First and foremost, congratulations Mr. Parsons on your newest endeavor at Bungie! I for one want to warmly welcome you to the community with a fresh slate and state for the record that I have high hopes for you and what you could do to improve Destiny. Like many others, even those that have not played for some time yet still troll these forums, we want to see Destiny succeed. For many reasons it has been going downhill and rapidly at that. The lack of communication and seemingly stubborn attitude to stick with bad decisions with a dash of condescension sprinkled on top when we do get communication has lead to a very toxic environment.
To "cut to the chase" as it were, here is a list that is most likely not comprehensive, but rather a starting point, of things that should be changed asap:
[b]Etheric Light[/b] - I'm sure you know what Etheric Light was in House of Wolves, so I won't define that for you. I will explain though why it is important to make this effective like it was in HoW immediately. Note that you will hear some people deny they want this. Please be aware they are in the minority and either deleted their cool Y1 stuff or never had it to begin with and are simply jealous. I know that seems too simple of an explanation but sometimes the truth is just that simple. Others will claim they just "don't want everyone to use Y1 weapons and armor" which as anyone with common sense knows, that is more of a problem with that person and their personality than a game issue. Something that probably has haunted them for years if they have to control others in that fashion. As I’m sure you know, what someone uses in Destiny should be their choice and not matter to anyone else.
Anyway, enough on why those people are wrong and how there is no logic in their argument. I don’t want to waste your time in stating the obvious. The point is that Etheric Light made 100% of Destiny relevant. Any raid we wanted to run was relevant as was PoE since we could upgrade any weapons found in the “wild” to current standards. Let that sink in. 100% of your game, Destiny, was relevant! All weapons, all armor, all activities! I’m sure you can see how this is a good thing, you want people to play more, not less. As it stands now, only The Taken King is relevant as far as progression and end game play. Which would be fine if it was much larger or much better in all aspects than the previous combined playable game – which it falls very, very short of that goal.
[b]Pre-Taken King economies[/b] – Bring them back. All of them. One of the main problems in Destiny (especially at Taken King) was the constant reinventing of the wheel. Tweaks, changes and adjustments are fine. But almost every expansion, instead of being excited, most of us were filled with dread on what was going to totally be changed for no reason and probably for the worse. I won’t list every item, your devs have it on file, but pre TTK faction rep gains, mote and weapon parts drops, vanguard and crucible marks and many others. None of that was broken, no reason to “fix” it. Put it back to how it was. There is nothing definitively better for the players with this new system we have had since TTK.
[b]Stay the course[/b] – Once you have done the above 2 things, stop screwing with the game. Sit back, relax and rake in the cash. I have always said, HoW was the pinnacle of Destiny and many, many agree with me and this was mainly due to Etheric Light (seriously, get this back in asap). HoW is what convinced me to plop down my $80 for the CE edition of TTK despite Luke Smith (more on him later) and previous blunders and lies. Literally, all TTK needed to do coming off of HoW was this, add more enemies to shoot, add a new level cap, add new maps. That is it. Those 3 things and you would have been golden and Mr. Ryan would possibly still have his job. Instead, all of the negative things I mentioned earlier happened and here we are today.
[b]Stop screwing the players[/b] – Every expansion we lost game playability in terms of relevance and we lost gear. Let’s be clear, this is not an MMO and not an RPG and frankly not even close to either of those. This is a FPS and damn good one. Like any FPS, I expect to have my full arsenal until a sequel comes out. Year 2 is not Destiny 2 and therefore there is absolutely no reason that I nor any other player should be handcuffed in our gear selection simply because something is Y1 or Y2. If Destiny is going to be done in installments such as Destiny 1, 2, 3 etc, then there is no logical explanation to lose my gear while still in an instance of one of those installments. Even if you were not doing sequel installments and simply adding expansions every few months, the motto is to “become legend” if I remember correctly and to “play how I want to play”. Well, I have no way of doing that when you force your will upon me as a player. Until this becomes an actual MMO, we should have access to ALL of our gear AND it be relevant to the current game at any time. Stop taking our gear away every expansion and then re selling it to us.
[b]Communication[/b] – We need more of it and less condescension from Deej when it’s being delivered. We’ve also literally been lied to. Stop that. Frankly when I list a lot of these things, how Destiny still has players is almost mind boggling.
[b]Luke Smith [/b]– His job status is not my concern. However, if he is going to stay at Bungie, I would suggest a “come to Jesus” meeting with him and muzzle him too. If you think he is a good creative talent, fine, but give him his marching orders that he needs to do the above suggested items and be creative with those items in mind in the future.
[b]PvE[/b] – It needs to be focused on. Now. This is your core player base, address them.
[b]PvP[/b] – I for one want to use my PvE found weapons and armor and play against other players. That makes Destiny unique. The problem is you have people more worried about their K/D than the game itself. Simple solution (easier said than done I’m sure but should be doable) make a K/D play list that is for the people who care about that and they get a set load out so no one can cry something is OP. Create a playlist for those of us that want to use our PvE weapons in a PvP format but not track our K/D permanently. Just tell us our K/D that match or something. I feel like this would appease both sides and stop the nerfs. Which speaking of………
[b]Nerfs[/b] – Stop doing them. A sum total of 0 weapons in this game have ever been “game breaking” and only a few were OP and even then they were only OP in a PvP sense. Make those separate PvP environments I mentioned and PvE weapons should be good as is. Many need to be buffed and fixed from the previous year or nerfs. Good luck with that code. Destiny has literally become an internet meme for pock faced children crying for nerfs. That’s an embarrassment. Bring respect back to your game, show some back bone, stop the nerfs.
[b]Matchmaking[/b] – We need it in game, not through LFG. However you want to figure that out, fine but make it in game.
[b]Nighfalls and Weekly Heroic Strikes[/b] – Bring them back to how they were in Y1 and leave them alone.
[b]Xur[/b] – Make him relevant again somehow. I don’t even think noobs use him and I only use him for heavy ammo. He’s a non-factor in Y2. I get that some of that is due to a lot of Exotics in Y2 are acquired through quests (which I like personally) so he can’t really sell them, but something needs to be changed here.
[b]Leveling system[/b] – Scrap the light level system asap. Go back to just normalized number leveling like we had in Y1. If you keep light leveling, you need to standardize what you get in the raids. Normal should drop nothing but 310, hard nothing but 320. No ifs ands or buts. If you run hard raid, you should only get hard raid drops. Moldering shards should not be your only reward if you get anything at all. Take a cue from games like Borderlands and Diablo and spray me in the face with multiple high level loot sometimes. Not all the time but sometimes at least.
[b]Smart loot[/b] – Loot should only be dropping at or above my current light.
I’m sure there is much more that we could add to the list and I encourage people to add to this post. But this should serve as a starting point. I’m a Day 1 player of Destiny and have logged many hours into this game. On reset days (Tuesdays) I used to race home, made sure nothing was on my schedule and would run through 3 nightfalls and 3 weekly heroic strikes on my 3 characters and then do some raids. All in one night and it was a blast. I stayed up way too late on work nights but I felt like a teenager again and it was awesome. I would play almost every day for a minimum of 3+ hours a day and could not get enough. Now, I barely log in and am unhappy when I do a lot of the times. There is nothing that presses me to get on at a certain time or spend hours in this game. You see what I am getting at here I assume?
That’s it for now I guess. Good luck to you and I look forward to seeing what’s to come. If this somehow made it to your desk and is more than just an exercise in futility for me, I want to thank you for taking the time to read it.
[b]EDIT:[/b] I'm not active on Reddit (surprisingly) but Bungie seems to LOVE Reddit and other sites. I would encourage someone to re post this message and the post link on those sites as well. As much attention as we can draw to this list, the better. More discussion will hopefully move the needle with the goal being Mr. Parsons actually seeing this.
Thanks for the bumps so far! We've got it trending for now.
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#feedback
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But then came light level 310, and 320 and now 335. And that made Atheon a pussy, Crota a hot air bag, and Skolas an ugly duckling. Oryx is not doing much better now. Etheric Light, reforging, enfusing, will all be for not. Co,e the next dlc, all of our efforts and time spent at the court of Oryx, and in the 41 and 42 will mean only one thing. Our weapons and armor will be worthless, and another set of bosses will be made meaningless. We will have a new challenge, but that will only last as long as our light level is less then theirs. If Bungie wanted to make a real change for the better, then The Nexis, The Devils Lair, and Summoning Pit would all be in the strike play list and the Daily would include all missions, instead of the same 9 missions day after day. And the raids,, well, they would not be irrelevant as they are now. The latest DLC was a great step forward. But in the end, the 3rd game still suffers.
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Edited by Zamiake: 2/29/2016 6:13:37 AMAgree 100% of this. Also a Day 1 Destiny player and all of this is true. Most of what your saying here is right on point. All of these are the reasons i quit destiny. Sure i log in and dick around, but im not doing anything worth while or productive, or even fun. Im just there to kill time Also because of crap loot tables. Dont even get me started on Twilight garrison. -blam!-in things locked behind a 0.5% chance to drop is shit. I also left cause was fed up with not getting the best mobility item in game when its the only thing i truely want out of everythin in game
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MEGA BUMP! This is by far, the most intelligent post I've ever read on here..................Bungie do yourself a favour, read this!!
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Implementing these measures would surely be a great start to turning the Destiny franchise around in many customers eyes.
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geez, why arent people like you working for bungie? your level of intelligence is so much higher than theirs.
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Bump! #infusionforall
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I just purchased this game and have come to find out about all of this. I am a vanilla player only, at this point, and after being on the forums and reading articles about this company and this game, I have no desire to purchase any of the dlc. Most of my game is just an advertisement to upgrade and as a consumer, the constant upsell is offensive. Perhaps this is the MMO influence, micros gone wild attitude this game offers, but really... After only a couple of weeks of playing I'm already not liking where any of this is going. Honestly, I'm sort of thankful I didn't outright purchase the full game.
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Edited by iDovahBear: 2/13/2016 9:11:31 PMSmart Loot should also pertain to rerolls for Exotic Engram openings in particular. Rerolling Legendaries is what we expect to stay in-game; otherwise getting new perks would be impossible. [i]But Exotics don't even drop with meaningfully different perks, and they can reroll regardless![/i] Making them reroll as frequently as ever before was a crime against the community and a pristine example, in my opinion, of false advertising & misleading the consumer. We were told 'less rerolls,' and to be fair there have never been more Alpha Lupi's in the Tower than in TTK (how many times do you see Alpha Lupi on Xurdays? Way more than Twilight Garrison, that's for sure.) Literally no excuses here Bungo; the TTK preview stream on Twitch highlighted "(No)/Less Rerolls" and we [i]expected that to translate from our gameplay.[/i] It has not remotely changed in that direction, it has gotten much worse.
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Awesome post and very well worded!! I agree with 100% of it!!
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I been complaining a lot about the variable light level reward system gald to see that some people agree that the old way was better this new way is rubbish I hate how I never get a 320 ghost or class item and I hate how last place in pvp always gets the best loot both reward systems need changing.