JavaScript is required to use Bungie.net

#Halo

9/23/2009 5:39:07 AM
287

2 New Weapon(s) For Halo: Reach W/ Concept Art!

I have long thought about trying to create a weapon to add to the Halo multiplayer experience. After some long hours of staring at my ceiling I came up with this. [b]Suggested ideas for a name: Shard launcher, Perforator, Seeder, Crystallizer, Duster, Mist Mortar (Mister), lacerateor. [/b] Role: The key to creating a weapon for the multiplayer experience was, for me at least, to introduce a new weapon without shattering the carefully held balance that Bungie has (almost) perfected. The role this weapon assumes is that of a heavy weapon, one for the Covenant. The reason for this is that the Covenant have precious few heavy weapons available to them. It also directly promotes teamwork, something none of the other weapons do. General Description: The weapon is similar to the human rocket launcher, except that it fires rather large shards of Needler crystal. It explodes upon impalement or with the touching of the ground or wall like a rocket with a smaller blast radius, but that is not it's true purpose. When it explodes, it sends out a pink mist made up of tiny reactive crystals in the air for a medium to large area. Anyone caught in the blast will be coated with the mist for a while until it wears off. People coated in the mist will have floating clouds of it hanging around and being given off from the crystals on the surface of their armor. The mist released by the blast will have a delay before settling to the floor and becoming harmless, making the weapon useful for stoppering up passages. What does this mist do, exactly? It makes the victim incredibly reactive to needler rounds, in fact, one might be able to kill a player with just two rounds from the needler, as opposed to the usual 8-10. This directly promotes teamwork between users of the needler and the new weapon. Another side effect is that it also makes the victim susceptible to plasma bolts, only on a much weaker scale. *Update* Based on the communities' responses, it appears that the henceforth named "shard launcher" is a bit contextual, in the sense that without a needler around, it's rendered unnecessary. Upon consideration, I must say I agree ^_^, so here's the update. If it sticks a person, it get's an instant kill. If it hit's the ground, it stays there for a slight delay, and then explodes with the force of a rocket in addition to it's other effects. Pit0 had another idea. Let it deteriorate the players shields and health as the move through the resulting cloud. (explanation for this? The gas is corrosive(acidic)). Look and Feel: I got Lord Josephius2 to make some pretty cool [url=http://s264.photobucket.com/albums/ii166/lordjoseifius/?action=view¤t=NeedlerMortar.jpg]concept art[/url] for it. He portrays it as a large, mortar-like version of the needler which is pretty much how it would look. It would be the size of the Rocket launcher, with similar delays in between firing. It would hold six shards by default, and will have a wait time in between shots, however there would only be one clip as it is made to be a disposable weapon for the field. The projectiles would home a bit, but with remotely descent reflexes, you will be able to avoid it with ease. The shards would travel quicker than the rocket though, so your timing would be different that the timing of avoiding a rocket. The Shard would make a sound while traveling so you would have some warning of it coming. llamalizard made this really cool [url=http://s264.photobucket.com/albums/ii187/llamalizard/?action=view¤t=Needleroverview.jpg]3D model[/url] with an alternate design for the weapon. In his version, it is more of a rocket launcher or fuel rod cannon type weapon that shoots needles in a straight line, rather than an overhead arc. *Update* llamalizard finished[url=http://ashsr.deviantart.com/art/Shard-Launcher-138482354] arm-mounted version[/url], with a spartan for scale. Great work! Yankee115 drew out an [url=http://s209.photobucket.com/albums/bb250/brooily3000/?action=view¤t=concepto1.jpg] alternate design[/url] for the weapon. In his design, the weapon takes on a more sleek and rounded form (much like the covenant's ships) that really suits the covenant's artistic design. Very cool concept! Unique medals associated with it: Set 'em up... : Damage someone with the weapon, and have someone else kill them. And Knock 'em down: Get a kill with this weapon. Predicted Reactions By: The Players: The players would enjoy a new covie weapon that promotes teamwork, and doesn't mess with the well planned formula. But hey, I can't speak for everyone. What do YOU think? Bungie: From Bungie's standpoint, it represents a fresh new addition to the covie's arsenal along with an interesting art design. The promotion of teamwork would probably be welcomed by them, but hey I can't speak for Bungie. So Bungie, You tell me what you think :P MLG: Now the interesting thing about this weapon is that MLG might actually like it, seeing as it promotes teamwork, and we all know how they LOOOVE teamwork. It also might distract them from plastering their maps with BRs every two inches. Precedent: Believe it or not, someone actually found a precedent among the Halo canon for the existence of this kind of weapon! Check it out, it certainly make the weapon more conceivable. [quote][b]Posted by:[/b] The1Pink1Pirate7 I actually found some precedent for this weapon in Halo: First Strike on pg. 108. When flying over Covenant Fred and Kelly are fired upon by I'm assuming grunts with a weapon that fires large needler like rounds. They exploded into lots of needles. This is a summary of the text in the book of which is UNDER COPYRIGHT BY MICROSOFT CORPORATION (2003) and WRITTEN BY ERIC NYLUND and PUBLISHED BY DEL REY BOOKS which is an imprint of THE RANDOM HOUSE PUBLISHING GROUP. Purple-white crystalline shards hissed through the air - projectiles/shards looked like the the projectiles fired from a Needler - The size of Fred's forearm - One of the projectiles exploded in midair sending needle shards (like a spike grenade) outward - of the shards most of them bounced off the banshee but one stuck onto Fred's banshee and exploded destroying one of the canards(wings) on the banshee. Ok so here is my very pathetic sketch, my hands can't do what my mind sees. [url=http://img243.imageshack.us/img243/537/photo8w.jpg]The pathetic sketch[/url][/quote] I'd recommend reading his post, it's very insightful ^_^ After some considerably more time staring at my ceiling, I have come up with the second of my trio of weapons to add to the Halo experience. [b] Suggestions for a name, anyone? [/b] Role: To provide a(nother) team-based weapon, but to be a weapon in it's own right as well. General Description: A UNSC grenade launcher, it launches electrically charged grenades that have an area of affect shield drain, as well as a vehicle knockout (similar to the overcharged plasma pistol). The secondary effect of this would be that it would overload any equipment in a small vicinity, destroying them. It would have two firing modes, the first would just fire the grenades in semi-automatic fashion. The grenades are very bouncy, meaning that they may not stop exactly where you want and continue bouncing for a second. That brings us to the second firing mode, which is: By holding down the right trigger, the launcher overcharges the grenade, causing it to explode the moment it hit's another object. The tradeoff being lack of rapid fire for a better aimed shot. You could hold it like that indefinantly, and cancel it by switching weapons. Reloading would take a while, to offset the grenade's power. The launcher would carry six grenades before reloading. An alternate view of this weapon, to nerf it, would be that the current runs alon the ground, so anyone jumping won't be affected. I don't particularly like this idea, as people are always jumping, but it's there. Look and feel: In my opinion, should be that of the [url=http://www.futurefirepower.com/mgl-m32-multiple-grenade-launcher]mgl/m32 multiple grenade launcher[/url] UNSC style, yet keeping with the futuristic nature of the weapon. The fact that it's based on electricity should be apparent, with glowing blue cables roped underneath it, and electrically charged firing chambers. That's my vision, if anyone want's to create some concept art for it, be my guest. Please :P Unique medals: Electrocution: get a kill with this weapon. Predicted reactions by: Bungie: It's a cool addition to the UNSC arsenal, and it adds another layer of gameplay to the single and multiplayer aspect of it. What's not to like? The Players: Same as above, really. The UNSC should have had a launcher long before now, and it's cool looking and gameplay enhancing to boot! MLG: It's a human weapon, it emphasizes personnel and team skill, and it adds another layer of skill to the game. The might go for it... *Note* This is an excerpt from my Precedent: In Halo Wars, the fully upgraded hog had one. There, justified. Extra stuff: Fox_Knight made some cool [url=http://s1007.photobucket.com/albums/af193/3blindmice/?action=view¤t=weapons001.jpg]Concept[/url] [url=http://s1007.photobucket.com/albums/af193/3blindmice/?action=view¤t=weapons.jpg] Art[/url] for the weapons. Keep up the good work! So that being said, tell me your opinion of the weapon! [Edited on 10.20.2009 9:21 PM PDT]
English
#Halo #Reach

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • [quote][b]Posted by:[/b] Fiesta Zombie Honestly, the Needler is one of the most overlooked weapons in the Halo series. It's strong, packs a punch, and funny at the same time. I think Bungie should expand upon the mystery of this weapon by, well, as this forum describes, creating a new gun, similar to the needler. Using the same pink needles of death. [/quote] My G-D. That is exactly what I was thinking when I made this weapon. Crazy, eh? :P

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Honestly, the Needler is one of the most overlooked weapons in the Halo series. It's strong, packs a punch, and funny at the same time. I think Bungie should expand upon the mystery of this weapon by, well, as this forum describes, creating a new gun, similar to the needler. Using the same pink needles of death.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Another update, with some crazy cool concept art for both weapons by Fox_Knight768! Keep up the good work.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • [quote][b]Posted by:[/b] L3377MA573R There were grenade launchers in the side seats of Warthogs in Halo Wars. The Brutes already have a grenade launcher. We need a perfect side-seat weapon for the warthog. Put these together. First off, if it was to be included, it would need to be drastically different from the Brute Shot. Like the overload ability you talked about. Second, it needs to be able to counteract a rapid-assault vehicle's (like Warthog, Prowler, or Spectre) weaknesses. What are they? 1. Shoulder mounted weaponry. 2. Heavier or Air-based vehicles. Let's face it: While the Warthog's machine gun may be and LAAG, it sucks against air. We need 2 features of it: 1. The ability to quickly take out or would those who reveal themselves with a weapons like the rockets or splaser, as these all leave a big trail back to the operator. 2. The ability to hinder the ability of vehicles. I guess the primary necessary function is to make them hide. Which means it would function much like a semi-auto plasma pistol, in that it would hopefully both drain shields and temporarily stun vehicles. Give it some drop for each shot, make the stun ability shorter, but stacking. (ex. 1 shot= 2 seconds. 2 shots= 4 seconds. 3 shots= 6 seconds) so that you would need a bunch of shots to hit the vehicle to stun it for any period of time. In other words, 6 quick shots means it's done for 12 seconds. And as for on foot, seeing a cluster of shots heading towards you as you charge up your laser would force you to decide whether to risk becoming even more vulnerable but sacrifice the kill, or live to splaser another day. And as for rockets and fuel rods, plus grenades, you would have to be close enough to hit the fast-moving warthog, which leave them vulnerable to the main gun. However, on foot, it would need to be less effective. In other words, have it release an electric charge, that mildly damages flesh. Think like AOE plasma weapons. So yeah. And that needler thing is pretty sweet, too.[/quote] I like it!

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • i think it should expload in a big swarm of homing needles

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Call it the Emrald Pod

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • There were grenade launchers in the side seats of Warthogs in Halo Wars. The Brutes already have a grenade launcher. We need a perfect side-seat weapon for the warthog. Put these together. First off, if it was to be included, it would need to be drastically different from the Brute Shot. Like the overload ability you talked about. Second, it needs to be able to counteract a rapid-assault vehicle's (like Warthog, Prowler, or Spectre) weaknesses. What are they? 1. Shoulder mounted weaponry. 2. Heavier or Air-based vehicles. Let's face it: While the Warthog's machine gun may be and LAAG, it sucks against air. We need 2 features of it: 1. The ability to quickly take out or would those who reveal themselves with a weapons like the rockets or splaser, as these all leave a big trail back to the operator. 2. The ability to hinder the ability of vehicles. I guess the primary necessary function is to make them hide. Which means it would function much like a semi-auto plasma pistol, in that it would hopefully both drain shields and temporarily stun vehicles. Give it some drop for each shot, make the stun ability shorter, but stacking. (ex. 1 shot= 2 seconds. 2 shots= 4 seconds. 3 shots= 6 seconds) so that you would need a bunch of shots to hit the vehicle to stun it for any period of time. In other words, 6 quick shots means it's done for 12 seconds. And as for on foot, seeing a cluster of shots heading towards you as you charge up your laser would force you to decide whether to risk becoming even more vulnerable but sacrifice the kill, or live to splaser another day. And as for rockets and fuel rods, plus grenades, you would have to be close enough to hit the fast-moving warthog, which leave them vulnerable to the main gun. However, on foot, it would need to be less effective. In other words, have it release an electric charge, that mildly damages flesh. Think like AOE plasma weapons. So yeah. And that needler thing is pretty sweet, too. [Edited on 10.17.2009 10:08 PM PDT]

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • I like the needler one. It can obviously fit into the game, and yes, we need needles the size of Fred's forearm.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Hey Awkward_Zombie your drawings suck dike BUT the 3d models r okeeeeyaahhh...... [Edited on 10.17.2009 8:21 PM PDT]

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • I don't have any artistic ability, but my vision for the needler-launcher thing would pretty much be a bazooka of a very deep shade of purple, with green lights or something, that's shaped like a curvy cylinder. It would have 4 (or however many) needler shards sticking out of the back, and would be reloaded out of the back. I think that would look pretty beast. By the way, awesome ideas for weapons.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • [quote][b]Posted by:[/b] JRW3 You could have it slow the people down that are caught in the mist. For a new aidea you could have some new equipment based weaponry like that that sprays the pink mist.[/quote] That's a..... really cool idea! Hmmm...

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • You could have it slow the people down that are caught in the mist. For a new aidea you could have some new equipment based weaponry like that that sprays the pink mist.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • I dont know, i like the idea but i think if you are going to make something new it should be somthing completely new. Like going from halo 2 to halo 3 they adden the spiker, morder, and the gravity hammer, those were awesome additions and are used frequently. But makeing this new wepeon would be like when they went from halo 1 to halo 2 with the blue plasma rifle to the red one. I mean i know the new needler is a morder and is alot bigger and would be more of a change than blue to red but I would still like something completely different, like mabey a local gun only found on the planet Reach. A comletely different gun would be more exiting to me, but that is only my opinion

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • i think the guns are cool u can call me a noob but i think the guns look cool

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • [quote][b]Posted by:[/b] force recon2013 i dont like the idea of a mortar style needler and the haze doesnt sound that great. mabe a better anti vehicle needler but anyother way the spots taken.[/quote] Fair enough. I respect other people's opinions, even if they're WRONG ^_^ I'm just kidding, do you have any suggestions on how to improve it?

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • i dont like the idea of a mortar style needler and the haze doesnt sound that great. mabe a better anti vehicle needler but anyother way the spots taken.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Must......Update...........

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • I still care :) I've just been very busy and haven't been able to update for a while >_<

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Wow I guess nobody cares anymore. Well I'm thinking about starting a group for concepts of all types, including weapons. If you would like to join, just post so

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Dismemberment FTW!

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • [quote][b]Posted by:[/b] CoffeeTunic [quote][b]Posted by:[/b] WerepyreND In Halo Wars, Heavy Needlers were Anti-Air weapons so I could see this being a new arm mounted cannon for Hunters for use against aircraft.[/quote] That makes complete sense. Although I would love to weild a new weapon, the power of a hunter version would be a new reason to fear them. It would also make air-to-ground combat in the caimpaign more fun, as it would be a faster projectile for the Covenant[/quote] That does seem very reasonable. Especially if you can rip the Hunter's arms off, and use them as impromptu turrets :P

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • [quote][b]Posted by:[/b] WerepyreND In Halo Wars, Heavy Needlers were Anti-Air weapons so I could see this being a new arm mounted cannon for Hunters for use against aircraft.[/quote] That makes complete sense. Although I would love to weild a new weapon, the power of a hunter version would be a new reason to fear them. It would also make air-to-ground combat in the caimpaign more fun, as it would be a faster projectile for the Covenant

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • In Halo Wars, Heavy Needlers were Anti-Air weapons so I could see this being a new arm mounted cannon for Hunters for use against aircraft.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • PEOPLE PEOPLE Remember we are going back in time not forward new weapon technology is absolutly ABSURD k.Check Me?

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • [quote][b]Posted by:[/b] CoffeeTunic But do we call all of them the fuel rod cannon? No. They fire the same ammo the same way, but the way they are mounted lets us call them different things, like banshee bomb.[/quote] True. I can't really think of a catchy nickname for it in that respect though >_<

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • [quote][b]Posted by:[/b] BurntBiscuits [quote][b]Posted by:[/b] CoffeeTunic [quote][b]Posted by:[/b] BurntBiscuits Meh, they seem alright. But the first weapon, the giant needler, already exists. It's called a heavy needler. While they're only seen on turrets and vehicles in Halo Wars, one of the books hints towards a and held version. Nevertheless, no one really knows what it does except that it excels at taking down vehicles. By the way, there isn't really any negotiation with the name. It's the Heavy Needler, it's not gonna change.[/quote] The part about a heavy needler is true. It was in Halo Wars and was called a heavy needler. However, the infantry weapon is different and more mobile. I don't think the name Light Heavy Needler will catch on. There has to be a middle ground.[/quote] Yeah, the mobile version was called a Heavy Needler too. Like how Banshees bombs, AA-Wraith cannons and Fuel Rod cannons are all pretty much the same weapon, just mounted differently. In the end, they're still collectively known as the fuel rod cannon, no matter whether it's vehicle mounted or hand-held.[/quote] But do we call all of them the fuel rod cannon? No. They fire the same ammo the same way, but the way they are mounted lets us call them different things, like banshee bomb.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

1 2 3 4 5 6 7
You are not allowed to view this content.
;
preload icon
preload icon
preload icon