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#feedback

Edited by seraphic_thunder: 3/2/2016 2:15:10 AM
30

Anti-DoT Perks poll (How many of you are reading before you vote?)

Yes to both

134

No to both

186

Yes to Posion, no to Burning

18

Yes to Burning, no to Poison

19

So I had previously spent about 45 minutes typing out a well thought out suggestion for ways to let people nullify effects of DoT abilities but due to some bullshit that has been going on for a while, I lost all of it. Whenever I try to look at my notifications or click reply on a post, my entire page will refresh, this only happens on Bnet and the post I had made asking about this hasn't been responded to yet, so that was partially Bungie's fault. So here's the dumb down version because I can't remember all I typed before and I'm not even going to try. The main complaint of the forums currently, are mainly against the burn effects of Sun Singers which consist of 2 things 1.) How long the burn lasts with Viking Funeral and 2.) That there is no viable counter, even though it is still incapable of one shotting. What I propose are new armor perks that will nullify aspects of the 2 different types of DoT that currently exist in the game. This way, the Guardian abilities that cause DoT won't be changed directly and people can do something to try and have a means to counter the attacks, but they'll have to work for it. Since I'm sure that people aren't even reading past this paragraph before voting, I'm going to say that I am a Warlock main who doesn't want to see DoTs nerfed at all so I made this to try and reach a compromise. (edit) These perks would also have advantages in PvE against creatures of the Hive and Taken, as well as some environmental hazards in certain missions (particularly the one where you fight the Shade on Phobos, I hate that mission so much). Perks against Poison: [b]Air Filter[/b]: [i]Reduces the amount of time of Poison from most sources and causes a slight delay for when poison would start.[/i] Can only be found on a helmet. Will not work against Thorn or Kepri's Sting because you are injected with the poison rather than breathing it in. Would also work against Wizard's poison if it actually lingered (make this a thing for certain Hive Wizard's to make them more unique and change up gameplay) [b]Blood Cleanser:[/b] [i]Reduces the amount of damage taken from Poison. Chest and arm armor perk which can stack.[/i] [b]Muscular Metabolizers[/b]: [i]Can move normally while in a Poison cloud. Leg armor. Works for Wizard smoke and Hunter smoke. [/i] Perks for Burning. I only have 2 for the main complaints but 3 in total. [b]Coolant Release[/b]: [i]Reduces the time of Burning. Chest armor. [/i] [b]Heat Insulation[/b]: [i]Reduces Burn damage. All armors except for helmets and can stack for extra effects. [/i] [b]Auto Darkener[/b]: [i]Reduces the Burning screen effect[/i]. Helmet armor. Cause to slightly lose peripheral vision when active but will have no screen effect[i][/i] Thank you for taking the time to read and vote. If you do vote, it would be helpful if you explained your choice so I may receive further insight into both sides of the issue. Please let me know of any suggestions you have, any spelling/grammar errors I made, and as always have a great and wonderful day. [b]___________________________________________________________________________________________________________ [/b] Edit: Again, if you don't tell me what you part you disagree with, then it becomes very difficult to try to make a compromise. Edit: Also keep in mind the PvE advantages. Edit: This has nothing to do with trying to completely invalidate people's perk choices. This is for allowing certain playstyles to be achieved by allowing slight resistances to an attack and allowing those attacking to keep their effectiveness when against those who choose to not use the counters. Edit: It would really help if I could get some negative feedback as well. I can take it. Edit: Would it help if I mentioned that I am a Warlock who is ok with how DoT effects currently work? I don't want to see them nerfed at all but in order to not have them nerfed, they'll need to make ways to effectively counter them. I'd rather add more choices for everyone rather than take away choices that already exist. Edit: Spelling Edit: Spelling and grammar (you guys are really not helping me on this one) We want... a SHRUBBERY.

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