SBMM: Skill Based Match Making will try to put you up against someone as skilled as you, it will initially search close by then open up the search to all across the country/ internationally until it can find someone on your level regardless how far away they are...
So if you are an average top 50% player with a 1.2 KD then theres literally millions of you guys all over the place, chances are theres someone of your skill level next door to you... you'll find matches much faster and they'll be local more times than not.
Whereas for me, or anyone else in the top 1% with a 2.0+ KD there's literally not many of us, and chancea are most of them are already in a game or offline, so it tries to find a 2.0+ KD player nearby but theres none available so it keeps searching getting further and further away until it can find one even if they're in another country.
Tldr; the higher your KDr the harder it is to find someone on your level, so you'll frequently end up VSing international players.
The lower your KDr the more players there are for you to match against, so you'll frequently have less lag because you'll be playing locals.
Fun fact: insane download speeds aren't important for online gaming... only your ping truly matters really and if you're playing someone internationally it doesnt matter if you both have 500mb down and upload speeds YOU WILL LAG due to the fact your ping will be shit travelling that far...
Am i wrong? Did i miss anything? Has this helped anyone understand why SBMM is so shit...
[b]EDIT:[/b] just want to say thanks for everyone keeping this relatively salt free xD and that i believe SBMM takes more into account than just your KD, i feel like its either based off your ELO or a formula very similar to ELO (your ELO is measured by kills/wins/win ratio/KD/the level of opponents your beating etc... its complicated.)
SBMM is bad for everyone...
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2 RepliesTldr Waaaaaaaaah I can't kill everyone like I used to