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#Halo

1/11/2010 5:14:11 PM
516

Summary of Reach Game Informer Information

Here's some information I gleaned from the mag, summarised into a post. [b]Don't post saying "Wolverfrog copied and pasted this from *Insert lazy news website here*." I'm the original gatherer of this info, loads of websites have been copying it without giving credit where it's due.[/b] [b]Links to any magazine scans will NOT be posted in this thread, period. If you want to see them, I recommend Google. Please don't PM me asking for links.[/b] [quote][/quote] - Reach will NOT follow the book, Fall of Reach. - We play as Spartan [b]III[/b]s. Jorge is the only Spartan II on the team, and as a result is larger. - Carter 259 and Kat 320 are the only members of their original squad. - Jorge is a heavy weapons specialist. - "Skully" now has a name, Emile 239. He's the silent type of the game. - The sniper is called Jun 266. He's thoughtful and taciturn. - We can customise the appearance of the Lone Wolf by a small degree. Awesome. - The game is apparently darker than any of the other Halo games, even more so than ODST. - Human Insurrectionists are possibly in the game - Bungie have once again made the Covenant more dangerous and frightening, as they were in Halo 1. - Covenant soldiers no longer speak English, they speak in their own languages. - A new enemy like a Jackal has been introduced, named a "Skirmisher." They are deadly and cunning enemies that attack in packs, and flank secure positions. - Graphics have been improved drastically, as proven by in-magazine comparisons. - Elites are back, and are more ferocious than ever. - Larger scale combat will be in Reach. Where only 20 AI at a time could be on screen in Halo 3, now over 40 AI and 20 vehicles can be present at a time. - Scenes are more cinematic. - Noble Team splits up at a point in the story, but it seems they soon get back together. - Health Bar is back along with energy shield. - Single shot rifle like the Halo 2 E3 demo is in the game, named the Designated Marksman Rifle (DRM) - Sniper, AR and Magnum make a return. Gun sounds are more realistic. - Needler Rifle is in the game, a mid-range headshot capable weapon. - Spike Grenades and Flame Grenades are out. Only frags and plasma remain. - Helicopter Transport is called the Falcon. - Civillian vehicles are now drivable. - Fully stealthy gameplay is now possible. - Assassinations are possible with a knife by holding down the melee button. - Sprinting is now possible through an equipment like mechanic. - Spirits, the Covenant drop ship in CE, return in Reach, alongside Phantoms. - Grunts look a lot more menacing. - Motion Tracker seems compressed, like an oval rather than the Halo 3 circle. - Hud is yellow rather than blue. - Marines look vaguely like Halo 1 marines. - Phantoms now have a flashlight, like the one seen in the ODST announcement trailer. - Elites seem taller, and are no longer hunched. - All features from Halo 3 (Forge, Theatre, Co-op) make a comeback along with several new ones. - We will be shown what Reach looks like before it is destroyed. We will see the levels of destruction progress as we get further through the game, implying the game takes place over a longish period of time. [quote][/quote] That's basically what I've got so far. If I've missed anything, feel free to point it out. Reach looks like the best and most unique Halo game yet :D [Edited on 01.12.2010 12:16 AM PST]
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#Halo #Reach

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  • [quote][b]Posted by:[/b] Ghost Bn thank you very much. However i want one question to be answered. Will the Elites be back in MP part of the game.[/quote] I hope not

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  • thank you very much. However i want one question to be answered. Will the Elites be back in MP part of the game.

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  • Thank's alot for the info Wolver :) Reach is looking incredibly great. Look's like Geoff wasent exagerating when he said Reach would be the biggest game of this year.

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  • One of the few posts that is well thought out and has great information.

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  • I did think that it would be Falcon.

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  • Is the Falcon going to be driveable? I really hope so, I don't want another awsome vehicle you can't drive.

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  • [quote][b]Posted by:[/b] All of humanity Emile? Really? That sounds like a girl's name.[/quote] Sounds spanish or something lol. Wow well done what a -blaming- great thread!

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  • no spike grenades or flame grenades?!?!?!?!?thats the only thing that ruined it for me but all the rest are more than enough to balance it.MUCH more than enough

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  • so designated marksman rifle is the halo reach br?

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  • i want to use the elite~ lol

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  • [quote][b]Posted by:[/b] Mc1nfernoSc2 I honestly did search for screens, and i know i can't post the link, but you copied word for word from an article that already existed prior to this post.[/quote]No he didn't, I've seen some atricles where the credit was given to Wolverfrog, unfortunately it seems others haven't. Post this article, check the times it was posted and see which one was posted first.

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  • [quote][b]Posted by:[/b] Wolverfrog Here's some information I gleaned from the mag, summarised into a post. [b]Don't post saying "Wolverfrog copied and pasted this from *Insert lazy news website here*." I'm the original gatherer of this info, loads of websites have been copying it without giving credit where it's due.[/b] [b]Links to any magazine scans will NOT be posted in this thread, period. If you want to see them, I recommend Google. Please don't PM me asking for links.[/b] [quote][/quote] - Reach will NOT follow the book, Fall of Reach. - We play as Spartan [b]III[/b]s. Jorge is the only Spartan II on the team, and as a result is larger. - Carter 259 and Kat 320 are the only members of their original squad. - Jorge is a heavy weapons specialist. - "Skully" now has a name, Emile 239. He's the silent type of the game. - The sniper is called Jun 266. He's thoughtful and taciturn. - We can customise the appearance of the Lone Wolf by a small degree. Awesome. - The game is apparently darker than any of the other Halo games, even more so than ODST. - Human Insurrectionists are possibly in the game - Bungie have once again made the Covenant more dangerous and frightening, as they were in Halo 1. - Covenant soldiers no longer speak English, they speak in their own languages. - A new enemy like a Jackal has been introduced, named a "Skirmisher." They are deadly and cunning enemies that attack in packs, and flank secure positions. - Graphics have been improved drastically, as proven by in-magazine comparisons. - Elites are back, and are more ferocious than ever. - Larger scale combat will be in Reach. Where only 20 AI at a time could be on screen in Halo 3, now over 40 AI and 20 vehicles can be present at a time. - Scenes are more cinematic. - Noble Team splits up at a point in the story, but it seems they soon get back together. - Health Bar is back along with energy shield. - Single shot rifle like the Halo 2 E3 demo is in the game, named the Designated Marksman Rifle (DRM) - Sniper, AR and Magnum make a return. Gun sounds are more realistic. - Needler Rifle is in the game, a mid-range headshot capable weapon. - Spike Grenades and Flame Grenades are out. Only frags and plasma remain. - Helicopter Transport is called the Falcon. - Civillian vehicles are now drivable. - Fully stealthy gameplay is now possible. - Assassinations are possible with a knife by holding down the melee button. - Sprinting is now possible through an equipment like mechanic. - Spirits, the Covenant drop ship in CE, return in Reach, alongside Phantoms. - Grunts look a lot more menacing. - Motion Tracker seems compressed, like an oval rather than the Halo 3 circle. - Hud is yellow rather than blue. - Marines look vaguely like Halo 1 marines. - Phantoms now have a flashlight, like the one seen in the ODST announcement trailer. - Elites seem taller, and are no longer hunched. - All features from Halo 3 (Forge, Theatre, Co-op) make a comeback along with several new ones. - We will be shown what Reach looks like before it is destroyed. We will see the levels of destruction progress as we get further through the game, implying the game takes place over a longish period of time. [quote][/quote] That's basically what I've got so far. If I've missed anything, feel free to point it out. Reach looks like the best and most unique Halo game yet :D[/quote] I honestly did search for screens, and i know i can't post the link, but you copied word for word from an article that already existed prior to this post.

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  • [quote][b]Posted by:[/b] Ultra Pun I don't know if anyone has noticed this yet.(haven't read through the thread) But on page 57 in the first person picture you can see a compass above the health bar/shield.[/quote] Yeah I see it, what's your point?

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  • I don't know if anyone has noticed this yet.(haven't read through the thread) But on page 57 in the first person picture you can see a compass above the health bar/shield.

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  • [quote][b]Posted by:[/b] Uncle Kulikov He will always be Skullossus in my mind. [i]Always[/i][/quote] Win.

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  • He will always be Skullossus in my mind. [i]Always[/i]

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  • [quote][b]Posted by:[/b] GammaSpartan003 [quote][b]Posted by:[/b] TheOtherJesus Thanks to wolverfrog for putting this together clearly. I'm still very excited for the game.[/quote] Don't give him to much credit. The real credit goes to this site: [url]http://haloreachinfo.com/[/url] He just copied and pasted. But to be little less negative, if this is really true, my faith in Bungie since Halo 3's slightly lackluster campaign is fully restored![/quote] Use your brain mate. The link you gave posted on the 12th. I posted this on the 11th. I am the original creator of this info. Loads of news sites have been just copying and pasting this thread.

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  • Woah, sounds awesome! =) [Edited on 01.11.2010 11:32 PM PST]

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  • [quote][b]Posted by:[/b] anahum Keep the armor perks out of MP, no sprinting and that sort of thing, i can live with a health system, but seriously, some of these things deludes me away from this game[/quote] They aren't armor perks. They are just reusuable equipment. And just like equipment, they should be removeable with forge.

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  • Keep the armor perks out of MP, no sprinting and that sort of thing, i can live with a health system, but seriously, some of these things deludes me away from this game

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  • Yup, I just -blam!-ed in my pants.

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  • Looking great so far.

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  • I LOVE YOU BUNGIE! all we need now is A.I's that are in custom games and i will go over to bungie studios walk right up and i will kiss all the bungie employers...in a brotherly way...

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  • Is it true the multiplayer is going to be 16 players? I was kinda hoping for bigger battles.

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  • i think i lost my ascetic armour from this pure awesome info O+O;; where the blargh is my game informer magazine!? >:c

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  • Hasn't anyone noticed that on the squad lineup on one of the pages, all the Spartans are character models except Carter, who is concept art, with a visor that matches Chief's a little more closely, although the changes are minimal.

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