Bungie doesn’t even realize the unintended consequences of nerfs. Dafuq exotic armor is useful now for a Gunslinger?
4 shot helmet had the timer reduced (basically 15% of the timer is gone by time the animation finishes)
Tripmine nerf makes the Ahamkara gloves less appealing.
Graviton, Mask of the Third Man, Lucky Raspberry & Tarantella are meant for other subclasses.
Skyburners Annex, Celestial Nighthawk, Don’t Touch Me, Bones of Eao & Khepri’s Sting are more suited for PvE than PvP.
That leaves only a few average to crappy options.
- Alpha Lupi is universal for all classes, and beneficial during revive modes (yet it was nerfed too)
- Knucklehead Radar is universal for classes, but a good portion of weapons already keep the radar active.
- Radiant Dance Machines are underwhelming unless you plan on running around a map a lot.
- Sealed Grasps have 2 melees, but now throwing knives were just nerfed also.
- And the ATS Arachnid extends the golden gun, but with a pointless zoom making you fire from the hip more often.
I'm all for balance, but what's the point of having exotics that are supposed to ENHANCE our abilities... yet now the choices have become extremely limited.
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It does suck those gloves where all I used. That's why they did it it was the most used gunslinger exotic and grenade. I will probably use the grasps or bones now.