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#feedback

1/22/2016 12:25:03 AM
365

How are you supposed to counter a fist of havoc?

It's nothing more than a panic button. A goddamn panic button. It requires literally ZERO skill to kill people with it. You simply press a button and everyone around you dies in less than a second. Once the animation has been initiated, the only way to stop it is if you have a super, three rocket launchers, or a dozen shotguns already aimed at the guy. No other super activates that fast, so unless you have one already active, and are aiming at them, you've got pretty much no freaking chance of stopping it. What the hell are you supposed to do? Stay away from all titans at all times just in case one might have it ready? Killing a Titan before he has the chance to press the button doesn't work, as he'll simply have it ready the next time he respawns. It's simply not feasible to kill a Titan after the button's been pressed unless he's already severely wounded. Why the hell is it that whenever this is brought up on the forums, everyone jumps to its defense? The striker subclass is supposed to be unstoppable, I get it. What I don't like is how no other class has a super that's that goddamn effective. No other class has a super that, once activated, guarantees that everyone around you will die unless they either happen to have a super capable of killing you already active, or they have a fist of havoc that they can also use to survive the explosion. I know that these forums has a severe allergic reaction to the word "nerf", but I really think that Fist of Panic deserves it. At least make it so that in PVP it requires a second to charge before detonating, making their window of vulnerability slightly larger. "Press a button to instantly kill everyone around you." is OP in the crucible even amongst supers. It simply can't be countered by anything because once it's activated, you've got less than a second to react, which is not enough time to do anything capable of stopping it. Either give us a more time to counter it, or give the other classes a super each that is equally unstoppable. [b]To everyone who will inevitably side with the super and insult me in the comments below, I genuinely want to know how you can justify this. Every super has a bane, a weakness, except this one. GG has no armor and can easily be shut down, WoD can be countered by simply staying away from the bubble or blowing it up with another super, Stormcaller is easily noticable and thus gives players a chance to react and flee from it. Fist of Havoc has no weakness. If you're in range when it's activated, you will die.. If you disagree, I challenge you to explain a reliable method of not dying when you're in range of an incoming panic fist.[/b] Seriously, the only ways a FoH could actually NOT kill people is if they somehow belly flopped off the map, chose to waste it when there were no enemies around, or if they chose to belly flop at someone who already had GG aimed at them ready to fire. Also if someone reacted by activating their own belly flop so the armor would protect them, but that's assuming they're a titan and also have a ready-to-activate FoH. All of the above can be avoided with even the slightest bit of competence and should not be considered "weaknesses" of the super.

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  • Edited by suggestedpigeon: 1/27/2016 11:36:43 AM
    Learned last night if you slam from mid air on a tether you still get tethered. Hilarious part is that I still kept my super somehow. Which is utter bullshit when hunter supers can get shut down mid start animation and lose it. Like for GG if you die the moment your arm reaches the sky you're done. You aren't getting your super. Doesn't even matter if you couldn't aim/shoot or do anything. Same with bladedance if you die between when the squat ends and you can actually move it's gone.

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