I'm curious why the class that's supposed to be the tank now has the highest mobility.
ps I'm not a hunter
I gained 3 warlocks until about a month ago when I made a hunter to show my friends how much easier it is to do better as one. Warlocks have always been the worst. Except for the kills they get with a super, their midgame is absolute shit. It's why they have the highest ability kills across the board. We don't have skill trees to help with gunplay except a melee on the void walker that lets us move faster, but we have to punch you first.
Titan's are supposed to have the most armor and as such should be the slowest. The fact that they can skate around the map is ridiculous. Shotguns are a problem because classes can get in range easy. Hunter's blink is better than warlocks with direction and they can close the distance easily. I don't need to say how titans can do that because they'll just shoulder charge you. And now that my scorch melee proc's late there's no chance for survival.
I'm not calling for nerfs specifically. I think the other classes need to be reworked because the nerfs hit too hard the last few updates, not just this one.
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Titans aren't tanks. Defender could maybe be defined as a Tank but really isn't a very good one.