[b]UPDATE: All traffic should be redirected to the links located at the bottom. I have stopped most work on this since others are doing a much better job. Links at the bottom. However, I will keep the information unchanged as it is a good starting point for anyone interested. Thank you, and good luck![/b]
[i]First of all, watch this [url=http://www.youtube.com/watch?v=qBDTVwFGNGg]video[/url]... Might I suggest disabling its audio.[/i]
[b]____________________________________________________________
This is a refreshed and revised version of the [url=http://www.bungie.net/Forums/posts.aspx?postID=37562464&viewreplies=true&postRepeater1-p=1]thread[/url] that was maintained by
SeasonedVeterans. The reason this has been done is because too many
people were getting stuck on the old title, and the idea of swords. Also now
we have an organised and revised version of everything found.
_____________________________________________________________[/b]
The following will be broken down into sections starting with a Table of Contents that will use the Ctrl+F feature of windows computers as a means to navigate through the text.
[quote][u][b]Table of Contents[/b][/u]
[b]S.1[/b] Opening Statement
[b]S.2[/b] Goal of the Project
[b]S.3[/b] Mystery of the Glyphs
[b]-S.3a[/b] What we know so far
[b]-S.3b[/b] Recording of the different Glyphs and their locations
[b]S.4[/b] Dig Site Lamps
[b]S.5[/b] An ODST Stonehenge
[b]S.6[/b] Audio Logs
[b]S.7[/b] Engineer Habits
[b]S.8[/b] Work To Do
[b]-S.8a[/b] Glyph Documentation
[b]-S.8b[/b] Glyph Research
[b]-S.8c[/b] Lamp Light Testers/Explorers
[b]-S.8d[/b] Engineer Tracking
[b]-S.8e[/b] VISR Exploration
[b]-S.8f[/b] Free Cam Exploration
[b]-S.8g[/b] On Foot Exploration
[b]-S.8h[/b] Other
[b]S.9[/b] Mapped Points of Interest
[b]S.10[/b] Resources
[b]-S.10a[/b] Getting out of: Video tutorials
[b]S.11[/b] People working towards the same goal
[b]S.12[/b] Top Contributors[/quote]
[u][b]S.1[/b] Opening Statement[/u]
Any and all information may be relevant, and it is up to you to decide if it can help in anyway. I encourage all trying to help to refrain from multiple posts about different ideas discoveries etc. I obviously realise that things are learned at different times, but it makes it easier for me and others to keep track of everything if it is all together in one place. Try to be neat as well, no need for confusion on misused, forgotten or misspelled words.
In the infancy stages of our findings there will be lots of field work to do. It will eventually slow down.
So in conclusion help is greatly appreciated and we (as in the people working towards this goal) are asking help from you the reader to do some researching, field work, and brain storming. You can pick one or contribute in all of the above, after doing so post your results here and let us and yourself run with the ideas! Arguments for and against this are all welcome as both can be constructive. Refrain from flaming and trolling and simply making fun of other people.
[u][b]S.2[/b] Goal of the Project[/u]
The Bungie community has come to the conclusion that it is very possible that Bungie has created multiple Easter Eggs throughout the whole that is ODST. We have many clues towards these things including information from Bungie regarding secrets, canon to the story, and Easter Eggs. (Looking for [u]more[/u] confirmation.[That's UK's OXM readers!])
Following the idea that there is a possibility of unlocking these different bits of information, we are taking it upon ourselves to look for multiple clues and leads to unlocking the secrets that are within the game! Whether it be simple Easter Eggs or more story into the Forerunners, on top of all of this we will have an extensive and detailed documentation of all the recordings logged along the way.
[u][b]S.3[/b] Mystery of the Glyphs[/u]
No doubt most of everyone has noticed the strange Glyphs that are around New Mombasa, and I wouldn't doubt that you yourself have at least simply wondered what they were all about. That is what this section is dedicated to in hopes of finding out.
[u]S.3a What we know so far[/u]
We know that the ones responsible for the mysterious glyphs, or at least some of them, are the Engineers. They use these glyphs as a form of communication it seems to tell stories, the Y shapes seem to represent Forerunner ships. Currently we do not know of what the Glyphs depict, but it can be seen that these Glyphs are different looking than our typical Covenant [url=http://images2.wikia.nocookie.net/halo/images/c/cb/CFsymbols.jpg]Glyphs[/url]. Whether they mean different, similar or the same things is, so far, unknown.
The large Glyphs consisting of three sections separated by a Y shaped line, can have a few different builds:
They can consist of no glyphs.
They can consist of these new glyphs we will dub "Engineer Glyphs."
They can consist of S.I. faces, or S.I. Glyphs.
A Glyph can contain up to all three of these things at any given time. There is never more than one Glyph in any of the three sections of the triad.
[u]S.3b Recording of the different Glyphs and their locations[/u]
Here is where we will record all the different known Glyph types, and their appropriate Sectors. You can save the following [url=http://i669.photobucket.com/albums/vv56/DukeNukem66/Halo%203%20and%20ODST%20Interest%20Pictures/nm_sec10.jpg]Sector Map[/url] to use as a guide when locating and recording these Glyphs. Print it off and open it up in MS Paint, and add points like G1, G2, G3 etc. with an appropriately labelled photo of the Glyph. If the Glyph is somewhat hidden, a brief tutorial on how to find it will be necessary. I personally believe this will be the most in depth and time consuming field work and will be the most extensive work.
[u]Unique Glyph Builds:[/u]
The different Glyph builds will be located in here, it will document all the different variations
(At the moment this is briefly empty)
[u]Sector Map (pertaining to Glyphs)[/u]
This Sector Map will be a guide to all the different Glyph locations and should eventually allow us to figure out which Glyphs disappear and where.
(At the moment this is briefly empty)
If requested I can post an exemplary way of labelling, recording, and documenting. You can always do your best since I will assimilate all the findings for consistency.
[u][b]S.4[/b] Dig Site Lamps[/u]
Dig site lamps (picture please?) are simply those lights that extend up when something approaches them, signifying that they are turning on when needed. It is unknown if these lights have any point or meaning, or are purely for aesthetic purposes.
The reason for them possibly being "Dig Site" lamps is because where they have been found in Halo 3 is in underground dug out parts of the map. If they are in fact "Dig site lamps" then what exactly are they digging for? It's known that the Ark Portal isn't directly under the city, but between it and the town of Voi. Could it be possible that more is buried on our planet? Or is it simply a part of the Portal they are uncovering. Either way, it helps develop the canon of Halo for the community, and help us to realise the reason for such an excavation to be overseen personally by the Prophet of Truth.
[u][b]S.5[/b] An ODST Stonehenge[/u]
It's obvious that these areas interest us, they are very different than the rest of the war torn city of New Mombasa. Upon entering you feel a sort of, post-war peacefulness. A Stonehenge like structure sits in the center of a room; the room contains dead Elites and Engineers that putter about. These rooms are usually hot beds for Glyph activities.
It has been reported that upon standing in the center of a Stonehenge, different music has played that had not been heard before. Confirmation in this area would help, and any recording of it would aid in figuring out any significance in the music.
What exactly are they for? It is unknown at this point, but it definitely would seem like something is there. Perhaps the Engineers have set up a sort of shrine of their own, perhaps not, but only explored theories will produce answers. The answers will also most likely produce further questioning.
[u][b]S.6[/b] Audio Logs[/u]
It is uncertain if there is more to be learned from the Audio Logs then just that of a story of a girl. Whether it's learning more of this girl, and/or her family is uncertain, but it's quite possible that there could be more to this.
Credit to VirtualCtor for bringing attention to the [url=http://halo.wikia.com/wiki/Audio_Log]Audio Log Transcripts[/url] located on the Halo Wiki. Read this at your own pace community and see if anything particular stands out. Remember we have a cop in the game that has a connection to these people!
[u][b]S.7[/b] Engineer Habits[/u]
With ODST came the introduction of Engineers. The Engineer is a timid creature that flys about doing more of the Covenants mundance tasks. They are incredibly advanced and have the ability to fix, so far, everything. It's no doubt that you've seen the "flying bombs" that the Brutes have conscripted. It appears that they may have more of a significance then it would appear, in regard to the whole shroud covering ODST. What their significance is has yet to be realised.
It has been confirmed that the Engineers flee at the arming of Snipers. It is uncertain but assumed that only the Snipers make them flee, it's possible that other power weapons do as well. When visiting Stonehenge it seems that Engineers may react when standing in the center of the Stonehenge, and that a new song has been heard to play.
[Edited on 09.12.2010 5:53 PM PDT]
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[quote][b]Posted by:[/b] Mascaraudus Hi again, I've been doing some thinking again (English classes suck). And I thought. Maybe if the code (115 . 169 . 203 . 114), I stated earlier, actually matches real-life coördinates (google maps). I could lead to another clue. Or maybe this: According to [url=http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=105087559]xXGuydoXx's screenshots[/url] (page 22), the code could mean the numbers on the signs. And even better; different signboards (maybe calculated by coördinates from my code) could maybe mean something like [url=http://i48.tinypic.com/2n9htfd.jpg]this[/url]. Maybe i'll check whether the code is any coördinates. Good luck, Shinta[/quote] IMHO, The numbers are nothing. I'm certain that the slogan was not made to be cracked. Srsly. And isn't it "coordinates" without the ö?
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Hi again, I've been doing some thinking again (English classes suck). And I thought. Maybe if the code (115 . 169 . 203 . 114), I stated earlier, actually matches real-life coördinates (google maps). I could lead to another clue. Or maybe this: According to [url=http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=105087559]xXGuydoXx's screenshots[/url] (page 22), the code could mean the numbers on the signs. And even better; different signboards (maybe calculated by coördinates from my code) could maybe mean something like [url=http://i48.tinypic.com/2n9htfd.jpg]this[/url]. Maybe i'll check whether the code is any coördinates. Good luck, Shinta [Edited on 02.04.2010 3:45 AM PST]
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[quote][b]POSTED BY[/b]: BruteBracktanus GREETINGS AND SALUTATIONS, YOU THINK YOURSELVES GREAT? MY LEADER HAS BEEN POSTING IN THESE FORUMS FOR SOME TIME NOW AND HE DECIDES TO MAKE ONE THREAD TO AID YOU. HOW DO YOU HANDLE THIS? CLOSE THE THREAD AND BAN THE GREAT TARTARUS FOR AN ENTIRE PERIOD OF THREE DAYS. YOU MUST UNDERSTAND THAT THIS "CAPS LOCK" IS THE ONLY METHOD THAT OUR SPIRITS CAN FUNCTION. I DO NOT UNDERSTAND THE MEANS OF TYPING IN NON-CAPS-LOCK BUT I DO BELIEVE IT APPEARS TO LOOK LESS JIRALHANAE. THAT IS NOT ACCEPTABLE. WE ARE AN HONORABLE RACE. B.I.P TARTARUS AND PLEASE UNDERSTAND THE COMPLEXITY OF OUR DILEMMA. SINCERELY, YOU BEST FRIEND BRACKTANUS > : ' ([/quote] is this another AdjutantReflex? nice! I think it is...
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GREETINGS AND SALUTATIONS, YOU THINK YOURSELVES GREAT? MY LEADER HAS BEEN POSTING IN THESE FORUMS FOR SOME TIME NOW AND HE DECIDES TO MAKE ONE THREAD TO AID YOU. HOW DO YOU HANDLE THIS? CLOSE THE THREAD AND BAN THE GREAT TARTARUS FOR AN ENTIRE PERIOD OF THREE DAYS. YOU MUST UNDERSTAND THAT THIS "CAPS LOCK" IS THE ONLY METHOD THAT OUR SPIRITS CAN FUNCTION. I DO NOT UNDERSTAND THE MEANS OF TYPING IN NON-CAPS-LOCK BUT I DO BELIEVE IT APPEARS TO LOOK LESS JIRALHANAE. THAT IS NOT ACCEPTABLE. WE ARE AN HONORABLE RACE. B.I.P TARTARUS AND PLEASE UNDERSTAND THE COMPLEXITY OF OUR DILEMMA. SINCERELY, YOU BEST FRIEND BRACKTANUS > : ' (
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opps lol i guess i skipped over that part.... and its not like its supposed to be a glyph but i thought it was cool. lol it does!
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[quote][b]Posted by:[/b] Thyacis hey i just thought i'd say something about that qta math. the ip 115.169.203.114 does exist. you can see it [url=http://whatismyipaddress.com/staticpages/index.php/ip-details?ip=115.169.203.114]here[/url]. i was thinking that this could be something like they have done in the past with that flood containment center [url=http://maps.google.com/maps?f=q&hl=en&geocode=&q=flood+containment+control&sll=37.0625,-95.677068&sspn=35.494074,81.738281&ie=UTF8&ll=36.16567,-115.153702&spn=0.002209,0.004989&t=k&z=18&om=1]map here[/url] found on [url]http://halo.wikia.com/wiki/AdjutantReflex[/url] edit: now that i look at it, the flood containment center kinda looks like a glyph, [url=http://img69.imageshack.us/img69/4686/glyph2f.png]here[/url] is an example[/quote] My first reaction was (seriously): "Holy -blam!-..." And I also mentioned before that it, indeed, could be like the Halo 3 thing back in 2007 ;) Was that Halo 3 'mystery' also hosted on a Chinese server? In that case it could be true, indeed. And the flood containment control looks like a glyph. But I wonder how Bungie found that. Because, like: "Guys, let's look for a building that looks like a glyph from space..." does sound really... awkward. Oh and, not that it really matter but when you zoom out. [url=http://i45.tinypic.com/2iglyf8.jpg]Nevada looks like afrika[/url], lol :P
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hey i just thought i'd say something about that qta math. the ip 115.169.203.114 does exist. you can see it [url=http://whatismyipaddress.com/staticpages/index.php/ip-details?ip=115.169.203.114]here[/url]. i was thinking that this could be something like they have done in the past with that flood containment center [url=http://maps.google.com/maps?f=q&hl=en&geocode=&q=flood+containment+control&sll=37.0625,-95.677068&sspn=35.494074,81.738281&ie=UTF8&ll=36.16567,-115.153702&spn=0.002209,0.004989&t=k&z=18&om=1]map here[/url] found on [url]http://halo.wikia.com/wiki/AdjutantReflex[/url] edit: now that i look at it, the flood containment center kinda looks like a glyph, [url=http://img69.imageshack.us/img69/4686/glyph2f.png]here[/url] is an example [Edited on 02.02.2010 9:22 PM PST]
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[quote][b]Posted by:[/b] Atarigen The mythic skull has no effect on the Kikowani signs, or the Marty egg. I am presntly mapping the red and blue signs in campaign. I would like some helps to do the mapped areas on legendary,mythic. If you are interested send me a friend request. Sorry about misspelling your name Imppa.[/quote] Oh? Maybe it's just random then...And don't worry 'bout the name, it happens to me all the time. :D [Edited on 02.02.2010 8:11 AM PST]
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[quote][b]Posted by:[/b] greengrunt117 Sometimes I think some people are being crazy over these rumors.[/quote] Indeed, lol. I'd rather just play the game. I'm curious about the results, though. And it's always fun to do some puzzling on paper. [Edited on 02.02.2010 6:56 AM PST]
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Sometimes I think some people are being crazy over these rumors.
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I've seen hundreds of those damn things in the city, even supply caches.
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The mythic skull has no effect on the Kikowani signs, or the Marty egg. I am presntly mapping the red and blue signs in campaign. I would like some helps to do the mapped areas on legendary,mythic. If you are interested send me a friend request. Sorry about misspelling your name Imppa.
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[quote][b]Posted by:[/b] imppa Yes, exactly that. This because the blue screen has 12 dots, with one of them colored different than the rest. When you compare the dots and the skulls, you see that where the differently coloured dot is, there is Mythic skull. And when you have Mythic on, the screen should be red.[/quote] Ah, okay. Guessed so. I also noticed the one dot being yellow, while the others being blue. This was on heroic as I stated before. Also. In my huge mofo post. I had this code. And I said something like: "IP's only go as following (afaik) xxx.xxx.xx.xx or xx.xx.xxx.xxx, which isn't true. I asked my brother who actually programs websites at a certain company. He told me that IP's actually can be like xxx.xxx.xxx.xxx. So it's definitely possible that it's another IP like in 2007, which I stated before in that nice organized post of mine ;) I'm going to bed soon, though. And i'm kinda lazy to be testing different orders of the code... Good luck, Shinta (that's been my default nickname for years) [Edited on 01.30.2010 3:07 PM PST]
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[quote][b]Posted by:[/b] Mascaraudus [quote][b]Posted by:[/b] imppa Next step: Check does it matter what skull you have on; does the screen change only when Mythic is on?[/quote] What is meant by turning 'Mythic' on? Is it a skull?[/quote] Yes, exactly that. This because the blue screen has 12 dots, with one of them colored different than the rest. When you compare the dots and the skulls, you see that where the differently coloured dot is, there is Mythic skull. And when you have Mythic on, the screen should be red.
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[quote][b]Posted by:[/b] imppa Next step: Check does it matter what skull you have on; does the screen change only when Mythic is on?[/quote] What is meant by turning 'Mythic' on? Is it a skull?
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[quote][b]Posted by:[/b] Atarigen I have about the meaning of QTA 12 6. There are sveral images and references in ODST with a question mark on them "?". Its is visible on many screens in New Mombasa streets. I believe simply that QTA means. QUESTION TO ANSWER. Well then what is the question? The largest Easter egg in ODST is MARTY dancing with music. During the animation his right arm moves from 12 to 6 o'clock. Here is a clock reference. 12 9 + 3 6 QTA= Question to answer. which is What is 12 6 ? 12 6 is Marty's dancing Easter egg[/quote] That...pretty good. Wow. Though it seems kinda stupid...To tie so much "clues" in an Egg that will be surely found without them. Is that something Bungie would do? ...Perhaps. Still, I keep believing that someday, something new pops up. Call me stubborn, but I stand opinion. But as said, good theory. Oh, and what comes to the Signs: If I remember right, on legendary without Mythic skull, the screen is blue. On mythic, it turned to red. If this is right, it would mean that with different skulls, the map changes in some ways, and we will be able to reveal something new (perhaps). Next step: Check does it matter what skull you have on; does the screen change only when Mythic is on? [Edited on 01.30.2010 6:50 AM PST]
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too much reading.
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[quote]Yeah, I'm working on those pics. ;) Links: http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3f ileid=105087559 http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3f ileid=105087557 Notice that these are the same signs @ right of first area. The red sign activated with Mythic on Legendary ~ 12:00 PM. [/quote] Those signs also showed op when I was playing with my brother yesterday. - It was between 7:00 pm ~ 8.00 pm GMT+1. - 2 player co-op - Heroic - Probably Kikowani Station (sector 5 afaik), maybe even multiple places. Is it possible that in (sector 5 afaik) the 'Squidhenge' doesn't show glyphs anywhere? [Edited on 01.30.2010 4:16 AM PST]
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The glyph with the Y and 3 SI's is also shown in [url=http://subculturelifestyle.com/2009/09/29/secretglyphs/]this article[/url]. It wasn't easy to find it, wasn't it? [Edited on 01.30.2010 4:14 AM PST]
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Not sure if this has already been said but, I found a glyph that has the SI in all three spaces. Dunno what it means though.
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I have about the meaning of QTA 12 6. There are sveral images and references in ODST with a question mark on them "?". Its is visible on many screens in New Mombasa streets. I believe simply that QTA means. QUESTION TO ANSWER. Well then what is the question? The largest Easter egg in ODST is MARTY dancing with music. During the animation his right arm moves from 12 to 6 o'clock. Here is a clock reference. 12 9 + 3 6 QTA= Question to answer. which is What is 12 6 ? 12 6 is Marty's dancing Easter egg
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Good working Shinta! Though it seems to be nothing (sorry), you have been working hard. QTA XII/VI Is definitely something. The picture you mentioned is [url=http://img16.imageshack.us/img16/7792/10160885.jpg]this[/url]; and it reads: ODST TEAM RECON QTA XII VI KEEP IT CLEAN Staten, at the time he showed the picture, said: [quote]This is a patch we made early up for the team, little secret numbers there, I thought it up for you guys.[/quote] Also, in the interview about the limited edition controller, he said that "it should help solving the mysteries of ODST", or something of that sort. (Shouldn't say something I'm not certain...) Has it helped us yet? No. Will it help us in the future? Well, that remains to be seen..After all, this all could be just a big sea of Red Herrings. [Edited on 01.29.2010 12:16 PM PST]
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I'd like to say something about this article of the thread: S.5 An ODST Stonehenge I think the 'QTA XII / VI' puzzle has something to do with this. Reason: As you can see this controller holds some hints/secrets about ODST: http://www.joystiq.com/2009/06/02/halo-3-odst-controller-pics-hold-clues-into-new-mombasa-mysteri/2 More importantly, one of the comments. A guy called "disastor" commented: "looking in the QTA 2 thing myself. looks like (as you said) QTA is an abbreviation for Quetta, Pakistan. However the meaning of the word Quetta is translated to "fort" in english. According to wiki, "The city is a natural fort, surrounded by imposing hills on all sides." This may make sense because right next to the QTA 2 words are the little mountain graphics. (...)" I know some of those facts already might be known on the internet. But if QTA actually means fort. This might be the clue to the "Stonehenge". So i've read small parts of the so called 'Glyphs'. I think the 'QTA XII / VI' could mean an order in which you will have to 'activate' the glyphs. This is just some speculating, since I just stepped into these ODST mysteries i'm not familiar with all kinds of things. So i'm going to play ODST this weekend with my brother to see things myself. I've also scribbled and done a little math on the QTA things at school. Oh and, my knowledge of roman nummerals isn't that good... My scribblings: Q = 17(th letter of the alphabet) = XVII T = 20 = XX A = 1 = I A -> Q = 117 = Spartan (MC) This is known already. And here's something that might be a little farfetched, tbh. But I still want to share my thoughts about it. Maybe it's useful in some way. 117 can be divided as following -> 11 // 7 Taking 1+1 together = 2 = II Making 7 into roman nummerals = VII Together: IIVII = "2v2" or "M" [i][b]You might wanna stop reading from here. Rest isn't really shocking. skimming it would be nice though.[/b][/i] Again, my knowledge of the mysteries isn't really that much yet, so yeah, this may sound idiotic, stupid, etc... But i'm just hoping someone looks at my scribblings and thinks like: "HEY! I've seen that before!" Rest of the things put together, so don't have to do the math(rest of scribbling): Q -> A = 171 = ... T -> Q = 2017 = ... Q -> T = 1720 = ... T -> A = 201 = ... A -> T = 120 = ... XII -> VI = 126 = ... VI -> XII = 612 = ... Q+T+A = 56 + 89 = 145 = ... ----- Also ----- Since Bungie also showed a picture somewhere (I think it was Bungie PAX 2009 part 5 on youtube). The picture said/showed: Left side of winking superintendent face: "QTA" Right side of winking superintendent face: "XII / VI" Below of winking superintendent face: "Keep it clean" I tried breaking 'Keep it clean' into pieces as following: I counted the cliché, Xth number of the alphabet for each letter. I just put the roman numerals here 'in case'. k = 11 = XI e = 5 (3x) = V p = 16 = XVI i = 9 = VIIII (lol) t = 20 = XX c = 3 = III l = 12 = XII a = 1 = I n = 14 = XIV The sum of these = 79 Plus the other 2 'e'-s = 79+10 = 89 Again, no results (in my viewpoint). BUT: Put this in order would give the following: 115 . 169 . 203 . 114 As you may have noticed, I made a code out of this just like with the 'Halo 3 Comic'. But AFAIK IP's only exist from these orders xxx.xxx.xx.xx or xx.xx.xx.xx etc... This code is leading to nothing. That's all folks. Concluding: maths with the 'QTA XII / VI' probably leads to nothing. But it still might have to do something with the 'Stonehenge'. Thanks for reading, Shinta [Edited on 01.29.2010 9:19 AM PST]
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What I find rather interesting is there are only 2 dead elites by the believe sign. I would have thought we would find many many more bodies in the city etc. Makes me wonder what's behind those doors........ [Edited on 01.29.2010 6:48 AM PST]
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Yeah Beta release. no Immpa its not in the first area. It's in the area with the large locked door where you have to beat a Chieftan to open it. The sign is on side of this area before the locked door.
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I checked the screen in all difficulties, then all difficulties with Mythic skull on. On every time, the screen was blue. Wonder if it was the right one... Didn't even bother to check If Marty was there. It's the screen that is in the very beginning of the level, on the right, right? [quote][b]Posted by:[/b] Atarigen I'm just saying that it might petain to what we are all waiting for right now. We all know what that is.[/quote] Beta date release?