue) if you select a punishment.
7 Day Ban
7 Day Ban
30 Day Ban
Permanent Ban
This site uses cookies to provide you with the best possible user experience. By clicking 'Accept', you agree to the policies documented at Cookie Policy and Privacy Policy.
Accept
This site uses cookies to provide you with the best possible user experience. By continuing to use this site, you agree to the policies documented at Cookie Policy and Privacy Policy.
close
Our policies have recently changed. By clicking 'Accept', you agree to the updated policies documented at Cookie Policy and Privacy Policy.
Accept
Our policies have recently changed. By continuing to use this site, you agree to the updated policies documented at Cookie Policy and Privacy Policy.