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2/20/2016 9:49:26 PM
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Bladedancer hit detection is legitimately broken right now, but so is Shoulder Charge
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    Shoulder Charge, and pretty much every other melee...I use Bladedancer occasionally and rack up 5 or more kills.

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  • ...How? I mean I basically only play 3v3 but I always get f**king short stopped in front of a shotgunner every time I try

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    The advantage that Bladedancer has is its agility. Blink lets you evade and close gaps quickly. It's more suited to open maps like Twilight Gap, which prevents shotgunners a little more. You've gotta be a Hunter, basically.

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  • No I more than understand that, I destroyed with it in the first year. I just want to know why some people have it working really well, but since year two, I, and even players as good as nKuch are having problems with the detection

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    They nerfed Bladedancer a while back, maybe that's a contribution. Also, nKuch is mediocre at best. I would say something more along the lines of tripleWRECK or SirDemitrious. I would say kjhovey, but he mains as a Nightstalker.

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  • [quote]They nerfed Bladedancer a while back, maybe that's a contribution[/quote]That's an understatement, I still don't know why TTK messed up so many melees though [quote]Also, nKuch is mediocre at best. [/quote]What makes you say that? [quote]I would say something more along the lines of tripleWRECK or SirDemitrious. I would say kjhovey, but he mains as a Nightstalker.[/quote]Ehh, fair enough, I'd like to see Hovey run a Bladedancer sometime

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