They need to revert back to a regular experience based progression system.
It's tried and true, it works, it keeps things less complicated.
Let's take a big example like Runescape, they did something similar. The playerbase was so pissed, the game damn near died until they decided to re-release the old school version that had a regular xp based progression system.
Light systems over complicate shit and add a false sense of progression.
Having your progression being COMPLETELY tied to RNG is absolutely horrible and game developers need to drop this ideology because all it does it artificially inflate game time.
But, this'll never happen. I was hoping so much that the 34-40 lvling was gonna take longer and the time in between would be a nice grind. Nope, I was wrong.
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