Anyone else agree?
There are quite a few time gaps in TFoR, plenty enough to have everything in Reach (the game happen). And anyone who says that the UNSC should have detected the Covies coming, well since I just finished reading the book I can where you're coming from, but you have to remember that the only two times it was mentioned they detected anything they mistook the Covenant battle group for an asteroid or small planetoid at first, so the Super Carrier and Corvette in Reach could have easily gotten there without having the sensor stations detecting them.
Now there's still the problem of the ships slipping past the outer defenses, but that's still doable, and it's entirely possible that they had limited stealth technology.
A lot of the "problems" are also fixed in Halsey's Journal, haven't got to read that yet, but I plan to borrow it from my friend who got the Legendary Edition of the game.
Anyway, this is a place for intelligent discussion, so feel free to share your ideas about the "inconsistencies" created by Reach, or just discuss the rest of the cannon, that's fine too.
-
[quote][b]Posted by:[/b] privet caboose Reach did break canon. Infact, it breaks canon within the first 5 minutes of the game. Reach fell on August 30th. That's the day the Covenant found Reach, and decimated the UNSC Fleet. All in one day. The game says that the UNSC lost in over a months time. And without the UNSC even putting up a real fight. It was as if Reach was some random farmer colony. [/quote] There are two aproaches to look at this from, Bungie broke the cannon wiht the edited events and timeline or that Halo Reachs cannon can be edited because its Bungies game and is not part of the novel cannon. I however aproache this in the same way as Private Caboose the game is very different to the book.