Pulse wave is really good. You can never have too much agility.
For solar wind I think they should increase the range significantly but do no damage. Basically force push.
For void walkers I think energy drain needs buff. That would make embrace the void a lot better.
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Solar wind and energy drain definitely need a buff. Pulse wave I think is just outclassed by transcendence.
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I disagree about transcendence. Pulse wave is active every time your shield is popped so it happens frequently. With transcendence, you have to wait for your grenade and melee to be charged and then hold off on using them until you can find a good chance to use your super. It's not very efficient and I can only use it effectively maybe once or twice a game. And the extra duration and health regen don't really make that much of a difference.
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Guess I should try out pulse wave sometime.
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The agility boost is really good for strafing and finding cover at the last second. Plus it buffs your teammates too.
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Sounds actually pretty good.