Personally, any gun with Who's Next, Exhumed, or Surrounded gets deleted or infused no matter what.
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#Destiny
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5 RepliesEdited by Gchrist: 4/18/2016 10:35:27 PMIf Icarus made you jump higher in addition to its airborne accuracy, would it interest people more?
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1 ReplyVacum... that perk "sucks"
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3 RepliesFor Auto rifles with less than 30 bullets per mag, if it doesn't have extended mag, that's an automatic shard or infusion if high light level. Scout rifles without firefly or explosive rounds is another automatic shard.
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2 RepliesShank burn
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Grenadeir
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Exhumed is amazing on a shotgun for trials. Mine is
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2 RepliesIcarus and Kneepads...... Both get an instant shard.
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Any perk that's on a handcannon or fusion rifle.
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Mulligan
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4 RepliesEdited by The_Failbob: 4/19/2016 4:05:57 PMExhumed danger close surrounded guerrilla fighter and for some reason I hate army of one
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Vaccum
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Replenish
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Edited by Sanctus Michael: 4/19/2016 5:15:06 PMIcarus. I hate Icarus. I personally don't spend that much accumulated time in the air to justify taking a perk slot fo this. I also hate Battle Runner and Hip Fire (my play stile is ADS).
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4 RepliesEdited by cynicalpsycho: 4/19/2016 4:15:05 PMWhen PvP cúnts took away shot package on my shotgun and replaced it with knee pads....... [spoiler]I main PvE, and couldn't care less what PvP players think is useful or not[/spoiler]
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Icarus
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1 ReplyIcarus
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Icarus
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3 RepliesExplosive round + Firefly. THE ROUND PREVENT CRITICAL HITS!!!!!! Stupid they even put these on the same gun. At least provide a firefly alt. Don't force me to use it with these rounds.
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Graverobber
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Icarus or knee pads
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3 RepliesSpray and Play, Icarus, Who's Next, Secret Round, Danger Close
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2 RepliesGrenadier, army of one, Icarus. These are so garbage to me. There are more but I can't think of them off the top of my head. I do love life support though.
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2 Repliesunderdog, exhumed, vacuum
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Icarus, guerilla fighter
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Guerrilla fighter and exhumed
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3 RepliesEdited by GangerGrunt: 4/18/2016 5:51:19 PMAuto rifle- anything that isn't range finder, rodeo, counter balance, glass half full, reactive reload. Scout- anything that doesn't increase or isn't stability/range, full auto, third eye reactive reload. Pulse- Must have range or stability perk, glass half full, reactive reload, third eye, and or maybe crowd control. Hand cannon- final round, luck in the chamber, range finder, third eye. Keep in mind that this is only for crucible