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#Halo

1/11/2010 5:14:11 PM
516

Summary of Reach Game Informer Information

Here's some information I gleaned from the mag, summarised into a post. [b]Don't post saying "Wolverfrog copied and pasted this from *Insert lazy news website here*." I'm the original gatherer of this info, loads of websites have been copying it without giving credit where it's due.[/b] [b]Links to any magazine scans will NOT be posted in this thread, period. If you want to see them, I recommend Google. Please don't PM me asking for links.[/b] [quote][/quote] - Reach will NOT follow the book, Fall of Reach. - We play as Spartan [b]III[/b]s. Jorge is the only Spartan II on the team, and as a result is larger. - Carter 259 and Kat 320 are the only members of their original squad. - Jorge is a heavy weapons specialist. - "Skully" now has a name, Emile 239. He's the silent type of the game. - The sniper is called Jun 266. He's thoughtful and taciturn. - We can customise the appearance of the Lone Wolf by a small degree. Awesome. - The game is apparently darker than any of the other Halo games, even more so than ODST. - Human Insurrectionists are possibly in the game - Bungie have once again made the Covenant more dangerous and frightening, as they were in Halo 1. - Covenant soldiers no longer speak English, they speak in their own languages. - A new enemy like a Jackal has been introduced, named a "Skirmisher." They are deadly and cunning enemies that attack in packs, and flank secure positions. - Graphics have been improved drastically, as proven by in-magazine comparisons. - Elites are back, and are more ferocious than ever. - Larger scale combat will be in Reach. Where only 20 AI at a time could be on screen in Halo 3, now over 40 AI and 20 vehicles can be present at a time. - Scenes are more cinematic. - Noble Team splits up at a point in the story, but it seems they soon get back together. - Health Bar is back along with energy shield. - Single shot rifle like the Halo 2 E3 demo is in the game, named the Designated Marksman Rifle (DRM) - Sniper, AR and Magnum make a return. Gun sounds are more realistic. - Needler Rifle is in the game, a mid-range headshot capable weapon. - Spike Grenades and Flame Grenades are out. Only frags and plasma remain. - Helicopter Transport is called the Falcon. - Civillian vehicles are now drivable. - Fully stealthy gameplay is now possible. - Assassinations are possible with a knife by holding down the melee button. - Sprinting is now possible through an equipment like mechanic. - Spirits, the Covenant drop ship in CE, return in Reach, alongside Phantoms. - Grunts look a lot more menacing. - Motion Tracker seems compressed, like an oval rather than the Halo 3 circle. - Hud is yellow rather than blue. - Marines look vaguely like Halo 1 marines. - Phantoms now have a flashlight, like the one seen in the ODST announcement trailer. - Elites seem taller, and are no longer hunched. - All features from Halo 3 (Forge, Theatre, Co-op) make a comeback along with several new ones. - We will be shown what Reach looks like before it is destroyed. We will see the levels of destruction progress as we get further through the game, implying the game takes place over a longish period of time. [quote][/quote] That's basically what I've got so far. If I've missed anything, feel free to point it out. Reach looks like the best and most unique Halo game yet :D [Edited on 01.12.2010 12:16 AM PST]
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#Halo #Reach

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  • Hasn't anyone noticed that on the squad lineup on one of the pages, all the Spartans are character models except Carter, who is concept art, with a visor that matches Chief's a little more closely, although the changes are minimal.

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  • [quote][b]Posted by:[/b] Sanjeev Any of the multiplayer information there shouldn't be taken too much into consideration as they were not told anything besides Feature Parity. So, Forge, Saved Films, AT LEAST 4-Player Co-op and AT LEAST 16 player matches. Full impressions of article coming later.[/quote] We can assume that Armor Abillities work in Multiplayer like they do in Campaign, pretty much rechargeable non-expiring after use equipment that is found on the maps. I'm guessing the multiplayer issue is gonna be Edge.

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  • Any of the multiplayer information there shouldn't be taken too much into consideration as they were not told anything besides Feature Parity. So, Forge, Saved Films, AT LEAST 4-Player Co-op and AT LEAST 16 player matches. Full impressions of article coming later.

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  • Man, so pumped for this! Halo Reach has renewed my interest in gaming.

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  • for all those who buyd halo 3 odst special edition including the halo reach beta . they released informations to the offical start 2010 [url=http://xboxteam.110mb.com/mine/]www.Xbox.com[/url]

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  • Sweet! I knew there was going to be a knife. ;) We can go all Assassin's Creed on people now, w00t. Thanks for the summary, Wolverfrog. [Edited on 01.11.2010 9:10 PM PST]

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  • [quote][b]Posted by:[/b] TheOtherJesus Thanks to wolverfrog for putting this together clearly. I'm still very excited for the game.[/quote] Don't give him to much credit. The real credit goes to this site: [url]http://haloreachinfo.com/[/url] He just copied and pasted. But to be little less negative, if this is really true, my faith in Bungie since Halo 3's slightly lackluster campaign is fully restored!

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  • [quote][b]Posted by:[/b] EagleGuardian Some stuff I found: Multiplayer is still 16 players. Different armor will have influence on you. (armor abilities?) Lots of customization (they say) Grunts look different. Marines look a bit like the halo 1 marines. Needle rifle confirmed! Players can change the way the main character looks in campaign. [/quote] The multiplayer count is not for sure yet,,,

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  • All good to know and it sounds very cool...but...1 thing...we better not have use a customized Lieutenant for multiplayer...I want to keep multiplayer characters. [Edited on 01.11.2010 8:46 PM PST]

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  • So Jorge is the only Spartan II? What happened to the rest of Noble's Company designation?

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    [quote][b]Posted by:[/b] AlphaSteam [quote][b]Posted by:[/b] olddrack graphics didnt even look like the vga cutscene[/quote] FAIL[/quote]

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  • [quote][b]Posted by:[/b] Ninja Buddy [quote][b]Posted by:[/b] All of humanity Emile? Really? That sounds like a girl's name.[/quote]Not if you say it in a foreign accent.[/quote]Um-meel, I think. It's French. Forgot translation. Something badass, that I remember.. [Edited on 01.11.2010 8:00 PM PST]

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  • This. Is. Awesome.

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  • Thanks to wolverfrog for putting this together clearly. I'm still very excited for the game.

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  • [quote][b]Posted by:[/b] All of humanity Emile? Really? That sounds like a girl's name.[/quote]Not if you say it in a foreign accent.

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  • hard to see the pics so blurry but i am positive that in this weeks bungie update they will have them Cristal clear perhaps with a few more added in.

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  • [i]Now I'm really starting to get hype for Halo: Reach, damn just look at the info and the pictures. I can't wait for the beta... And thanks for the info![/i] [Edited on 01.11.2010 7:43 PM PST]

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  • Intriguing! I am going to go buy the magazine and read every glorious detail for myself!

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  • On my 20th pair of pants after re-reading the stuff lol.

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  • Great tidbit on news, I've already seen it myself, in the magazine and on another site. Are we not suppose to acknowledge where news comes from? The OP is basically a direct rip from the site, even in the same order, exactly the same phrasing. It's, honestly, pretty cheap. I just guess you don't have the zine, but at least give credit to them since you can't type and copied it all. Jeez.

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  • [quote][b]Posted by:[/b] Wolverfrog Emile 239.[/quote] Sounds French. I like it. [quote]Human Insurrectionists are possibly in the game.[/quote] Yes! Thank you Bungie! [url=http://www.bungie.net/Forums/posts.aspx?postID=39858531&postRepeater1-p=1#39859958]I've wanted this for a while.[/url] But they might actually be on our side, for part of the game. Great post OP! :D

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  • [quote][b]Posted by:[/b] Sn1pa N00B751 [quote][b]Posted by:[/b] Kingsword77 [quote][b]Posted by:[/b] Wolverfrog Emile is a French name, and the 'E' should actually have an accent on it. So it looks like Skully will be a French character. Guess this means he won't be very good in a fight then, what with his running away all the time. :P Just kidding. I'm sure he'll be a brilliant character.[/quote] Wow their gonna ruin their game with a lame french character.[/quote] Im part french jackass - .-" Oh well, at least there is a french guy! :D[/quote] I think you guys forget about the 100 years war... and Napoleon. The french may not win fights, but there are far from being cowardly and bad *at* fighting. Emile reminds me of the people in Tale of Two Cities thirsty for blood with the beheadings with his knife... >:D

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  • I hate to make the comparison, but does that mean the DMR will be like the FAL or G3 in the Call of Duties? Also, does this mean modded controllers will actually make a difference in Halo now? It sounds like the Needler Rifle will be adjusted to have less tracky needles and be more like the BR would have come to love (groan ;)).

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  • [quote][b]Posted by:[/b] TW InKoGnIto My only hope is that the DMR rifle is not over powered like the BR and pistol. And just so you guys know, a lot of stuff here has some relationship with a Call of Duty item, and yet you guys aren't complaining because Bungie was the one who released the idea, not a user on the forums. Hypocrites Lol.[/quote] BR was not even close to overpowered in Halo 3. And it's quite the opposite. I'm waiting for the flury of threads that claim Bungie is stealing the knife from CoD. [Edited on 01.11.2010 6:44 PM PST]

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  • Did they say how the Spartan IIIs played into the game and that Jorge was the only II? I am taking it does not follow the canon because that would be impossible in the book canon? Sounds to me like the small improvments (health, different color and shape hud will be easier).

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  • My only hope is that the DMR rifle is not over powered like the BR and pistol. And just so you guys know, a lot of stuff here has some relationship with a Call of Duty item, and yet you guys aren't complaining because Bungie was the one who released the idea, not a user on the forums. Hypocrites Lol.

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