I'm in the middle, I suppose. The PVE is terrible, but the PVP can be fun. Just anticipating the next DLC to see what comes with it.
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the -blam!- you on m8? he's talking about fate not the game
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...shiiiit.
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Edited by Talk2MeToner: 5/23/2016 3:39:14 PMAss backwards right there. Most would argue destiny has had the worst and most unbalanced and light PvP experience of any game in the last 5 years... Where else have you seen so many weapons need to be rebalanced every few months and complete paradigm shifts in what weapons rule constantly and just the fact that there are always weapons that rule over others. Compared to that recent quests and raids are damn near innovative for first person shooters.
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I don't have a huge problem with Crucible's balance. Sure, a few of the weapons in particular were too powerful for a time, but everything's in a good place in general. I never had a problem with "OMG, this thing is [i]super[/i] OP, pls nerf!" weapons/perks; I just adapted to the meta and played around it. The only innovative PVE in Destiny was when VOG first released. Everything after that was very boring to play. I don't see how people can do King's Fall three times a week for seven months with no changes; blows my mind. Strikes are laughable at best, and story missions... do they even count as substantial content?