Moms buying their kids consoles doesn't count as being theirs.
Not to mention this is "women" and "men", not "females" and "males". Meaning people over 18. Meaning not counting children and teenage boys, gaming's largest demographics.
In other words, staymad gamur gurlz. No matter how much you want to try to creatively engineer statistics, you're not a major market influence and shouldn't be treated as one.
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