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Destiny

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Edited by Dramatik: 3/31/2015 3:21:02 PM
124

Why do people use lag switches?!..

Bungie, can't you kick people who use lag switches in your game? It really ruins the experience and screws up an entire match. I played about 25-30 hours of Iron Banner last week and nearly 1 out of every 4-5 games was ruined by lag switchers. I know you can monitor connection strength (green/red signal strength bar) so why not place a threshold where if you fall below a certain strength too many times, you get KICKED! I am not talking about the occasional lag. I am talking about shooting someone until they freeze, then they disappear and run behind you, reappear and shotgun/melee you in the back. This can only be done with a lag switch in place. Do you lag switchers do this just for the win or do you do it because you cannot get kills any other way (most likely both)? I played a lot of Socom II and Socom Confrontation back in the day and I have not seen this many people using lag switches since then. The difference is online PvP was newish for consoles back then and connections were not as fast for everyone. Now there is no reason not to detect and remove people who excessively lag. Bungie, you guys can do much better with your PvP network. I won't even mention the 3 second delayed kill response and frequent kill trades. Improve the netcode please! EDIT: Thanks for all of the responses guys... Glad to know it's not just me experiencing this. Once again, I was not talking about poor network speed or bad Bungie servers. I was specifically speaking about lag switching. I did not do a great job of explaining what lag switching is or how to spot it. A lag switch can be A) made or B) can be software. A) can be a spliced CAT-5 cable with a simple button/switch that when pressed will momentarily disconnect your LAN and give you a few moments of movement where you cannot take damage but you can still move and shoot/melee. When the button is depressed, the connection will 'catch up' and you will appear where you have moved to. The opposing player will see you running into a wall repeatedly or frozen and not taking any damage then disappear for a few moments. This is when they reappear and kill you from behind. B) can be software that floods your network with bogus data and causes lag. I am not sure but I believe the results to the opposing player will be similar to what I described above. To fix this, Bungie can baseline all connections at match making time. If you fall too far below your baseline too many times, you get warned then kicked. Either that, or group all of the poor connections together into matches within their own region to reduce latency. Or warn players that they may be removed for connection instability. Just some ideas. I understand there is no perfect solution and lag here and there is not really that big of a deal. It was more of a question to the people who do it and as I figured, none of them would come on here and explain why they do it. EDIT: Linked a vid so ppl can see what lag switching looks like. Thanks goes to OP's (not my video). EDIT: Once again Guardians, I am not talking about the occasional lag. I am not talking about server latency. I am not talking about people who live in the mountains or people living in B.F.E with dial-up connections. I am talking about LAG SWITCHING. When you see an opponent moving along just fine w/o any lag, running along normally UNTIL YOU GET INTO A BATTLE. Then the switch is pressed, THEN THIS PERSON STARTS LAGGING UNTIL FROZEN, THEN DISAPPEARS, THEN KILLS YOU FROM BEHIND!!!!!!!!!! This is lag switching. I've been playing competitive multiplayer games for many years and there is a difference between network lag and lag switching. WATCH THIS TO SEE LAG SWITCH POV >>>>: https://www.youtube.com/watch?v=wGDFaOJ3M8s

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