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2/18/2016 7:05:52 PM
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Small Visual Change to Articles

We are rolling out some changes to the way articles look on Bungie.net. You will now notice a darker theme that puts white text on a dark background. Let us know what you think.
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  • Edited by Rilla: 2/18/2016 8:31:16 PM
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    You guys are supposed to be user experience experts. There has been a lot of research on this topic since the 1980s and a lot of it still holds true today. One study from the 1980s states this: However, most studies have shown that dark characters on a light background are superior to light characters on a dark background (when the refresh rate is fairly high). For example, Bauer and Cavonius (1980) found that participants were 26% more accurate in reading text when they read it with dark characters on a light background. Reference: Bauer, D., & Cavonius, C., R. (1980). Improving the legibility of visual display units through contrast reversal. In E. Grandjean, E. Vigliani (Eds.), Ergonomic Aspects of Visual Display Terminals (pp. 137-142). London: Taylor & Francis The reason why this matters is because of focus. As this article on UXMovement states, "white stimulates all three types of color sensitive visual receptors in the human eye in nearly equal amounts." It causes the eye to focus by tightening the iris. Since the eye is focused, dark letter forms on light backgrounds are easier to read. When using a dark background with strong light letter forms, the iris opens to allow more light in, but that causes letter forms to blur. Why? People with astigmatism (approximately 50% of the population) find it harder to read white text on black than black text on white. Part of this has to do with light levels: with a bright display (white background) the iris closes a bit more, decreasing the effect of the "deformed" lens; with a dark display (black background) the iris opens to receive more light and the deformation of the lens creates a much fuzzier focus at the eye. Jason Harrison – Post Doctoral Fellow, Imager Lab Manager – Sensory Perception and Interaction Research Group, University of British Columbia Now there seem to be varying factors into contrast and legibility. Room ambient lighting. Brightness of the monitor. Also you can mitigate the straining effects of white (#FFF) on black (#000) by simply lessening the contrast like using a light gray (#EEE, #DDD, #CCC) on a dark background (#111, #222). Further reading: UX.SE Post: "Which color scheme to choose for applications that require long work hours?" Applying Color Theory to Digital Displays Why light text on dark backgrounds is a bad idea. When to Use White Text on a Dark Background Journal of Vision – Interaction of Ambient Lighting and LCD Polarity on Text Processing and Viewing Comfort Journal of Vision – Why is light text harder to read than dark text? Edit: I should add that the reason programmers use inverted text colouring is due to eye strain from staring at the screen 8 hours a day. Bungie is kidding themselves if they think there is anwhere near enough content in the game and forums for someone to need or want to spend 8 hours reading forums!

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