Rebalance hammer potential. They are too slow and the perks to support that like Forgmaster's blast and flame seeker's tracking are trash. It can't be trusted as a range attack and attacks cost far too much to rush into close range for every target. Blast should increase, hammers should fly faster, or Flameseeker should definitely adjust stronger to a targets movement. Rebalance Cauterize. Hammer of is taking equal if not more damage then ArcBlade and has a drastically slower attack rate and lower number of strikes. Not to mention lack of evasion skills. Cauterize does not give a large enough amount of health to justify a wait time equal to missing a whole attack, it's cheating players out of their reward of health gain when that kill. If cooldown can't be aligned with cooldown between attacks in super it shouldn't exist. Players that kill more often should heal more often.
R u joking?
Yes everything that you have wrote is 100% right buff hammer of sol i dont get why bungie nerfed hammer of sol its a new super and titans were a joke in Y1 and when we got our ner super we were not a joke and now everyone is Making fun that we got nerfed stupid bungie and they wonder why ppl leave Thier game
Agreed. The class is terrible when compared against others. It's dead last in neutral game and in super ability. It's pathetic all around.