Except the really skilled ones? Ha! Hunter supers are the easiest to get kills with. A three year old could use them effectively. Blindfolded.
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I'd have to disagree my friend. It terms of ease of kills it would be FoH, storm trance, hammer, nova bomb, arcblade, Then in the very back GG, Sunsinger, shadow shot, and defender around the same in terms of ease of use. GG takes actual aim and has a very short super compared to storm trance and hammer, but requires the most work to get multiple kills with, Sunsinger requires tactical use on the self Rez(assuming you use that) so you're not put down immediately but close enough to hunt them down and kill them with grenades or scorch or whatever they choose, and defender because it's not a killing super but a support super, it's to buff you and your fireteam to be less likely to die, to shut down other supers and hold down lets say in trials bodies of the enemy resulting in a clutch or forcing the enemy to play how you want them to. Finally shadow shot which is versatile and useless: it's good for shutting down supers and holding enemies still but it rarely one hits, and even more rarely hits it's target at all. The best thing about shadow shot isn't it's super for pvp, but shade step which lets the player be very agile and near invulnerable while mid roll and grenades which when poison and any grenade are combined can kill anyone before they can escape the poison so it's a control class and super just like the defender which is even more agile via Titan skate.
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GG takes aim? Please you have to try to miss.
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My list would go more in terms of getting one kill: FoH, Nova Bomb, GG, Stormtrance, Shadowshot, and HoS and AB are tied. While Arcblade is melee only it moves much faster and is harder to actually keep in your signs than a Sunbreaker. Then Sinsigner If we're talking multiple kills: GG, Stormtrance, HoS/Arcblade, Shadowshot (quivet) Nova Bomb, FoH, Sunsinger Shadowshot rarely OHK if the person is in super. If you're running quiver it is pretty close to a void Golden Gun with a different animation. The hit box on the arrows is big. I've had arrows land 4 feet to the side of me and I still get killed by them. The tracking on the arrows is also pretty extreme. Golden Gun has pretty much infinite range and high bullet magnetism. There have been many times when I have shot and thought I missed for sure but they die anyways. The bullet hole is even on the wall beside them.
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Well I am going to have to call you on that one. Not about them being easy to use but the 3 year old doing it blindfolded. Even if this is the internet I do not believe that is the truth. If you can provide video evidence along with a notarized birth certificate... I will eat my own head😆.
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Lol. Supers aren't hard to use. Any of them.
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Oh, no doubt (even if I have trouble doing a nova bomb effectively) about that.
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Oh, no doubt (even if I have trouble doing a nova bomb effectively) about that.