Hello everyone! I am SICK AND TIRED of people thinking that the Halo: Reach game engine is not brand new. IT IS BRAND NEW! How can you say it isn't band new when it's pretty much different than Halo 3's game engine in virtually every way possible? Bungie has LIERALLY gutted the Halo 3's game engine to the bone and improved almost EVERY SINGLE ASPECT of it. It's not anything new and they do it with EVERY SINGLE ONE of their Halo games (except Halo 3: ODST, which is just an expansion pack to Halo 3 and uses the same game engine as it). Look at the following screenshot and tell me that the game engine is not brand new:
[url]http://www.bungie.net/images/Games/Reach/vga/Bungie_REACH_1280x720.jpg[/url]
Exactly... And don't even say "the game will not look like the trailer," because the trailer an actual CUTSCENE from the game and Bungie even said that it would look NEARLY IDENTICAL.
[quote][b]Q: Awesome, so this is what the final game will look like?[/b]
A: This trailer absolutely represents our visual bar for the final game and is near identical to what you'll see next Fall. The single biggest difference between this trailer and the final game will be the extra generous amount of anti-aliasing (the smoothing of "jaggies" or edges of pixels) present in what you're watching right now but rest assured that Reach will be significantly improved in this department compared to Halo 3. (The extreme "AA" in the trailer was due to the "frame dump" mentioned above.)[/quote]
Source: [url]http://www.bungie.net/News/content.aspx?type=topnews&link=BWU_121809[/url]
[Edited on 01.21.2010 2:48 PM PST]
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[quote][b]Posted by:[/b] Shadowz O Death [quote][b]Posted by:[/b] PrimeGhost548 Wasn't it already confirmed that Bungie made their own engine call the AAA engine?! Why are we having this discussion again?[/quote] Because some people need to get their facts straight... [quote][b]Posted by:[/b] Sandwich They didn't even edit Halo 3's engine. They just built a new one from the ground up. [quote] Bungie has LIERALLY gutted the Halo 3's game engine to the bone and improved almost EVERY SINGLE ASPECT of it.[/quote][/quote] They BASICALLY built a BRAND NEW game engine from the ground up, but if you want to get technical, yes, they edited Halo 3's game engine, but that's how ALL SEQUELS ARE LIKE![/quote] Bungie confirmed that NO part of the Reach engine/code/anything h3 is the same for Reach. They COMPLETELY scrapped the old one and started a new, more advanced one that can handle a lot more (heavy rain, triple the ammount of peaple at once on the screen, bigger and better explosions and gun effects, etc)
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I see a Halo CE Pistol >;)
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cant someone ask a bungie employee for rights of truth, yes it will take a while but if it stops this yelling of game engine new and old why not.
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[quote][b]Posted by:[/b] Steeel Woool [quote][b]Posted by:[/b] Shadowz O Death [quote][b]Posted by:[/b] Riddle oXo Hello, "Yesterdays magazine," Shadowz O Death would like to cancel his subscription seeing how he is much happier with "Behind the Times Weekly" [/quote] My point is that we never saw Halo: Reach's game engine before, so therefore it's brand new. Like I said, all of their Halo games are the SAME WAY, except for Halo 3: ODST, which is an expansion to Halo 3 and uses the same game engine as it. Why would they waste their time creating a brand new game engine from scratch when they already have one that's perfectly functional? That's like reinventing the wheel.[/quote] With this logic, I could place a book on a desk and call it "brand new".[/quote] How so?
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We've known this since before ODST came out. Nothing new.
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[quote][b]Posted by:[/b] SpartanL127 [quote][b]Posted by:[/b] Shadowz O Death Look at the following screenshot and tell me that the game engine is not brand new: [url]http://www.bungie.net/images/Games/Reach/vga/Bungie_REACH_1280x720.jpg[/url][/quote]Yeah, look at Noble 6 horrible hands, same grass as Halo 3,flat environments and dont get me started on the normal maps[/quote] what is wrong with the hands? they look perfectly proportioned to me. the fingers are slightly longer than the palm, and the theumb is coming to the last joint on his pionter finger when relaxed... it's normal... i'll admit the grass is rather similar to halo 3, but repeat moddeling 'hair' is a very difficult thing to do in a highly detailed way. GOW, and MW2 have very similar looking grass. and the normal maps? what are you talking about? the bumpmaps or the texture mapping? or are you refering to the rather empty area they are in? as for bumpmaps look closer, the spartan's arm looks like it is made up of a couple hundred pollies because of the super detailed bump maps. as for texture mapping, it looks fairly detailed, with scratches for the armour, and variation on the ground and for the area surrounding, it is open, barren and desolate. seems typical actually, and mood setting, but if you look around it's quite well made. with the partical clouds making the dust move with a virtual wind. two seperate wind sources causeing a realistic reation under the aircraft. and tangible looking mountains. it looks great
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[quote][b]Posted by:[/b] SpartanL127 [quote][b]Posted by:[/b] Shadowz O Death [quote][b]Posted by:[/b] SpartanL127 [quote][b]Posted by:[/b] Shadowz O Death Look at the following screenshot and tell me that the game engine is not brand new: [url]http://www.bungie.net/images/Games/Reach/vga/Bungie_REACH_1280x720.jpg[/url][/quote]Yeah, look at Noble 6 horrible hands, same grass as Halo 3,flat environments and dont get me started on the normal maps[/quote] Are you kidding me?! Those graphics look like THE best graphics out of ANY Xbox 360 game that I have seen so far.[/quote][url=http://cdn.gameist.com/static/contentimages/gears-of-war-2-screenshot-9.jpg]try looking harder[/url][/quote]Really? i think you should look closer. GOW has very flat models, disguised with heavily detailed textures. there is a serrious lack of even bump mapping in that game, let alone 'hair'(animating lingo for anything that 'grows' off an object like grass or hair) or high polly figures. the average modeler knows how to texture map on to a generic surface, and in GOW the hat goes off to the texture artists who painted the high detail textures. but the veins on people's arms of the 'bumps on the walls don't even attempt to cast shdows through bump mapping. it's really primative graphics. GOW looks great, i can't deny that, but it certainly dosn't look good compared to the reach trailer. it takes alot of things and trys to hide the things they cut corners on in GOW. they used a small colour pallet of greys and off greys, along with high res texturing, and low lighting to trick your eyes into avoiding detail. Reach has shown no indication of trying to do this. using the picture off of the reach trailer we see the 'hair' i was talking about, and you can see the extensive use of bumpmapping on the spartan's armour, and exquisitely designed faces. GOW is like looking at a really well done painting. all flat.
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[quote][b]Posted by:[/b] Shadowz O Death [quote][b]Posted by:[/b] Riddle oXo Hello, "Yesterdays magazine," Shadowz O Death would like to cancel his subscription seeing how he is much happier with "Behind the Times Weekly" [/quote] My point is that we never saw Halo: Reach's game engine before, so therefore it's brand new. Like I said, all of their Halo games are the SAME WAY, except for Halo 3: ODST, which is an expansion to Halo 3 and uses the same game engine as it. Why would they waste their time creating a brand new game engine from scratch when they already have one that's perfectly functional? That's like reinventing the wheel.[/quote] With this logic, I could place a book on a desk and call it "brand new". [Edited on 01.21.2010 3:50 PM PST]
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[quote][b]Posted by:[/b] CP0 Fraser [quote][b]Posted by:[/b] RhomprStompr [quote][b]Posted by:[/b] Shadowz O Death [quote][b]Posted by:[/b] RhomprStompr [url]http://www.msu.edu/~bonddenn/screenshots/quake3.jpg[/url] and [url]http://i24.tinypic.com/bex2dc.jpg[/url] are the same engine BTW.[/quote] How is this post relevant to the discussion?[quote] One game looks vastly better than the other. You cant make arbitrary assertions based on nothing and call it an arguement. Up until now the entire arguement for halo reach having a new engine has been based of of a single ambiguous comment. Now with direct contradictory comments the arguement holds no ground whatsoever. [/quote]On a side note, MW2 is still built off an upgraded and refined quake 3 engine. [url=http://media.teamxbox.com/games/ss/2227/1253118037.jpg] Compare that with quake 3[/url][/quote] As you guys can see, A LOT of games use modified game engines from other games. This is NOTHING out of the ordinary. When I said Halo: Reach's game engine was "brand new," I was referring to the game engine as whole. Yes, Halo: Reach's game engine shares some of the same "game code" as Halo 3's game engine, but if you want to get technical, ALL game engines share some of the same "game code."
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[quote][b]Posted by:[/b] RhomprStompr [quote][b]Posted by:[/b] Shadowz O Death [quote][b]Posted by:[/b] RhomprStompr [url]http://www.msu.edu/~bonddenn/screenshots/quake3.jpg[/url] and [url]http://i24.tinypic.com/bex2dc.jpg[/url] are the same engine BTW.[/quote] How is this post relevant to the discussion?[quote] One game looks vastly better than the other. You cant make arbitrary assertions based on nothing and call it an arguement. Up until now the entire arguement for halo reach having a new engine has been based of of a single ambiguous comment. Now with direct contradictory comments the arguement holds no ground whatsoever. [/quote]On a side note, MW2 is still built off an upgraded and refined quake 3 engine. [url=http://media.teamxbox.com/games/ss/2227/1253118037.jpg] Compare that with quake 3[/url]
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[quote][b]Posted by:[/b] SpartanL127 [quote][b]Posted by:[/b] Shadowz O Death [quote][b]Posted by:[/b] SpartanL127 [quote][b]Posted by:[/b] Shadowz O Death [quote][b]Posted by:[/b] FryingPan16 just saying wasn't mw2's engine the same as mw1 just revamped and mw2 looks really good. So reach could be using just a revamped version of halo 3 and still look amazing[/quote] Yes. Like I said, ALL sequels use the same game engine as their predecessors.[/quote]Then why are you saying its brand new?[/quote] Because it's more DIFFERENT than Halo 3's game engine than it is the SAME. We never saw it before, so therefore it's BRAND NEW.[/quote]wow, its the SAME CODE, they simply took the Engine, looked at the code, removed some added some mixed it up a little and tada its an improved OLD ENGINE....with NEW COMPONENTS. Its NOT entirely NEW [/quote] It's not the same either, now is it? ;)
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[quote][b]Posted by:[/b] Shadowz O Death [quote][b]Posted by:[/b] RhomprStompr [url]http://www.msu.edu/~bonddenn/screenshots/quake3.jpg[/url] and [url]http://i24.tinypic.com/bex2dc.jpg[/url] are the same engine BTW.[/quote] How is this post relevant to the discussion?[quote] One game looks vastly better than the other. You cant make arbitrary assertions based on nothing and call it an arguement. Up until now the entire arguement for halo reach having a new engine has been based of of a single ambiguous comment. Now with direct contradictory comments the arguement holds no ground whatsoever.
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Well I honestly belive if not know (like most of us) that Reach like most of the MAIN Halo games has its own engine. However that picture really doseb't PROVE much of anything sadly, whether it be engine, playstyle or realisticly even the final look.
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[quote][b]Posted by:[/b] PrimeGhost548 Wasn't it already confirmed that Bungie made their own engine call the AAA engine?! Why are we having this discussion again?[/quote] Not it never was, they called it "[b][u] A [/u] [/b] AAA engine, that does NOT MEAN THE NAME, thats referring to the quality of the engine, AAA refers to high quality and is a business term.
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[quote][b]Posted by:[/b] Survivor Fo Halo Reach will look like the trailer, only minor differences. Said so by Bungie. So don't get your hopes up.[/quote]Thank You, we have a winner
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[quote][b]Posted by:[/b] Sandwich They didn't even edit Halo 3's engine. They just built a new one from the ground up. [quote] Bungie has LIERALLY gutted the Halo 3's game engine to the bone and improved almost EVERY SINGLE ASPECT of it.[/quote][/quote]Dude [quote]They gutted the old engine and left "no component untouched" when improving it[/quote]
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[quote][b]Posted by:[/b] Sandwich They didn't even edit Halo 3's engine. They just built a new one from the ground up. [quote] Bungie has LIERALLY gutted the Halo 3's game engine to the bone and improved almost EVERY SINGLE ASPECT of it.[/quote][/quote] Actually that means they built one on the foundation. Everything is still new, but the old engine is still deep within. /in before "thats what she said"
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[quote][b]Posted by:[/b] SpartanL127 [quote][b]Posted by:[/b] Shadowz O Death Look at the following screenshot and tell me that the game engine is not brand new: [url]http://www.bungie.net/images/Games/Reach/vga/Bungie_REACH_1280x720.jpg[/url][/quote]Yeah, look at Noble 6 horrible hands, same grass as Halo 3,flat environments and dont get me started on the normal maps[/quote]\| Are you kidding? thats a cutscene, panned from an angle that shows and area you will NEVER see in actual gameplay or even regularly, of course it looks aweful behind him, you're never going to actually see that area. Gameplay will have better sprites and maps.
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Halo Reach will look like the trailer, only minor differences. Said so by Bungie. So don't get your hopes up.
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[quote][b]Posted by:[/b] Shadowz O Death [quote][b]Posted by:[/b] SpartanL127 [quote][b]Posted by:[/b] Shadowz O Death [quote][b]Posted by:[/b] FryingPan16 just saying wasn't mw2's engine the same as mw1 just revamped and mw2 looks really good. So reach could be using just a revamped version of halo 3 and still look amazing[/quote] Yes. Like I said, ALL sequels use the same game engine as their predecessors.[/quote]Then why are you saying its brand new?[/quote] Because it's more DIFFERENT than Halo 3's game engine than it is the SAME. We never saw it before, so therefore it's BRAND NEW.[/quote]wow, its the SAME CODE, they simply took the Engine, looked at the code, removed some added some mixed it up a little and tada its an improved OLD ENGINE....with NEW COMPONENTS. Its NOT entirely NEW
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[quote][b]Posted by:[/b] PrimeGhost548 Wasn't it already confirmed that Bungie made their own engine call the AAA engine?! Why are we having this discussion again?[/quote] Because some people need to get their facts straight... [quote][b]Posted by:[/b] Sandwich They didn't even edit Halo 3's engine. They just built a new one from the ground up. [quote] Bungie has LIERALLY gutted the Halo 3's game engine to the bone and improved almost EVERY SINGLE ASPECT of it.[/quote][/quote] They BASICALLY built a BRAND NEW game engine from the ground up, but if you want to get technical, yes, they edited Halo 3's game engine, but that's how ALL SEQUELS ARE LIKE! [Edited on 01.21.2010 3:27 PM PST]
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They didn't even edit Halo 3's engine. They just built a new one from the ground up. [quote] Bungie has LIERALLY gutted the Halo 3's game engine to the bone and improved almost EVERY SINGLE ASPECT of it.[/quote]
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Wasn't it already confirmed that Bungie made their own engine call the AAA engine?! Why are we having this discussion again?
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[quote][b]Posted by:[/b] SpartanL127 [quote][b]Posted by:[/b] Shadowz O Death [quote][b]Posted by:[/b] FryingPan16 just saying wasn't mw2's engine the same as mw1 just revamped and mw2 looks really good. So reach could be using just a revamped version of halo 3 and still look amazing[/quote] Yes. Like I said, ALL sequels use the same game engine as their predecessors.[/quote]Then why are you saying its brand new?[/quote] Because it's more DIFFERENT than Halo 3's game engine than it is the SAME. We never saw it before, so therefore it's BRAND NEW. Like I said before, ALL SEQUELS ARE LIKE THAT! IT'S NOTHING OUT OF THE ORDINARY! [Edited on 01.21.2010 3:18 PM PST]
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[quote][b]Posted by:[/b] Shadowz O Death [quote][b]Posted by:[/b] FryingPan16 just saying wasn't mw2's engine the same as mw1 just revamped and mw2 looks really good. So reach could be using just a revamped version of halo 3 and still look amazing[/quote] Yes. Like I said, ALL sequels use the same game engine as their predecessors.[/quote]Then why are you saying its brand new?
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[quote][b]Posted by:[/b] FryingPan16 just saying wasn't mw2's engine the same as mw1 just revamped and mw2 looks really good. So reach could be using just a revamped version of halo 3 and still look amazing[/quote] Yes, Modern Warfare 2 is BASED off of Call of Duty 4: Modern Warfare's game engine. Like I said, ALL sequels are BASED off of their predecessor's game engine. I don't know why everyone is freaking out it... [Edited on 01.21.2010 3:12 PM PST]