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Destiny

Discuss all things Destiny.
Edited by Kana, Rogue Kobold: 6/15/2016 5:27:46 AM
5

Post Update Golden Gun vs Golgaroth

So, the patch drops later this morning, but my desire to know how the math is going to factor in is very high. Naturally, I am turning to the community to help fill in the details since a lot of the figures I am basing this on aren't recorded very well through reliable sources. After the patch, Golden Gun will be seeing a 110% Damage Increase when using the Deadeye Perk. My testing tonight (Challenge of Elders, Round 1 vs Sylok the Defiled) showed that Golden Gun is dealing 7.3k vs a 310 Light Ultra. Celestial Nighthawk deals 44k damage. Factoring in 110% Damage increase, Golden Gun w/ Celestial Nighthawk and Deadeye will deal 91.98k damage vs a 310 Light Ultra. I decided to run the numbers with Solar Burn and Airborne active and came up with 367.92k, which ultimately lead me to think about how this all related to Golgaroth. I can't remember the exact damage bonus you get from Pool of Reclaimed Light, but I know it is very significant. I want to say it is 10x normal damage, which means that Golden Gun w/ Celestial Nighthawk and Deadeye will deal 919.8k Damage to Golgaroth before any other modifiers. I also know that other factors, such as the armor reduction from Melting Point and the Post-Patch Viking Funeral, as well as the damage bonus provided by Shadowshot all adjust this damage. Without knowing the exactly values of increases or where they fall in the damage equation, I can't exactly say where the limit is, but I can speculate. According to various web sources, Melting Point/Shadowshot increases damage taken by 50% while the effect is active. Post patch, Viking Funeral will increase all damage taken by 5% for a few seconds per tic of instanced burn (so Solar Grenades can provide up to +15% increased damage as long as the enemy takes 3 tics worth of damage from the grenade). So, with those active, you'll see a maximum damage increase of 65%. This means that Golden Gun w/ Celestial Nighthawk and Deadeye will deal 1.517 Million Damage against Golgaroth, or roughly 25% of his health. That's actually really impressive. I bring this up for one major reason... If the above math is right, Golg can now be killed in a single damage cycle as long as you have 4 Gunslingers, a Nightstalker/Sunbreaker, and a Sunsinger (If you're going for an instant kill). It also means that everyone else can do this with 3 Gunslingers, A Sunsinger, a Nightstalker/Sunbreaker, and some fair damage output by those in the pit. ...Anyone else feel like the Golgaroth Challenge just got a lot less annoying? Edit: Tested at 325 light vs Golgaroth. Damage output is 386k for a single shot with Melting Point/Shadowshot active. Damage from the Pool of Replenished Light is only 200% (apparently), so this is still an impressive output and works well for finishing things with Black Spindle. I am currently putting together a video showcasing the test. Also, yes, Viking Funeral DOES stack with all other means, so the max you can stack is +65% damage. If we had someone to throw a Solar Grenade for the extra 15% damage, it would have boosted the damage output to 425k. Edit #2: The data (and video proof) are now available! I started a new thread to dig into this. Check it out here: [url]https://www.bungie.net/en/Forums/Post/206741132[/url]

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