Well, I can't believe Bungie would even do this in the first place. I mean nerfing the least used class in PVP? Wow. But it seems like they're headed that way from the last few updates.
Anyway, if you do nerf Hammer of Sol, what will you add to Sunbreaker? You are taking away from the class that's used the least in PVP, after all. And many would even argue that Titans are underpowered in the crucible, especially all through year one.
So what will us Titans get to stay competitive?
a) Bolt grenades
b) Blink
c) Twilight Garrison perk that replaces catapult. Since it's the the only thing Titans have that's close to blink, and the exotic chest piece isn't even obtainable.
d) Better melee range
e) Effect like flame shield or blink strike invisibility, that activates upon a hit, and not a kill, like force barrier does.
I've mained a Titan since the beta and i've tried all of the classes. I know from experience just how frustrating it can be to compete with things like bolt grenades, blink, and a long range melee.
So I'm asking cordially. What will Bungie give Titans, if they take away from their best PVP super?
[b]Check your grimoire crucible kills. I can almost guarantee that you've killed more hunters and warlocks in the crucible, than Titans. So yes, least played class. [/b]
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Edited by Thiallfi: 11/6/2015 4:25:08 PMTitans need Better melee range on the charged melees. Warlocks always have range and on hit effects,The NS and GG charged melees are actually ranged and BD has big lunge and is super fast. Nothing changes for titans except damage output. Lift imo is the best jump in the game but a side step (think,hive knights) would be cool. Strikers and defenders are badass ppl just don't give them a real chance,I don't even SB because I find that a class that revolves around supering is pretty boring.