Love the game, no huge complaints, but challenge mode seems ill thought out. It feels like they just wanted an excuse to hand out the 320 relics everyone has been pining for. At least make it three rounds, three different people. The way it is now, the majority of fireteams would complete it without even trying.
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I think it was a great plan. They just had no way to plan for the insanely overeager and rabid players who barrel through content at Mach 4. They designed it with the average player in mind, and the average player WON'T be able to blow through them.
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Warpriest challenge flies in the face of your theory and you don't know what the other challenges are yet.