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#feedback

3/7/2016 8:34:35 PM
33

Reforging needs to come back ASAP

This is getting to a point in PvE and PvP that it's become clear and apparent that we need reforging back. Legendaries are lacking so much in utility and that's generally because we have no control over the perks we get. I've literally seen a Shortgaze, Eye of the Storm, Snapshot, Hot Swap 1K Yard Stare in PvP. I didn't even challenge that the entire game because that's simply terrifying. I've also noticed that only the Doctrine is viable in PvP and that's partly because we have no reforging to make our legendary primaries decent or at least a perk or scope/sight we like. It's all RNG and it's just not good for a competitive atmosphere. Here's the thing, if we had reforging, and you rolled your sniper or shotgun the exact way you wanted it after spending the time and materials to do and you lose a gun fight then that's on you. But at this point, if someone got lucky and got a god tier roll, then who's to say you wouldn't have had a better chance with perks/scopes you can actually use that suit your playstyle? This is just my opinion, so I'm not saying that everyone would love to have it back. But if that ends up being the general consensus then it needs to come back immediately. I would feel more confident using a legendary primary if I could reforge my Eyasluna or Vanity or Dis-43, etc etc. I'd feel more confident in snipe encounters if I had the perks I liked and the scope that I enjoy using. Maybe someone has a rebuttal about why reforging is a bad thing and I'm completely open to listen to that. I'm just putting this out there because I haven't seen it talked about as much lately.

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  • Edited by Nanji_Gaming: 3/8/2016 6:32:42 PM
    Solving the root problem of "random selection of many undesirable perks" sounds better to me. One way to do that is to eliminate undesirable perks and eliminate the random perk selection on gear drops. I'd rather see gear (dropped or purchased) simply be static with no random selections, much like the exotics were in Year 1. This would have to be balanced out with an increase in available 'versions' of any given item. Right now I feel that having 6 available variants of the 1KYS would be better than having random selections in each perk slot and hoping for a "good combination" on your drop. My 2¢.

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