unreal. root cause, matchmaking alg that considers other factors besides best possible connection and ping to form lobbies. nobody cares about skill, what we want is to be able to say... yup i got beat there for sure, next time i will xyz or work on my shot/positioning, movement, timing etc.
sbmm cannot work in fps games its basic software design, connection will always suffer when you have cases where other factors are considered.
REMOVE SBMM or watch your game die.
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