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Edited by antorico2: 11/13/2015 8:46:27 PM
139

DESTINY UPDATE 2.0.1.4 LEAKED

Someone leaked 2.0.1.4 update, suppose to drop on December 15, 2015 THE NUMBERS OF THE UPDATE MEAN SOMETHING. LOOK I will be updating this part, when I can for more information. Just to be sure From the update: (My grammar its not on point. I had to re0write the whole thing. Plus, I'm not native english person) Destiny Update 2.0.1.4 The one that changes the way people play Player Character - After reaching Light Level 300, Uncommon times no longer drop. - After reaching Light Level 300, Exotic Engrams (not brought by Xur) drop from 310 - 320 - Hard Mode now only drops items higher than your current light level by 5 Light points higher or more. - Destiny Launch Collectors Edition Ghost and Level 1 Ghost Shell now has the infusion upgrade note. - Year 1 Exotics (Armor) that weren't brought to Year 2 now have a Year 2 version on the Kiosk. - On end-game activites (Raids, Iron Banner, Trials of Osiris and more to come!) Lgear will drop at light level 300 or higher, with the exception of items by rare engrams. - Characters can change dances, waving and sitting slots at anytime Tower - Everese Trade Company now allows Silver to be gained in end-game activites on the reward screen - Factions now have bounties to be completed in the Crucible agaisnt other factions. - The Vanguard now takes in materials exchange for reputation gain. - Xur now sells heavy ammo with different options. -Strange Coins: 1:5 2:10 5:40 10:100 Motes of Lights also follow this Weapon Tuning Auto rifles - base damage have been buffed by 2%, depending on the archeype - Stability been slightly increased across all archetpes - Range drop-off value depens on the archetype of the weapon Pulse Rifles -High RoF, low impact archetype Precision multiplier reduced from 15.0 --> 1.25 values Base stability and range values reduced HandCannons -Accuracy improved to be more relaible in close and medium range. -Stability slightly increased -Reserve Ammo increased by 45% Shotguns -Damage against guardians decreased by 25% -Damage against non-guardians increased by 80% Snipers -Accuracy decreased -Aim Assit option to be disabled Quests -No Time To Explain and Sleeper Stimulant quest its avaliable 2 times per week -Quest can be repeated for a minor reward of coins Crucible - Added Faction Wars, a 12 v 12 v 12 gamemode where all three factios face each other in all out war with vehicle warfare involved (PS4 and Xbox One only) PS3 and XBXO360 gets 6 v 6 v 6 - Combined Arms, 2v2 and Mayhem Clash are now core playlists - Combined Arms has been updated for 24 v 24 battles, with more vehicles and maps to be included on a later date. (PS4 and xbox one only) PS3 and XBOX360 gets 12 v 12 - Elimination has been added to a core playlist in Classic, no expansion required. Weekly Activities - Strange coins drop 3 times when the weekly PVP/PVE its completed. Values go from 3-7 - Nightfall gives 2 items guaranteed Patrol - Fireteams of 6 have been implemented to all destinations. - The Dreadnough now supports Sparrows Economy - All previous changes the last update did have been reversed -Legendary Marks can now be traded for with oter materials -Materials can be brought with coins, motes of light and other resources Technical - Fixed that bug didn't make cutscenes be skipped - Fixed a bug that made audio cut off at times. Fixed a bug that killing enemies doesn't drop glimmer. - Added a video option for reporting. - Added an option to be taken directly to the Tower or any destination without going to Orbit - Fixed a bug that spawned a chest on Mars in a area non-accesable to the player Dit is

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  • All very good changes, but bungie's dev team didnt and wont ever make these changes. They will be too busy giving us facial hair, buffing the ball in tower and nerfing stuff lol. They should hire you to keep them from making retarded changes to the game.

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