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#feedback

5/2/2016 2:01:06 PM
8

Hand cannons have poor hit detection right now?

I have no freaking clue how THAT CLOSE 2 out of 5 shots did not register. I have replayed this bit so many times and I swear at least 2 of those got dropped. I know I missed the third shot, but the second and fifth?

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  • https://youtu.be/2YQtA_Ufsdg That's my gameplay with thorn, I was using aggressive ballistics and send it.

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  • You need to let the gun reset before firing again. If you just pull the trigger as fast as it shoots the accuracy is lowered.

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  • Yeah i had tgat a couple of times with my hawkmoon and tlw anooying but keep going

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  • My first curse hits everything. My Hawkmoon is still a bit hit and miss but using it with my gunslinger sub class helps the hawkmoon hit it's targets better.

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  • Bump. I always shoot phamtom bullets. Which is why my HCs must have the following or else its getting dismantled. Sureshot IS Rangefinder Hidden hand Rifled barrel Small bore(range wise) Or a high range handconnon by nature.

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    • You can't actually fire handcannons at their fire rate without getting punished by phantom bullets. It's something they added when they made range the single most important stat on handcannons.

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      • Happens to me sometimes with last word and hawkmoon, kinda annoying but oh well

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      • I thought it was just me when's was using hawk moon when I was more then sure I hit them in the head.

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