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originally posted in: Matchmaking Update - 2/17/2016
2/17/2016 10:31:12 PM
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While I like the notion of SBMM it felt less fun, but now I have hopes this solution is the answer. I recall many team matches where the deciding rage vector was the egregious amounts of laggy users ruining the fun. Sure one match might be one sided, but the next match was just around the corner for an all new experience. Going up against a better class of skill pushes me all the harder.
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