[b]STRIKER |[/b] Arc Titan
[spoiler]_____[quote][b]Arc Rounds |[/b] [i]Column 1, Position 4[/i]
Reload your active weapon, infusing your next clip with Arc Light, dealing additional Arc damage, increasing the weapon's staggering capabilities.[/quote]
_____
[quote][b]Half Blast |[/b] [i]Column 3, Position 5[/i]
Fist of Havoc can be cast twice in quick succession. Reduces the radius of Fist of Havoc.[/quote]
[quote][b]Knockout |[/b] [i]Column 4, Position 5[/i]
Hits with Storm Fist disorient the target.[/quote]
_____
[quote][b]Titan Codex IV |[/b] [i]Column 5, Position 4[/i]
Training focused on all attributes.[/quote]
[quote][b]Titan Codex VII |[/b] [i]Column 7, Position 4[/i]
Training focused on toughness at all costs.[/quote]
_____
[quote][b]Shock Trooper |[/b] [i]Column 6, Position 4[/i]
Aim quicker after falling from a great height. Reduces the duration of disorienting and silencing effects you receive.[/quote]
[quote][b]Demolition Expert |[/b] [i]Column 8, Position 4[/i]
Destroying enemy grenades greatly reduce the cooldown your next grenade.[/quote][/spoiler]
[b]DEFENDER |[/b] Void Titan
[spoiler]_____[quote][b]Web Mine |[/b] [i]Column 1, Position 4[/i]
A grenade that sticks to surfaces and detonates on contact, crippling the movement of enemies within it's radius for a short time.[/quote]
_____
[quote][b]Veil of Light |[/b] [i]Column 3, Position 5[/i]
Ward of Dawn slowly consumes enemies who enter it.[/quote]
[quote][b]Bulwark |[/b] [i]Column 4, Position 5[/i]
Killing an enemy with Disintegrate provides a weaker Force Barrier to nearby allies for a short period of time.[/quote]
_____
[quote][b]Titan Codex IV |[/b] [i]Column 5, Position 4[/i]
Training focused on all attributes.[/quote]
[quote][b]Titan Codex VII |[/b] [i]Column 7, Position 4[/i]
Training focused on toughness at all costs.[/quote]
_____
[quote][b]Berserk |[/b] [i]Column 6, Position 4[/i]
Melee double kills increase melee strength and damage resistance for a short period of time.[/quote]
[quote][b]Sanctuary |[/b] [i]Column 8, Position 4[/i]
Increases the durability and radius of Ward of Dawn.[/quote][/spoiler]
[b]SUNBREAKER |[/b] Solar Titan
[spoiler]_____[quote][b]Satchel Charge |[/b] [i]Column 1, Position 4[/i]
An explosive fart that sticks to surfaces and detonates when (LB) is pressed a second time.[/quote]
_____
[quote][b]Aegis of Sol |[/b] [i]Column 3, Position 5[/i]
Hold (LT) during Hammer of Sol to create a protective shield which guards against incoming attacks.[/quote]
[quote][b]Infernal Grasp |[/b] [i]Column 4, Position 5[/i]
Sunstrike can be used to pull in enemies from afar, yanking the target towards your location.[/quote]
_____
[quote][b]Titan Codex IV |[/b] [i]Column 5, Position 4[/i]
Training focused on all attributes.[/quote]
[quote][b]Titan Codex VII |[/b] [i]Column 7, Position 4[/i]
Training focused on toughness at all costs.[/quote]
_____
[quote][b]Mercenary |[/b] [i]Column 6, Position 4[/i]
Orbs of Light provide you with greater energy and will no longer despawn on death.[/quote]
[quote][b]Adrenaline Rush |[/b] [i]Column 8, Position 4[/i]
When health is critical, weapon handling and accuracy is greatly improved.[/quote][/spoiler]
_____
[b]GUNSLINGER |[/b] Solar Hunter
[spoiler]_____[quote][b]Solar Rounds |[/b] [i]Column 1, Position 4[/i]
Reload your active weapon, infusing your next clip with Solar Light, dealing additional Solar damage, granting a chance to ignite enemies.[/quote]
_____
[quote][b]Ricochet |[/b] [i]Column 3, Position 5[/i]
Shots fired from Golden Gun can deflect off of surfaces.[/quote]
[quote][b]Disarm |[/b] [i]Column 4, Position 5[/i]
Hitting an enemy's weapon directly with Throwing Knife causes the target's weapon to lose active ammunition, forcing them to reload.[/quote]
_____
[quote][b]Path Absurd |[/b] [i]Column 5, Position 4[/i]
Training focused on all attributes.[/quote]
[quote][b]Way of the Outlaw |[/b] [i]Column 7, Position 4[/i]
Training focused on raw speed.[/quote]
_____
[quote][b]Dead or Alive |[/b] [i]Column 6, Position 4[/i]
When Golden Gun expires, a significant portion of super energy is refunded per unused shot.[/quote]
[quote][b]Inverse |[/b] [i]Column 8, Position 4[/i]
Press (B+B) to perform a sudden 180 degree turn.[/quote]
_____[/spoiler]
[b]BLADEDANCER |[/b] Arc Hunter
[spoiler]_____[quote][b]Cluster Grenade |[/b] [i]Column 1, Position 4[/i]
multiple explosive grenades that burst into small explosions across a wide area.[/quote]
_____
[quote][b]False Projection |[/b] [i]Column 3, Position 5[/i]
Press (RT) during Arc Blade to project a hologram of yourself which travels forward, disappearing after taking damage or on recast.[/quote]
[quote][b]Jaunt |[/b] [i]Column 4, Position 5[/i]
Increases the distance of Blink Strike's lunge.[/quote]
_____
[quote][b]Path Absurd |[/b] [i]Column 5, Position 4[/i]
Training focused on all attributes.[/quote]
[quote][b]Way of the Outlaw |[/b] [i]Column 7, Position 4[/i]
Training focused on raw speed.[/quote]
_____
[quote][b]Assassin |[/b] [i]Column 6, Position 4[/i]
Deal bonus damage after attacking from camouflage.[/quote]
[quote][b]Cheat Death |[/b] [i]Column 8, Position 4[/i]
Arc Blade ends prematurely if you take fatal damage, keeping you alive at minimal health while granting camouflage. You cannot attack during this time.[/quote]
_____[/spoiler]
[b]NIGHTSTALKER |[/b] Void Hunter
[spoiler]_____[quote][b]Recon Mine |[/b] [i]Column 1, Position 4[/i]
A device that sticks to surfaces, outlining enemies within its radius behind cover while pinpointing their locations on your radar.[/quote]
_____
[quote][b]Cataclysm |[/b] [i]Column 3, Position 5[/i]
When Shadowshot's Void Anchor expires, tethered enemies take heavy damage.[/quote]
[quote][b]Smokescreen |[/b] [i]Column 4, Position 5[/i]
Increases the radius and opacity of Smoke.[/quote]
_____
[quote][b]Path Absurd |[/b] [i]Column 5, Position 4[/i]
Training focused on all attributes.[/quote]
[quote][b]Way of the Outlaw |[/b] [i]Column 7, Position 4[/i]
Training focused on raw speed.[/quote]
_____
[quote][b]Survivalist |[/b] [i]Column 6, Position 4[/i]
Recovering from critical health provides a layer of overshield for a short time. Reduces the effectiveness of movement impairing and damage over time effects you receive.[/quote]
[quote][b]Arrow to the Knee |[/b] [i]Column 8, Position 4[/i]
Further decreases the mobility of tethered enemies. Reduces the duration of Shadowshot's Void Anchor.[/quote][/spoiler]_____
[b]VOIDWALKER |[/b] Void Warlock
[spoiler]_____[quote][b]Void Rounds |[/b] [i]Column 1, Position 4[/i]
Reload your active weapon, infusing your next clip with Void Light, dealing additional Void damage, allowing bullets to overpenetrate.[/quote]
_____
[quote][b]Atomic Force |[/b] [i]Column 3, Position 5[/i]
Nova Bomb creates a pulse which knocks back enemies outside of its initial explosion.[/quote]
[quote][b]Hysteria |[/b] [i]Column 4, Position 5[/i]
Hitting an enemy with Energy Drain causes the effected target to view their allies as foes throughout Energy Drain's duration. All kills the target achieves while infected are credited to you.[/quote]
_____
[quote][b]Arcane Balance |[/b] [i]Column 5, Position 4[/i]
Training focused on all attributes.[/quote]
[quote][b]Inventive Order |[/b] [i]Column 7, Position 4[/i]
Training focused on maximum battle recovery.[/quote]
_____
[quote][b]Thanatonaught |[/b] [i]Column 6, Position 4[/i]
When super energy is full, respawn with grenade and melee energy.[/quote]
[quote][b]Warp |[/b] [i]Column 8, Position 4[/i]
Press (B+B) to perform a short distance evade.[/quote][/spoiler]
[b]SUNSINGER |[/b] Solar Warlock
[spoiler]_____[quote][b]Inferno Grenade |[/b] [i]Column 1, Position 4[/i]
A grenade that sticks to any surface, emitting a pillar of burning embers.[/quote]
_____
[quote][b]Ballad of Ashes |[/b] [i]Column 3, Position 5[/i]
On casting Radiance, deceased allies within your immediate area are revived and brought back to life. Reduces Grenade and Melee recovery during Radiance.[/quote]
[quote][b]War Cry |[/b] [i]Column 4, Position 5[/i]
Killing an enemy with Scorch increases weapon damage for nearby allies for a short period of time.[/quote]
_____
[quote][b]Arcane Balance |[/b] [i]Column 5, Position 4[/i]
Training focused on all attributes.[/quote]
[quote][b]Inventive Order |[/b] [i]Column 7, Position 4[/i]
Training focused on maximum battle recovery.[/quote]
_____
[quote][b]Angelic Chorus |[/b] [i]Column 6, Position 4[/i]
During Radiance, nearby allies within your aura slowly regenerate their health.[/quote]
[quote][b]Wildfire |[/b] [i]Column 8, Position 4[/i]
Ignited enemies have a chance to spread the effect onto targets in close proximity.[/quote][/spoiler]
[b]STORMCALLER |[/b] Arc Warlock
[spoiler]_____[quote][b]Sentry Turret |[/b] [i]Column 1, Position 4[/i]
A device which activates shortly after impact, deploying a small hovering turret which engages nearby enemies.[/quote]
_____
[quote][b]Electrocute |[/b] [i]Column 3, Position 5[/i]
Stormtrance inflicts greater damage when focused on a single opponent. Reduces the cone width and duration of Stormtrance.[/quote]
[quote][b]Short Circuit |[/b] [i]Column 4, Position 5[/i]
Hits with Thunderstrike disable the target's health and shield regeneration for a lasting time.[/quote]
_____
[quote][b]Arcane Balance |[/b] [i]Column 5, Position 4[/i]
Training focused on all attributes.[/quote]
[quote][b]Inventive Order |[/b] [i]Column 7, Position 4[/i]
Training focused on maximum battle recovery.[/quote]
_____
[quote][b]Power Efficiency |[/b] [i]Column 6, Position 4[/i]
Picking up Orbs of Light replenishes a portion of super energy for nearby allies.[/quote]
[quote][b]Defibrillator |[/b] [i]Column 8, Position 4[/i]
Teammates you revive spawn with a stronger overshield and gain increased agility for a short time.[/quote][/spoiler]_____
-
Arrow to the Knee for nightstalker 😂😂😂 yes.
-
-
The cheat death on bladedancer should grant more than regular invisibility, instead full invisibility. I mean gone. Otherwise it won't be with using
-
"Satchel charge: an explosive fart that stocks to surfaces and..." Lol explosive fart. Who else noticed this typo ?
-
Some of these perks are broken or useless. But good idea. I don't want more subclasses, but this would vary up builds a lot, and that's always a good thing. [spoiler]P.S. I -blam!-ing love Invert for the Gunslinger. I think a third person animation where you crouch and pivot yourself with your arms off the ground. Please Bungo, that'd be so cool. [/spoiler]
-
For the invert gunslingers should get a unicycle and a shotgun that would do 360s and the dat boi song would play
-
Edited by Legend of Jordy: 7/2/2016 3:53:21 AM[quote][F] (Gunslinger) Efrideet, she whose keen eye never missed her mark. [F] (Bladedancer) Perun, she who hunted the Darkness where it dwelt. [M] (Nightstalker) Gheleon, he who was a true Guardian to the people. [M] (Striker) Radegast, he who was first among the peers of the Iron Banner. [M] (Defender) Silimar, he who was the Last City's first wall. [F] (Sunbreaker) Jolder, she whose mighty hammer taught the Darkness fear. [M] (Voidwalker) Felwinter, he who stared into the Void. [F] (Sunsinger) Skorri, she who sang out the Iron Song. [M] (Stormcaller) Timur, he whom the City's enemies dreaded most.[/quote]_____ In the long version of this concept, you would only be able to choose one subclass to extend. I came up with the list above and tried guessing each subclass for each Iron Lord. You would become adopted into the Bloodline of one Iron Lord of your choice, taking upon yourself their legacy. So for example, If I advanced my Voidwalker skill tree, I would have been adopted into the Bloodline of Felwinter. If I wanted to change my Bloodline, I would either have to wait a week like switching factions, or I would have to use some consumable items like 10 motes of light. _____ [i](Just thought I'd share in some flavor text which I had to cut out of the main thread due to reaching 2000/2000 characters.)[/i] _____
-
I love the idea especially the defenders. When they go berserk a notification should show up that says "blah blah blah has gone insane or berserk" that would be epic maybe even a custom in game effect that makes Titans look like they are berserk.
-
Some of these changes could and would be exploited, but that's just PvP for you. I like these ideas and would love to see them or some variations on them included in the game. Good effort. Lots of good ideas that you clearly took some time to consider, and in all fairness it seems like your also tried to create a modicum of balance while you were at it.
-
Imagine self-rezzing with Ballad of Ashes next to your dead teammates in Trials
-
Bump! This guy needs to work for bungie
-
I'll tell you what. These are amazing. Although I don't see how the web nade really works for defender, just doesn't fit it. And some of the names might need a change
-
Did you mean to write explosive fart on sunbreakers grenade 😂😂😂
-
Lol for sunbreaker did you mean explosive dart instead of explosive fart??? Had me cracking up. Nonetheless great post.
-
Awesome, but on the Striker double smash, the blast radius would have to be severely cut, basically making yourself a comet
-
Rather than a pulsewave for Voidwalker, it would make more sense for it to be a suck-in thing, that pulls them to it. But, it would be too op.
-
Bumpity bumpy bump! [spoiler][b][i][u]Bump[/u][/i][/b][/spoiler]
-
Personally I'm really excited for the warlocks to get an evade! This is a cool idea instead of doing whole new subclasses we're adding onto the current ones! Can't wait!
-
BUNGIE GET TO WORK
-
Veil of Light, needs to be edited slightly because this idea has popped up before and a moveable bubble is cool but you need to be able to shoot out of it, otherwise you would have to literally chase and punch or shotgun people. So in previous threads about brainstorming new Titan perks or exotic perks we added that "Projectiles may leave through Veil of Light but cannot enter inside". Otherwise I loved it!
-
False Projection reminds me of Hologram from Halo a lot
-
Haha this is kinda dumb but good ideas. Maybe if they weren't so overpowered...
-
Lol in sunbreaker it says explosive fart
-
Is this real??
-
Eh...idk. The voidwalker stuff sounds cool.
-
Titans should have this melee ability called "stomp". Stomp the ground and do a AoE damage.