Since Offtopic isn't getting a lot of action, I demand a full blown thread war to make things more interesting. Here are the sides:
[b][u]ORDER OF S*ITPOSTERS:[/u][/b]
Leader: Darth Calek
Second In Command: God
General: Kyuss
Lieutenant 1: BostonBakedDeath
Lieutenant 2: harmless grunt
Attack Helicopter Hunter:nalimokmok
Forklift Hunter: ThundahPantz
[u]Soldiers[/u]
cabalthunter
Dacoolstuff
[b][u]FORKLIFTS N' HELICOPTERS:[/u][/b]
Leader: Broadsider
Second In Command: Lincoln III
Mechanist Boss: GravityFalls
Engineer Boss: Cookie
General: VICTORYSCR33CH
Lieutenant 1: shotpostassasin
Lieutenant 2: Quilift
[u]SOLDIERS[/u]
[b]SYNTH ORDER[/b]
Leader: FR 05
Second In Command: TigerTheBaroness
Father: Neopolitan
Courser 1: Timeless
Courser 2:
Courser 3:KitKat
Scientist 1:TigerTheBaroness
Scientist 2: Bill Nye
[u]SOLDIERS[/u]
[u]DESTICLE FORCE[/u]
Leader: glitch
Second In Command:ShifBoyz
Lieutenant 1: Rey Setpiente
Lieutenant 2:
Lieutenant 3:
General: ERN Acolyte
Scientist:
Speaker:RNGesus
[u]SOLDIERS[/u]
AllMightyUterus
[u]Rules[/u]
[spoiler]Each leader's duty is to set up a HQ for their army. The leader then decides who must be sent to recruit others to their faction. After that, the leader or second in command can launch attacks using a made up currency called Attack Units. Each faction starts off with 100 AU and they gain 50 more every 24 hours after they have made their HQ. Attacks cost 25 AU and require an active General, Courser or Lieutenant to attack.[/spoiler]
Attack Mechanics:
[spoiler]To start an attack, the general must head to an enemy faction outpost or HQ(costs 200 AU to attack), and declare an attack. Then, the soldiers reply only ONCE to inform their attack. The victim faction can launch a defence operation and send out their soldiers to reply to that post which means they are defending. The faction with the most replies on that attack post wins and the losing faction cannot send their soldiers involved in the attack for 24 hours. Outposts take 1 attack to conquer and HQ's take 3 attacks to conquer. YOU CANNOT ATTACK AN ENEMY HQ IF THE ENEMY HAS A CAPTURED OUTPOST.[/spoiler]
Outposts:
[spoiler]Each Faction starts off with three outposts which can fill out important roles. The enemy has to take out those three outposts in order to attack your HQ. The leader or second in command can build an additional outpost for 75 AU. To make an outpost, you must deduct 75 AU from your faction's bank and create an outpost post. Outposts can be in 2 different roles: Barracks or Research.
Barracks are operated by Soldiers and can allow your faction to add a permanent additional reply attack when attacking bases every 24 hours. Research outposts are operated by Scientists, hunters and engineers as they can give 10 more AU every 24 hours if captured. [/spoiler]
The war begins! If you want to be recruited into any of these factions, please comment. The first person to comment on a faction without a leader becomes the leader straight away so be quick!
S*ITPOSTER FACTION HQ: https://www.bungie.net/en/Forum/Post/198003749/0/0
DIRTY SYNTH FACTION HQ:https://www.bungie.net/en/Forum/Post/198022429/0/0
FORKLIFTS N' ATTACK HELICOPTERS HQ: https://www.bungie.net/en/Forum/Post/198023553/0/0
English
#Offtopic
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Bump.