From all the talk going on, it seems like Warlocks are gonna be the main focus in the next stream, but Hunters (possibly Titans too) need some kind of fix as well. Arc blade is the most obvious problem. It's a super built around melees, but with the hit detection, you're basically taking a chance whenever you use it. The other problem is that the Bladedancer subclasss only has one useful grenade and those are the skip grenades. It just really didn't make sense to nerf both the range and damage of arcbolt at the same time, that was just stupid. I also think it's pretty sad when I'm trying to kill someone and they're casually able to run or glide away from me when I use my super. Isn't the Bladedancer subclass supposed to be the fastest? Even more so during the super?
I'd really like to use that subclass a lot more because it's my favorite out of Nightstalker and Gunslinger, but there's just too many things that aren't right with it. I'm really hoping that something is done soon.
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shortstop shortstop shortstop dead...
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The hit detection should have been a hotfix 8 months ago ...
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2 RepliesUsed my blade dancer yesterday. I got on a 17 kill streak. When the supers hit detection feels like working, it becomes extremely good. Only hit detection needs fixing. If blade dancer is up for a buff then I say increase the time a little because it runs out a little fast.
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1 ReplyReally hunters need reworked because each subclass has exactly one perk setup that is viable and all the rest are garbage perks like "throwing knife kills during golden gun extend golden gun duration". Not to mention bladedancer has an entire half of their subclass devoted to invisibility which is completely worthless because Nightstalker is a better pve class and can proc invis on multiple people and you have to be blind not to see an "invisible" person in pvp.
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2 RepliesEdited by Fade 6: 4/5/2016 10:19:07 AMBlade dancer got a fair hit. Over powered and overused in y1. Im saying that as a bladedancer user. Now is still a well rounded class. The super may results weak, and so it is. But the great advantage of the class is the fast swap, coupled with blink allows you to have a great gun play if youre skilled enough in positioning and quick aiming. You should be a silent slayer, blinking around, taking advantage from better positioning, spotting threats with skip granades, finish fast the enemy and teleport back in cover, sniping the next while recovering shield... If you are still trying to run and gun with Blink-Shotty, just switch class...
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4 RepliesMore nerf posts Smh