The problem I have with Arc Blade isn't the damage resistance or the lack of speed. The problem that I have with Arc Blade is its consistency. Right now, we have what I would consider "Slayer" supers. Golden Gun, Hammer of Sol, Stormtrance, and Arc Blade. Arc Blade is the only slayer super that requires you to be in an opponent's face to get the kill.
In Year One, this super was considered one of the best if not the best super in the game despite this requirement. As Year One progressed people became familiar with Arc Blade movements and began to shotgun them out of their super with some ease. This, along with every other super being able to take an Arc Blade down added some more requirements to be good with an Arc Blade. You had to be aware of your opponent's super and what weapon they had on.
With The Taken King, Bungie added three new supers that became threats to Arc Blade. This DLC also included ninja nerfs (nerfs that were introduced a week before TTK) to Arc Blade. People that used Arc Blade before this noticed that the difference was pretty clear. The term "short-stop" began to be used more. Arc Blade is in a pretty bad spot right now. Titans can simply titan skate away or use Twilight Garrison to evade (as shown in this video) and shotgun you. Hunters can apparently single jump to evade your attacks (as shown in this video). Warlocks can jump (I think) like the other classes.
A super that is supposed to kill at close-range shouldn't be missing these easy hits and end up losing to a shotgun. Arc Blade is seriously a joke compared to other slayer supers in its current state.
- From the description.
[spoiler]Fun fact: Arc Blade is a Bladedancer's super.[/spoiler]
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No, first fix arcblade 1