I commented on this yesterday, and I'm going to again because the issue still exists.
Bungie, you are aware that melee hits are registering poorly. The Bladedancer Super is mostly melee. If an entire subclass is effectively disabled, how long does Bungie feel it is acceptable for this to be the case? The Nightstalkers and Hammer of Sol glitches got fixed rather quickly... Why is Bungie choosing to ignore this issue, or rather, not have it fixed in the same reasonable amount of time that other glitches have been fixed in?
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Sunbreaker was quick yea but shadow shot took weeks and weeks
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Probably because of all the whining and salt they'll receive from people over year 1 BD. Sure, it was over the top but they really need to restore BD to be a viable choice in PvP again.
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You know, they needa make the subreaker viable as well
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I can agree with that. I'm currently using it in IB and it is literally IMPOSSIBLE to hit a fast target moving horizontally in front of you.