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Edited by BIT5 AND PIECE5: 11/4/2015 3:40:56 PM
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Just found this is in #feedback. It needs a read.

[quote]You are crack on. The individual gun nerfs were PvP related, but the wholesale rendering of all year one weapons and gear to worthless? No one wanted that, there was no hew and cry. That was Bungie course correcting and a complete reversal of DeeJ's own words. Not that we are not used to that... Seriously, point to any post that complained about field scout, firefly, or the variety of gun perks we had. Final round? Sure. Shot package and range finder? Sure. Where did anyone post, "I sure wish Nightfall rewards would be removed, the XP bonus and great weapon drops!"? Where did anyone post, "You know, people do these old raids too much. If only there was some way to make the year one content completely irrelevant..."? Where did anyone post, "I'm tired of playing the old stuff. I wish they would paywall or close off entirely large pieces of the game..."? Place the blame where it belongs - squarely in the lap of a group of "developers" who are quickly gaining a reputation for unerringly making decisions which make their "MMO" more confined, restricted, and less fun with each "addition".[/quote] I agree- this man has literally summed up the devs and this game as a whole.

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  • Edited by Ebon Hawk AU: 11/5/2015 3:30:08 AM
    Monte Cook (professional table-top role-playing game designer and writer) once noted (paraphrasing) that it is a very bad practice for a game master to reward his players with power and equipment only to take it away afterwards in order to challenge them with same encounters. High level wizard, possessing ability to levitate, should not have it removed in order to be challenged by a simple pit trap. He has earned that power and a game master should remember that when creating new challenges for him. We have earned our power and equipment in year one and now, in a way, it has been removed, taken away from us in order to challenge us the same way we have been for the last year.

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