For me it was none of these. It was the fact that all y1 time spent on weapons and armor was trashed at the release of ttk.
English
-
Agree. Literally what was the point of that grinding? Yeah you could say it was for fun but you have to be a little cynical if you can say countless grinding is entertaining. I started deleting all my year 1 gear a while ago and realized how pointless Destiny was while doing it. It gave me a huge realization that I'm thankful for and haven't played since.
-
I get the whole loot-collecting thing. I got a lot of personal satisfaction out of acquiring all available exotic weapons and armour during Year One. But that can't be the only reason for playing. If you don't enjoy the mechanics involved in acquiring that gear (i.e. all those strikes, raids and crucible matches), you're playing for the wrong reason and stepping away was the right choice.
-
You have the wrong idea. I did have fun when new things came out. In fact, I had tons of fun on the releases for DLC's and such. But once you play them and have beat them a couple times, it comes to the time where you have to grind them for their rewards. And once you grind them they easily become stale. Trust me, I loved a lot of activities in Destiny (except PoE) but it comes a time where we can all admit that we start doing it more for the reward we want. Regardless on whether we're having fun.
-
True. And its not like I play Destiny constantly. I put maybe two days a week into it and then move on to other games. There isn't much grind to it when you keep it casual. A lesson I learned after burning out in June and not coming back until TTK dropped. The game feels a lot more fresh to me now.
-
I agree. Whenever Bungie releases their next big project I might take it slow like how you mentioned.
-
The biggest key? Only run one character. Pick your favourite and stick with that one. Not having to repeat the same activities three times each week makes Destiny feel more like fun and less like a job.