'This weapon does not have a red sniper glare'
Would make sense right? This would make the gun truly exotic.
English
#Destiny
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3 RepliesI'd say remove the shot delay completely and make fire like a normal sniper. Maybe give a burn or full auto? Or both. That'd be amazing.
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Yes Please
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Yeah if you beam me from across the map with that thing you deserve the kill, regardless of i saw you or not.
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Those are iron sights?
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YES!!!!!
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I would use it all the time if it played like an iron sight cod sniper
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This needs to happen. Been sayin this since the first day I got mine
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7 RepliesHow about a perk where if you hit a shot, it doesn't need to be put into the animation.
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3 Repliesit needs wolf pack rounds.... magazine is a bit small
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5 RepliesI want a perk that makes it drop for me... :(
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1 ReplyOr Third Eye
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I'd rather add Wolfpack Rounds.
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2 RepliesI like it. However, I'd like to take it a step further and add the option to remove the zoom from ADSing. It's a real disconnect for me to aim down iron sights and zoom in like a normal sniper rifle.
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Awesome idea Bump!
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2 RepliesI've been saying this from the start. A gun with iron sights should not glare. And that's why it would be an exotic.
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They glare really should be removed. I also wouldn't mind Third Eye.
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4 RepliesThis is good because NLB is tough to use effectively unless you're very good
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Seeing as how there is no scope, it shouldn't glare anyway. But, I do understand why it has the same glare as any other Sniper.
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3 RepliesSecond time I've seen this post and still think it deserves a bump
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1 ReplyOr just reduce the zoom
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Edited by CopicX: 1/2/2016 9:39:56 AMIt currently has the same zoom factor as the Defiance of Yasmin and Heiracon LR2 (4x). Any lower would make this gun difficult to use on long range targets. Just as a reference, shotgaze and Ambush have 4.5x zoom factor.
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I think unflinching would be better, or reduce the zoom by half.
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Exactly!! I really don't understand why it has a glare and no scope
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Always thought this bump