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3/5/2016 10:20:11 AM
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I agree to an extent, but when you have events like "raids" and "pvp" that require a certain Light level to get in and or play effectively, these "zippers" are doing what they need to do in order to get into these events. They want to play the raids they want to compete in trials of osiris and iron banner but in order to do so they have to a certain light and the only way to get that is to grind the game. I understand your point, but bungie is partly at fault for this. For example The TTK dropped on a tuesday and their most anticipated even yet "kings fall raid" was released on the same week that friday. So with there being a requirement to have a certain light level in order to get into this event, many or destiny players grinded the game as much as they could within those 3 days so they could play it! I know i was one of the players i played day in day out those 3 days with minimal sleep in order to play the new raid. I was done with the whole story and most of the quest lines within those 3 days. If we really wanted to play that raid we didn't really have a choice. I might add i am not one of the players in the community that are complaining about lack of content. I am simply saying that bungie is mostly at fault for releasing the raid so early to the release of the TTk and putting a level requirement on it. We were forced to burn through all the content if we wanted to play the raid, so i think that is why many players are expecting more content. Which with a game like destiny i do believe to keep it fresh and alive something new should be released every 3 months or so to keep people entertained and interested. Even if it is something small and or if we even have to pay for it. My point is though i believe bungie made a mistake by releasing the Raid with a requirement of a certain light just 3 days after the TTK.If they would have taken their time with releasing the raid then people would have taken their time going through the story and quest lines, Rather than being forced to rush through it to participate in the event. If they were going to release it that early it may have been a smart idea to not put a requirement light on it. That way people would not have rushed the story and the quests and would have been able to participate in the raid and still have plenty of content to play. Since everyone felt like they were forced to rush it in order to play the raid i think the majority of people thought that this cant be it, bungie would be releasing more content "which makes perfect sense". In the long run i believe the way bungie structured it, it's their fault that people are upset. Me personally I am not.
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