It might be just me, but it seems like something is just off. Like maybe the fact that i can see people rolling and swinging their hammer much faster then should be possible.
Or that healthbars completely ruin it?
Or that it just doesnt seem fair? Like some hammers are more powerful then others?
Call me a whiner, i thought halo 3 was perfect. Now were to this. And something just seems off.
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I'm gonna disagree with Halo 3 grifball being perfect, but it seemed a helluva lot more enjoyable than grifball in reach. I think the reason for me is that there's a lot more client-side 'trust' in reach which results in more mutual kills and stuff. The thing I liked about Halo 3 - even though I'd rarely get host - was that you could get a decent gauge on what the connection was like, and how to counter it. This took a bit of awareness and foresight to pull off, whereas Reach eliminates this altogether (which is understandable as it makes it less connection-reliant). Just personal preference I suppose. Can't seem to stand playing Reach grifball at the moment.