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Discuss all things Destiny.
Edited by mus: 11/30/2015 3:14:25 AM
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mus
mus

Best clutch subclass in trials

Gunslinger

146

Blade dancer

73

Nightstalker

91

Sunbreaker

608

Striker

49

Sunsinger

432

stormcaller, defender, voidwalker

80

*guardian down* *guardian down* "It's up to you now" Which subclass has the best chance of coming out on top of a 1v3 in trials. Take into account subclass abilities and mobility too, not only supers. I say gunslinger: you can leave trip mines in your trail/bait people through doorways and blow them up. You can shoot + throwing knife to quickly win a 1v1 encounter. Golden gun is amazing, three shots of death no travel time, retard aim assist and shut down other supers (radiance, blade dancer, sunbreaker low armour, sunbreaker high armour two shots). Combustion can get you multi kills and since symbiote is coming soon you'll have 4 shots on your golden gun. Just my opinion. Share...
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  • I say sun singer simply because I have self rez clutched 1v3 and it can be easier than you'd think

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  • final round sniper no subclass needed

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    • A FoH triple down with death from above was the time I cackled like the joker. THAT'S clutch But for real. sunsinger? Can it really be considered clutch if half the time you get blasted upon revival or need to get someone else up?

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      • Sunbreaker is best crutch, sunsinger is best clutch

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      • You all don't know the power of a novabomb.

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        • Pffft sunbreakers and sunsingers. Lmao my golden gun and chaperone would like to have a word with you

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        • Edited by YahyaTV: 11/30/2015 4:22:03 PM
          How is Sunsinger even at 30% ? Let's face it, most people use Fireborne, it's the most likely class to die, and then they'll try revive just to be shat on again and be teabagged. Personally, Sunbreaker or Gunslinger is most likely to clutch a 1v3.

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          • Sun breaker is shit without it's super, you on average get around 2 supers a game, maybe 3 or possibly 4 depending on time. Sunsinger though... Let me tell you, not only do they have a potential round saving super, but their grenades... Wow fire bolt with Viking funeral anyone? I'm not done yet.. Dat melee though, overshield, dot, & longest range of all other melees. Sunsinger is crutch class

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          • JOORRRDYYY

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          • I agree with your gunslinger argument. I've clutched so many games on my gunslinger

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          • Sunbreaker vs sunsinger is a hard one

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            • Who the hell voted sunsinger? Literally every time one tries self-res they immediately die.

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              • See with sunbreaker, there's these exotic shotties called invective and the 4th horseman...

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                • BD to invis

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                  • Is this even a question?

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                    • No one thinks Nightstalkers? I personally find both Nightstalkers [spoiler]and sunsingers[/spoiler] great for trials. The smoke works well at both offensive [i]and[/i] defensive play. Sniper waiting for you to grab a revive? Throw a smoke on the rez or in the hallway as you're grabbing. Person is chasing you with his/her super? Go around the corner and tether as they're jumping down. Whole team in one room camping revives? Toss in a smoke with venom along with your grenades and finish them off with your special weapon.

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                    • Edited by Keoji: 12/1/2015 12:06:41 AM
                      I voted storm caller simply because I've shut down sunbreakers in a 1v3 situation with it and still managed to kill the last 2 and pretty much every time I use my storm caller I wipe the whole team alone. 1v3 or not lol

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                    • Sunsingers have had pretty good moments. Sometimes they clutch the round, but a lot of times, things like this happen. http://xboxdvr.com/gamer/Phoenix%20King12/video/12991298

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                      Sunbreaker if you're still alive, Sunsinger if you're not.

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                    • sunbreaker. everyone runs, u revive ur teammates and still have time to look for enemies

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                      • Clutch without Super would be sunsinger with extra health on melee and over power grenade

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                      • Ehh, never really considered a 3 v 1 and winning only because of a super is clutch.

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                      • Hey check out this small article on class balancing. https://www.bungie.net/en/Forum/Post/156617833/0/0

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                        • You say best clutch. So I say Sunsinger. Because they can legitimately clutch a round. Sunbreakers are really offensive PvP, but they're manageable in such an environment. It's literally -ching- run. Never stop running. Kill them when it's over. They're still obviously OP but whatever. They'll get balanced

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                        • Score is 4-4 everyone is dead 1v1 situation you trade another round is about to be sunsinger uses self rez Game over 5-4

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                        • Best crutch subclass in Trials* [spoiler]since sunbreaker is winning for some reason[/spoiler]

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