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3/15/2016 7:08:45 PM
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Every Subclass should have its own double crouch ability

Nightstalker's Evade ability is brilliant and the capability should be expanded across to every subclass. Every subclass certainly has a node to give, if that's the case, or another node could be added. Either or. The sandbox certainly has the room to include it, and I imagine that each ability is on a custom cooldown that's not related to any stat whatsoever. So if we're going to look at what each class is, what they represent, what a double crouch move could offer, I think the ideas come quite naturally. So, hunters. Obviously void keeps the Evade ability. I imagine the gunslinger double crouch ability would activate a quick reload function not dissimilar to what gears of war employs. Two quick crouches to activate, and the reload button at the magic time to snap the bullets in. Perfect application for what a gunslinger is about--slingin those guns, yo. And the bladedancer should be a freak speedster--its super is evidence of that. I think giving the bladedancer a unique sprint + 2x Crouch ability is the way to go. I think the winning idea there is to have the hunter leave a tron-esque blaze in the slide path, which would detonate/disable any tripmines, grenades, bombs, etc with invulnerability. Still very susceptible to bullets. Next up: titans. I think the natural thing is to grant Twilight Garrison's unique aerial dodge to a subclass, and I vote it goes to solar. Granting it to void doesn't make too much sense and granting it to arc, well, goodbye PVP. So it goes to solar. Void titans, I think, should drop a void wall, which would render the titan temporarily immobile, but allow for a quiiiiick second to reload, maybe let that health catch up to shield territory, maybe even provide some tactical cover for teammates. And arc titans... I'm not sold on what they should do. But I think the winning idea is to give them the only melee double crouch move. I think a melee attack that's just outside of shotgun range is the winning idea--and what's more, make it very, very weak to anything but headshots. Give it a high risk/reward. So maybe like a hookshot deal from zelda, arc whip from castlevania? Who knows. The idea is a melee attack from beyond melee range that does headshots that isn't quite like hunter's throwing knives. And warlocks, this is where the most fun comes in. Ok so I'm sold on this. Double crouch (and holding crouch) puts each warlock in a crouched position with both hands holding an orb between them. Think magic from Skyrim. The cooldown is based on the size of the orb, so it can only be used for x amount of time. Solar warlocks pop a squat and heal health quickly, but it resets the time on recovery. Again, risk/reward. Void warlocks' ability catches incoming projectiles a la titanfall and releases them back at the enemy, with not a whole lot of precision. And arc warlocks charge a perk that increases agility: x1, x2, x3, etc. If we're going to implement this btw, I highly, highly advocate that stormcaller's supers get nerfed: When cast, stormtrance reduces a warlock's movement speed tremendously. Like to 10%. Chasing down opponents would have to use more skill and a good setup than just popping a super. (I also advocate, in this instance, that they get 3x or 4x overshields. I want this to be the tank of all tank classes.) Anywho, a few of these classes stretch the sandbox in useful and unique ways, and I'm up to hear what suggestions and criticisms you've got.
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  • All of them do, it's called tea bagging...

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    • Warlocks should have unnerfed blink since they invented it. Titans can build a wall from Mexico. Hunters are cursed undead.

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    • But we have Blink though. It's sort of like evading

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      • "Slingin those guns yo". Had me sold right there

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      • Make it so the void wall on titan, if deployed perfectly when a striker is about to shoulder charge them, will have the striker vaporized. I think itd be pretty neat if defender had more actual defensive abilities. If void wall is too crazy maybe instead of a double crouch give them the feedback fence exotic perk for free

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        • Tldr: give warlocks double crouch ability bungo

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          • I don't think that these ideas really fit destiny's pvp the way it is set up right now. They're not bad, but not balanced either. Also nothing you mentioned was about any subclass getting a new evade ability.

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            • All of my characters/subclasses have a double crouch ability that, when used on defeated enemies, induces enemy opponent rage...

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            • I like the idea of it, but I think on the flip side we would have to start implementing some form of cc, currently people are way to mobile, hence why shotguns were so popular prenerf.

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              • Give titans blink

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                • Edited by NobodyJustBrad: 3/17/2016 3:12:15 PM
                  Yes, let's forget about diversity and give every class the same types of abilities. Hell, why not just go down to one character having an the abilities available to them? Forget classes.

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                  • No.

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                  • Double crouch moves? You can teabag at will regardless of your subclass

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                    • It's called a tbag

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                    • No

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                      • I actually like this idea

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                        • Unique ideas. I like a lot of them. I would say the titans, being the "tank" class (even though sunsingers are much better at it) should get a chain of somekind to bring enemies close to them. Look at the dragonknight ability from ESO or Roadhog's ability in overwatch. Obviously it should have a higher cooldown than evade or should use up a melee charge. Would make thagomizers or skullfort viable. Good post!

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                          • Then every subclass should also have a shoulder charge type 1 hit sprint ability. Oh and don't forget hunters don't have a way of getting an over shield from melee like locks and Titans.

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                            • No. Simply no.

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                              • Fine,then give hunters an over shield melee, super burn grenades Lightning nades and whatever else makes all the other subclasses unique

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                                • Fun ideas. I really like the idea of expanding the skill tree.

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                                  • I've always thought it would be cool to make blink a horizontal movement ability. Basically it's shadestep but slightly farther, faster, and in only one direction. I also think that sunsingers have a great chance for an exotic that would give them angel of light and the ability to do a solar winged version of the aerial evade.

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                                    • Or you can use your classes abilities to play whack a mole. Just be careful cause they whack back sometimes.

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                                    • You just want to make it harder for people to teabag, huh?

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                                      • Sounds like Overwatch

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