I'll cut to the chase, shadestep is o.p.
EVERY time I play against hunters in skirmish or trials at least one opponent has shadestep and EVERY time that person has the least deaths. Maybe he's just good at pvp? NOPE. Sure he might be good but 90% of the time it's the fact that you literally cannot hit them. I once went up against a team of shadestepping hunters in trials and me and my team got stomped because they ran triple shotgun and graviton forfeit. Never did I think that you could literally have 3 enemies shadestep around you like a pack of wolves and shotgun you from behind all while not being able to damage them whatsoever because they were to quick or always teleporting.
It's ridiculous how overpowered shadestep is whenever there is a half experienced shadestepper going one on one with you and you almost kill him, they shadestep and run and jump away to the other side of the map just to end up chasing them and end up getting shadestep wombocombo'd and shotguned.
Fix your game bungee. Nerf shadestep.
[spoiler]check out this toxic community deej or cozmo I started screwing with em after like the 3rd response[/spoiler]
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10 RepliesEdited by Erijian: 4/25/2016 5:50:26 PMEh, in my opinion the untargetable frames need to be removed from Shadestep. Twilight Garrison doesn't have any and works just fine. [spoiler]Those untargetable frames are the reason you get "I See You" medals when you kill someone mid-Shadestep, and why they can avoid being hit by the targeting/tracking of many things in the game..It's kind of unbalanced that a basic ability can invalidate so many things.[/spoiler]