[quote][url=http://www.youtube.com/watch?v=Own7AE5QlIA]HD Explosion effects of the ASGM-10 artillery[/url][/quote]
[quote][url=http://www.youtube.com/watch?v=KQxcd5kyph8]HD Video demostration of this multiplayer feature[/url][/quote]
This guide explains how an air support feature could be added to Halo Reach multiplayer with only minor changes to the gameplay and oriented to big sized and openned battlefields.
[quote]Explanation:[/quote]
The system is based a on a solid equipment-type object, the Transsistor, it enables a 20 seconds direct connection with nearby ground deffense stations or rapid insercion fighters
Transsistor atributtes:
-3 minutes spawn after used.
-Only two transsistors at the same time on any multiplayer match.
-No cancel target option when being used.
-Only one use.
[quote]Connectying through your HUD.[/quote]
When the transsistor is activated your HUD will act as a control pannel, in this 20 seconds time lapse you can travell around the battlefield and adquire a single target. If any target is not adquired the connection will end and the transsistor will spawn again in accordance to its spawn time, if a target is adquired the connection will finish.
[url=http://i980.photobucket.com/albums/ae282/gabotron15/kjllkl.jpg]HUD detailed vision[/url].
1)Connection time remaining. Always of 20 seconds.
2)Target adquired notiphycation.
3)Host sygnal (deffensive installation you are connected with).
[b]Note[/b]: While the use of the transsistor, your model will stay static and vulnerable to enemy fire.
[quote]ASGM-10 Missiles[/quote]
The ASGM-10 missiles can adquire a rarget via satelite connection, they are usually mounted on Longword class interceptors and static Missile launchers.
ASGM-10 atributtes:
-They acts as a solid object, similar to a scorpion shell.
-They wll last about 2-3 seconds to hit the ground once a target is adquired.
-The proyectile is fired from an above posittion on a vertical trayectory.
[quote]Blast radius explanation[/quote]
The effects of the projectile can be seen [url=http://i980.photobucket.com/albums/ae282/gabotron15/Scaleview.jpg]scaled view[/url].
-Death zone: any vehicles, spartans... in this zone will result automatically on a death.
-Explosive zone: the damage inflicted will increase or decrease depending of the distance from the death zone, your HUD will shock momently if not dead.
-Shock zone: no damage is inflicted here, due to the blast, vehicles and other models may be pushed backwards, your HUD will also shock momently.
As you can see this new feature is more like tactical system than a noob massive destruction tool, it requires prediction, team communication and many other factors and will add a more inmersive feeling of a battlefield.
[Edited on 01.09.2010 8:24 AM PST]
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[quote][b]Posted by:[/b] Dr Noseworthy I strongly disagree with this idea. If you want airstrikes go play a game with airstrikes already in them. I can bet any amount of money it wont show up. Bungie is smarter then that... There is a reason why bungie is making the game and not simple gamers who want everything they like from other games in halo... its halo not other games. I trust bungie to make a great game like they have with the other 3(4)... notice how no airstrikes were in the others yet millions still loved them.. and more people complain about COD MM and its unbalanced multiplayer then halo, and COD has the airstrikes... so bungie was right all along[/quote] This air support feature is not MW2 exclusive, Battlefield 1943, Battlefield BC 1 and 2, gears of war 2 and many others have similar air support features. Anyone noticed that new Unchartyed 2 feature called "cinema mode", no more MW2 haters replies please. I'm pissed of this kind o replies, halo reach will have new features, possibly similar to other games like CoD, just assume it, changes are good. Equipments were a great adittion to the Halo 3 matchmaking and people like you were pissed and kept posting stupid replies like yours. [Edited on 12.29.2009 8:40 AM PST]
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i sa thay shuld have mac rounds and maybe the unsc can supply some nukes like in the books it sounds like they have enough to spare
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this thread should be on COD MW2 forums for future ideas for their upcoming games like MW3.... Over there you can start dreaming of controlling your own UAV....
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I strongly disagree with this idea. If you want airstrikes go play a game with airstrikes already in them. I can bet any amount of money it wont show up. Bungie is smarter then that... There is a reason why bungie is making the game and not simple gamers who want everything they like from other games in halo... its halo not other games. I trust bungie to make a great game like they have with the other 3(4)... notice how no airstrikes were in the others yet millions still loved them.. and more people complain about COD MM and its unbalanced multiplayer then halo, and COD has the airstrikes... so bungie was right all along [Edited on 12.28.2009 3:41 PM PST]
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I have 2 comments/questions: 1) How will a player achieve this? Would it be through a killing spree/frenzy? Or will it be a laptop device placed on the map, that acts like a power weapon/equipment? EDIT: I re-checked the scale, it is correct. [Edited on 12.28.2009 2:09 PM PST]
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[quote][b]Posted by:[/b] TheLoneWolf NOOOOOOOOOOO this isnt MW2 stop makin it lik MW2[/quote]He's right we should make it like WoW *sarcasm*
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NOOOOOOOOOOO this isnt MW2 stop makin it lik MW2
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[quote][b]Posted by:[/b] Dr M4dness The only problem I see with it is that players could use it to bomb the other team's base, which would give the team using the bomb a huge tactical advantage. On the other hand, the other team could use it too, but it would suck if in every matchmaking game, the team who bombs the other team's base first wins.[/quote]The spawns would be protected and the vehicles would be away, so not likely.
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The only problem I see with it is that players could use it to bomb the other team's base, which would give the team using the bomb a huge tactical advantage. On the other hand, the other team could use it too, but it would suck if in every matchmaking game, the team who bombs the other team's base first wins.
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[quote][b]Posted by:[/b] lucas rincon the MAC cannon is more powerful than this, the death zone should be bigger[/quote] Agreed.
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[quote][b]Posted by:[/b] Maul Marauder [quote][b]Posted by:[/b] blue3232 Seriously, the blast radius would be huge. A several ton projectile, hitting the ground at up to 40% light speed would do tremendous damage. The crater would be ENORMOUS.[/quote] Have you played Halo Wars? It would be like that.[/quote] Do you know how many mistakes Ensemble made? besides they tweaked it down so it wouldn't do that.
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The video works well with the concept of the [url=http://halo.wikia.com/wiki/Fox_Cannon]Fox Cannon[/url].
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[quote][b]Posted by:[/b] Cynisperer OP OP look at this [url=http://www.youtube.com/watch?v=TPEDMcnpsXs&feature=related] LOOK AT THIS![/url]. Tis your idea in this, go to 1:34 through 1:42[/quote]The same guy who made [url=http://www.youtube.com/watch?v=cSW5ynEKft0&feature=related]this[/url].
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The concept is a great idea, but it's too much like Call of Duty. I don't like the idea of an Airstrike, because it's never been seen in Halo before. By all means, i'm open to change, but i just don't feel like it has it's uses outside of Campaign. Campaign? Great idea. Multiplayer? Definitely not. But your models were excellent if you were to pitch it to a game company.
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Pretty sweet idea, especially in Campaign *cough, cough*
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AWESOME
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[quote][b]Posted by:[/b] SilkieLemon [quote][b]Posted by:[/b] Cynisperer OP OP look at this [url=http://www.youtube.com/watch?v=TPEDMcnpsXs&feature=related] LOOK AT THIS![/url]. Tis your idea in this, go to 1:34 through 1:42[/quote] weak.[/quote] What?
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[quote][b]Posted by:[/b] Cynisperer [quote][b]Posted by:[/b] SilkieLemon [quote][b]Posted by:[/b] Cynisperer OP OP look at this [url=http://www.youtube.com/watch?v=TPEDMcnpsXs&feature=related] LOOK AT THIS![/url]. Tis your idea in this, go to 1:34 through 1:42[/quote] weak.[/quote] Don't comment on what you don't understand, boy.[/quote] lol, he pownd you dude
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[quote][b]Posted by:[/b] SilkieLemon [quote][b]Posted by:[/b] Cynisperer OP OP look at this [url=http://www.youtube.com/watch?v=TPEDMcnpsXs&feature=related] LOOK AT THIS![/url]. Tis your idea in this, go to 1:34 through 1:42[/quote] weak.[/quote] Don't comment on what you don't understand, boy.
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[quote][b]Posted by:[/b] Cynisperer OP OP look at this [url=http://www.youtube.com/watch?v=TPEDMcnpsXs&feature=related] LOOK AT THIS![/url]. Tis your idea in this, go to 1:34 through 1:42[/quote] weak.
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[quote][b]Posted by:[/b] gabotron15 [quote][b]Posted by:[/b] Talis717 [quote][b]Posted by:[/b] blue3232 This would be pretty sweet. My only issue is that the damage would most likely destroy the entire map. Everyone playing would die from a MAC blast to the map. It's just too powerful. Also, I feel like a lot of betrayals would take place. The tactical idea is great, but it wouldn't work, because teammates hardly communicate, unless it's a full party.[/quote] Okay about half of the thread copies this persons ideas arguing that a MAC would be too powerful LET ME CLARIFY ITS A SPACE/AIR to GROUND Missile, Not a MAC[/quote] WOW, someone read the entire OP, this is awesome! Ohh and didn't noticed that video dude, thanks for linking it.[/quote] Just doing what I do best.
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[quote][b]Posted by:[/b] Talis717 [quote][b]Posted by:[/b] blue3232 This would be pretty sweet. My only issue is that the damage would most likely destroy the entire map. Everyone playing would die from a MAC blast to the map. It's just too powerful. Also, I feel like a lot of betrayals would take place. The tactical idea is great, but it wouldn't work, because teammates hardly communicate, unless it's a full party.[/quote] Okay about half of the thread copies this persons ideas arguing that a MAC would be too powerful LET ME CLARIFY ITS A SPACE/AIR to GROUND Missile, Not a MAC[/quote] WOW, someone read the entire OP, this is awesome! Ohh and didn't noticed that video dude, thanks for linking it.
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[quote][b]Posted by:[/b] blue3232 This would be pretty sweet. My only issue is that the damage would most likely destroy the entire map. Everyone playing would die from a MAC blast to the map. It's just too powerful. Also, I feel like a lot of betrayals would take place. The tactical idea is great, but it wouldn't work, because teammates hardly communicate, unless it's a full party.[/quote] Okay about half of the thread copies this persons ideas arguing that a MAC would be too powerful LET ME CLARIFY ITS A SPACE/AIR to GROUND Missile, Not a MAC [Edited on 12.28.2009 5:54 AM PST]
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OP OP look at this [url=http://www.youtube.com/watch?v=TPEDMcnpsXs&feature=related] LOOK AT THIS![/url]. Tis your idea in this, go to 1:34 through 1:42
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This is obviously very impressive and well thought out but I wouldn't like it in a Halo game.
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[quote][b]Posted by:[/b] MaStAChIeF1684 I like the idea of implementing something from the Halo universe such as this, but I'm not sure how well the community would react to it given it's an idea already used in other games.[/quote] Halo reach needs minor changes to gameplay, I would love this idea implemented in multiplayer but those CoD haters fear the change and hate anithing related to the mentioned game. And this air support feature "IS NOT MODERN WARFARE 2 EXCLUSIVE"